* Thu Dec 16 2021 Danilo Spinella <danilo.spinella@suse.com>
- Update to version 3.3.6:
* Bugfix: Joysticks connected before init did not get gamepad mappings (#1996)
* [X11] Bugfix: Icon pixel format conversion worked only by accident,
relying on undefined behavior (#1986)
* Fri Oct 29 2021 Martin Hauke <mardnh@gmx.de>
- Update to version 3.3.5
* Updated gamepad mappings from upstream.
Bugfixes:
* Buffers were swapped at creation on single-buffered windows.
* Gamepad mapping updates could spam GLFW_INVALID_VALUE due to
incompatible controllers sharing hardware ID.
* Native access functions for context handles did not check that
the API matched.
Bugfixes [X11]
* Changing GLFW_FLOATING could leak memory
Bugfixes [Wayland]
* Some keys were not repeating in Wayland.
* Non-arrow cursors are offset from the hotspot.
Bugfixes [EGL]
* The GLFW_DOUBLEBUFFER context attribute was ignored.
* Sat Jun 12 2021 Ferdinand Thiessen <rpm@fthiessen.de>
- Update to version 3.3.4
* X11 bugfix: Some window attributes were not applied on
leaving fullscreen
* Mon Mar 22 2021 Ferdinand Thiessen <rpm@fthiessen.de>
- Added wayland build flavor
* New -wayland library package
* Sun Feb 28 2021 Martin Hauke <mardnh@gmx.de>
- Update to version 3.3.3
[Common] bugfixes:
* Some extension loader headers did not prevent default
OpenGL header inclusion.
[X11] bugfixes:
* IME input of CJK was broken for āCā locale.
* Xlib errors caused by other parts of the application could be
reported as GLFW errors.
* A handle race condition could cause a BadWindow error.
* XKB path used keysyms instead of physical locations for
non-printable keys.
* Function keys were mapped to GLFW_KEY_UNKNOWN for some layout
combinaitons.
* Keys pressed simultaneously with others were not always
reported.
[Wayland] bugfixes:
* Repeated keys could be reported with NULL window.
* Retrieving partial framebuffer size would segfault.
* Scrolling offsets were inverted compared to other platforms.
* Client-Side Decorations were destroyed in the wrong worder.
* Monitors physical size could report zero.
Version: 3.3.2-bp152.1.3
* Wed Mar 25 2020 Simon Puchert <simonpuchert@alice.de>
- Update to version 3.3.2
* [X11] bugfixes:
* glfwFocusWindow could terminate on older WMs or without a WM
* Creating an undecorated window could fail with BadMatch (#1620)
* Querying a disconnected monitor could segfault (#1602)
- Update to version 3.3.1
* General bugfixes:
* The CMake config-file package used an absolute path and was not
relocatable (#1470)
* Video modes with a duplicate screen area were discarded
(#1555,#1556)
* Compiling with -Wextra-semi caused warnings (#1440)
* Built-in mappings failed because some OEMs re-used VID/PID
(#1583)
* [X11] bugfixes:
* The CMake files did not check for the XInput headers (#1480)
* Key names were not updated when the keyboard layout changed
(#1462,#1528)
* Decorations could not be enabled after window creation (#1566)
* Content scale fallback value could be inconsistent (#1578)
* glfwMaximizeWindow had no effect on hidden windows
* Clearing GLFW_FLOATING on a hidden window caused invalid read
* Changing GLFW_FLOATING on a hidden window could silently fail
* Disabled cursor mode was interrupted by indicator windows
* Monitor physical dimensions could be reported as zero mm
* Window position events were not emitted during resizing (#1613)
* [Wayland] Bugfix: The GLFW_HAND_CURSOR shape used the wrong
image (#1432)
- See also: https://www.glfw.org/changelog.html
* Tue Apr 16 2019 Luigi Baldoni <aloisio@gmx.com>
- Update to version 3.3
* Changes too numerous to list, see
https://www.glfw.org/docs/latest/news.html#news_33
* Fri Feb 01 2019 Bernhard Wiedemann <bwiedemann@suse.com>
- Sort list of input files to geany for reproducible builds
(boo#1049382, boo#1041090)
Version: 3.2.1-bp150.1.4
* Sun Feb 12 2017 mpluskal@suse.com
- Update to version 3.2.1:
* Added on-demand loading of Vulkan and context creation API
libraries
* Added _GLFW_VULKAN_STATIC build macro to make the library use
the Vulkan loader linked statically into the application (#820)
* Bugfix: Single compilation unit builds failed due to naming
conflicts (#783)
* Bugfix: The range checks for glfwSetCursorPos used the wrong
minimum (#773)
* Bugfix: Defining GLFW_INCLUDE_VULKAN when compiling the library
did not fail with the expected error message (#823)
* Bugfix: Inherited value of CMAKE_MODULE_PATH was clobbered
(#822)
* [X11] Bugfix: Window size limits were ignored if the minimum or
maximum size was set to GLFW_DONT_CARE (#805)
* [X11] Bugfix: Input focus was set before window was visible,
causing BadMatch on some non-reparenting WMs (#789,#798)
* [X11] Bugfix: glfwGetWindowPos and glfwSetWindowPos operated on
the window frame instead of the client area (#800)
* [WGL] Added reporting of errors from WGL_ARB_create_context
extension
* [GLX] Bugfix: Dynamically loaded entry points were not verified
* [EGL] Added lib prefix matching between EGL and OpenGL ES
library binaries
* [EGL] Bugfix: Dynamically loaded entry points were not verified
- Enable vulkan on Tumbleweed
* Thu Aug 11 2016 rpm@fthiessen.de
- Update to new upstream release 3.2
* Sun Jul 17 2016 jengelh@inai.de
- Trim irrelevant parts from %description
* Wed May 18 2016 rpm@fthiessen.de
- Made build of geany-tags optional (fix SLE).
* Sat Oct 24 2015 mimi.vx@gmail.com
- Update to version 3.1.2
* bugfix release, full changelog on http://www.glfw.org/changelog.html
* Thu Sep 17 2015 jengelh@inai.de
- Update to new upstream release 3.1.1
* This release adds fixes for a number of bugs that together affect
all supported platforms, most notably workarounds for bugs in
some popular window managers.
- Reduce overly explicit filelist
* Tue Feb 03 2015 zaitor@opensuse.org
- Update to version 3.1:
+ Added GLFWcursor custom system cursor handle
+ Added glfwCreateCursor, glfwCreateStandardCursor, glfwDestroyCursor and glfwSetCursor for managing system cursor images
+ Added GLFWimage struct for passing 32-bit RGBA images
+ Added monitor and adapter identifier access to native API
+ Added glfwSetDropCallback and GLFWdropfun for receiving dropped files
+ Added glfwPostEmptyEvent for allowing secondary threads to cause glfwWaitEvents to return
+ Added empty test program for verifying posting of empty events
+ Added glfwSetCharModsCallback for receiving character events with modifiers
+ Added glfwGetWindowFrameSize for retrieving the size of the frame around the client area of a window
+ Added GLFW_AUTO_ICONIFY for controlling whether full screen windows automatically iconify (and restore the previous video mode) on focus loss
+ Added GLFW_DONT_CARE for indicating that any value is acceptable
+ Added GLFW_DOUBLEBUFFER for controlling whether to use double buffering
+ Added GLFW_CONTEXT_RELEASE_BEHAVIOR and values GLFW_ANY_RELEASE_BEHAVIOR, GLFW_RELEASE_BEHAVIOR_FLUSH and GLFW_RELEASE_BEHAVIOR_NONE for GL_KHR_context_flush_control support
+ Added GLFW_INCLUDE_ES31 for including the OpenGL ES 3.1 header
+ Added GLFW_FLOATING for creating always-on-top windowed mode windows
+ Added GLFW_FOCUSED window hint for controlling initial input focus
+ Added partial and experimental support for Wayland
+ Added partial and experimental support for Mir
+ Changed the window state attributes (focused, iconified and visible) to query the system directly
+ Changed the default of GLFW_REFRESH_RATE to GLFW_DONT_CARE to maintain the default behavior
+ Changed static library to build as position independent code for easier use from the Rust language
+ Changed glfwGetCursorPos to query the system directly for all cursor modes except captured mode
+ Bugfix: The debug context attribute was set from GL_ARB_debug_output even when a debug context had not been requested
+ Bugfix: The particles example was not linked against the threading library
+ Bugfix: The cursor was not positioned over newly created full screen windows
+ Bugfix: The queried cursor position was not always up-to-date
+ Bugfix: glfwExtensionSupported always failed for OpenGL ES 3.0 and later if the library was compiled for OpenGL ES
+ [X11] Added run-time support for systems lacking the XKB extension
+ [X11] Made GLX 1.3 the minimum supported version
+ [X11] Replaced XRRGetScreenResources with XRRGetScreenResourcesCurrent for monitor property retrieval
+ [X11] Bugfix: The case of finding no usable CRTCs was not detected
+ [X11] Bugfix: Detection of broken Nvidia RandR gamma support did not verify that at least one CRTC was present
+ [X11] Bugfix: A stale _NET_SUPPORTING_WM_CHECK root window property would cause an uncaught BadWindow error
+ [X11] Bugfix: No check was made for the presence of GLX 1.3 when GLX_SGIX_fbconfig was unavailable
+ [X11] Bugfix: The message type of ICCCM protocol events was not checked
+ [X11] Bugfix: glfwDestroyWindow did not flush the output buffer
+ [X11] Bugfix: Window frame interactions were reported as focus events
+ [X11] Bugfix: Workaround for legacy Compiz caused flickering during resize
+ [X11] Bugfix: The name pointer of joysticks were not cleared on disconnection
+ [X11] Bugfix: Video mode resolutions and monitor physical sizes were not corrected for rotated CRTCs
+ [X11] Bugfix: Unicode character input ignored dead keys
+ [X11] Bugfix: X-axis scroll offsets were inverted
+ [X11] Bugfix: Full screen override redirect windows were not always positioned over the specified monitor
+ [X11] Bugfix: Character input did not work for the default "C" locale
+ [X11] Bugfix: Joysticks connected after glfwInit were not detected (temporary inotify solution until proper libudev solution)
- Add pkgconfig(xinerama), pkgconfig(xcursor) BuildRequires: New dependencies.
* Thu Jan 15 2015 p.drouand@gmail.com
- Update to version 3.0.4
+Added the GLFW_BUILD_DOCS CMake option for controlling whether
the documentation is built
+Added the _GLFW_USE_CONFIG_H configuration macro for controlling
whether to include the configuration header
+Moved version number macro to internal.h for easier manual compilation
+Renamed configuration header to glfw_config.h to avoid conflicts
+Bugfix: The glfw3.pc file did not respect the LIB_SUFFIX CMake option
+Bugfix: The joysticks test would segfault if a controller had no axes
+[Win32] Allowed swap interval to be explicitly set to zero on DWM systems
+[Win32] Bugfix: Removed joystick axis value negation left over from GLFW 2
+[Win32] Bugfix: Restoring windows using the Win+D hot key did not
trigger the focus callback
+[Win32] Bugfix: The disabled cursor mode clip rectangle was updated
for unfocused windows
+[Win32] Bugfix: Cursor was not properly re-centered over odd-sized windows
+[Win32] Bugfix: Negative window positions were reported incorrectly
+[Win32] Bugfix: The iconify callback was not triggered when switching
away from a full screen window using Alt+Tab
+[Win32] Bugfix: Resizing a window with glfwSetWindowSize gave it focus
+[Cocoa] Added dependency on CoreVideo framework for refresh rate retrieval
+[Cocoa] Enabled Lion full screen for resizable windowed mode windows
+[Cocoa] Moved to Cocoa API for application transformation and activation
+[Cocoa] Bugfix: The GLFW_KEY_GRAVE_ACCENT key was reported as
GLFW_KEY_WORLD_1 and vice versa
+[Cocoa] Bugfix: The GLFW_KEY_F13 key was reported as GLFW_KEY_PRINT_SCREEN
+[Cocoa] Bugfix: Implicit conversion from NSUInteger to int caused
warnings with Xcode 5
+[Cocoa] Bugfix: Use of undeclared selectors with @selector caused
warnings with Xcode 5
+[Cocoa] Bugfix: The cursor remained visible if moved onto client
area after having been set to hidden outside it
+[Cocoa] Bugfix: The refresh rate was zero for all modes of certain monitors
+[Cocoa] Bugfix: The install_name field of the dynamic library was not set
+[Cocoa] Bugfix: Full screen windows were never reported as having focus
+[Cocoa] Bugfix: A superfluous I/O flag test prevented video modes from
being listed for Thunderbolt monitor
+[Cocoa] Bugfix: Retrieving the name of some external displays caused segfault
+[Cocoa] Bugfix: The 10.9 SDK defines GLintptrARB and GLsizeiptrARB
differently from the Khronos glext.h
+[Cocoa] Bugfix: Creating hidden windows would steal application focus
+[Cocoa] Bugfix: Controllers were reported as having zero buttons and axes
+[Cocoa] Bugfix: Removed joystick axis value negation left over from GLFW 2
+[X11] Added setting of the WM_CLASS property to the initial window title
+[X11] Added support for _NET_WM_BYPASS_COMPOSITOR
+[X11] Bugfix: Removed joystick axis value negation left over from GLFW 2
+[X11] Bugfix: The position of hidden windows was ignored by Metacity and Compiz
+[X11] Bugfix: The pthread.h header was not included by the GLX platform header.
- Add upstream new dependencies: cmake, gcc-c++, doxygen, geany,
pkgconfig(xi)
- Add a dependency to cmake in devel subpackage
- Build the geany tags
- Package README.md into doc directory
- Package examples code in devel subpackage
- Remove the static devel subpackage; not provided anymore
- Fix the home page Url
- Bump so version to 3
* Tue Oct 08 2013 lnussel@suse.de
- install COPYING.txt as well
* Tue Sep 25 2012 adam@mizerski.pl
- update to 2.7.6
- spec improvement and cleanup
- updated license information
- changed "BuildRequires: package-name" into
"BuildRequires: pkgconfig(name)" (fixes Factory build)
- dropped glfw-force_sysctl_support.patch
- dropped glfw-rpmlintrc - there was nothing useful
* Sat Mar 24 2012 jengelh@medozas.de
- Parallel build with %_smp_mflags; strip redundant spec sections
* Mon Nov 07 2011 pascal.bleser@opensuse.org
- update to 2.7.2
- package shlib too
- shared library naming policy
- static lib moved to libglfw-devel-static
* Thu Jun 14 2007 prusnak@suse.cz
- initial version (2.5.0)