Cal3D is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects. It supports combining animations and actions through a 'mixer' interface, and work is currently underway to integrate morph targets (interpolating between one mesh and another, using the same vertex sequence) easily into the system.
Package Version | Update ID | Released | Package Hub Version | Platforms | Subpackages |
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0.120-bp156.4.6 info | GA Release | 2024-05-13 | 15 SP6 |
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0.120-bp155.3.13 info | GA Release | 2023-05-22 | 15 SP5 |
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0.120-bp154.2.45 info | GA Release | 2022-05-11 | 15 SP4 |
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0.120-bp153.1.16 info | GA Release | 2021-03-06 | 15 SP3 |
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0.120-bp152.3.16 info | GA Release | 2020-04-17 | 15 SP2 |
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0.120-bp151.3.1 info | GA Release | 2019-07-17 | 15 SP1 |
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0.120-bp150.1.3 info | GA Release | 2018-07-30 | 15 |
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