Package Release Info

blender-4.5.1-bp160.1.2

Update Info: Base Release
Available in Package Hub : 16.0

platforms

AArch64
ppc64le
s390x
x86-64

subpackages

blender
blender-demo
blender-lang

Change Logs

* Mon Aug 04 2025 Marcus Rueckert <mrueckert@suse.de>
- Update to 4.5.1
  https://developer.blender.org/docs/release_notes/4.5/corrective_releases/
- Drop manifold-include-fix.patch
* Wed Jul 16 2025 Hans-Peter Jansen <hpj@urpla.net>
- Sync manifold-include-fix.patch with upstream fix
* Tue Jul 15 2025 Marcus Rueckert <mrueckert@suse.de>
- Update to 4.5.0
  https://www.blender.org/download/releases/4-5/
  https://developer.blender.org/docs/release_notes/4.5/
- let the package provide if the current version is LTS
* Tue Jul 15 2025 Hans-Peter Jansen <hpj@urpla.net>
- Add manifold build conditional
- Add manifold-include-fix.patch
* Mon Jul 14 2025 Marcus Rueckert <mrueckert@suse.de>
- make OSL shader compilation actually find our files
* Sun Jul 13 2025 Marcus Rueckert <mrueckert@suse.de>
- enable manifold support. New BuildRequires cmake(manifold)
* Sat Jun 28 2025 Marcus Rueckert <mrueckert@suse.de>
- bump to openvdb >= 11
- force embree >= 4
- remove unused cmake options
  - DWITH_OPENMP:BOOL=ON
  - DWITH_X11_XF86VMODE:BOOL=ON
- disable system audaspace until
  https://github.com/audaspace/audaspace/issues/31 is solved
* Tue May 06 2025 Guillaume GARDET <guillaume.gardet@opensuse.org>
- Add condition for OpenImageDenoise BuildRequires
- Enable OpenImageDenoise on aarch64
* Thu May 01 2025 Marcus Rueckert <mrueckert@suse.de>
- add BuildRequires for fftw3-threads-devel which is needed now
* Thu May 01 2025 Marcus Rueckert <mrueckert@suse.de>
- Update to 4.4.3
  https://developer.blender.org/docs/release_notes/4.4/corrective_releases/
  - Crashing in compositor (#138132)
  - Assigning Action without assigning slot crashes the Dope Sheet
    when the NLA is involved. (#137779)
  - Compositor: Support link search for Glare node. (e6aae3926b)
  - Crash in Blender 4.4.1 related to custom properties and
    drivers. (#138073)
  - Crash when compositor references another scene. (#137821)
  - Principled BSDF and curve info shading error when using
    roughness and image texture in cycles. (#137621)
  - Switching Lattice to Edit Mode Crashes Blender. (#137700)
  - The Curve to Point node cannot output the tangent attribute in
    Blender 4.4.1. (#137600)
  - "Merge Group" on empty grease pencil layer group will crash.
    (#136755)
  - Anim: Converting bone rotation with Rigify crashes Blender.
    (#136706)
  - Anim: Keying slotless NLA strip does not update the strip's
    slot. (#136596)
  - Anim: versioning after #136347 fixed keyframe interpolation
    flags. (f15257ae3c)
  - Assets Reload After each Save which makes it Invisible in the
    Search List for a second. (#136254)
  - Blender 4.4.0 Reference images draw in front of meshes while
    render engine is set to Cycles. (#136185)
  - Blender crash when entering a number in remesh modifier.
    (#136637)
  - Bugs with Slotted Actions and the Available Keying Set.
    (#137041)
  - Canceling sculpt transform tool leads to invalid display of
    mesh. (fa2eee6f70)
  - Cannot edit any texts when file comes from blender translated
    in Chinese . (#136829)
  - Cannot select objects inside View Clipping Region (ALT+B).
    (#136273)
  - Changed legacy node types. (#136891)
  - Collection Line Art is distorted. (#136868)
  - Color management settings can't be animated in 4.4. (#136415)
  - Color sample only works as "merge". (#136105)
  - Compilation error with XCode 16.3. (2a4303a1cb)
  - Crash 'Select Linked' after 'Select Boundary Loop' in
    multiobject editmode. (#136491)
  - Crash drawing poly-line gesture. (fe8e7618f4)
  - Crash loading & saving large Iris images. (ac5b00a453)
  - Crash on Mac arm64 trying to draw an empty batch for shader.
    (#136831)
  - Crash on Merge Animation when Slot has no Channelbag. (#136967)
  - Crash open a file in early versions with a closure node output.
    (#136949)
  - Crash saving large Cineon images. (44a91fd528)
  - Crash saving large WebP images. (7ce866e3c0)
  - Crash when deleting tools Measure. (#136402)
  - Crash when hiding a collection referenced by Geometry Nodes.
    (#136269)
  - Crash when left click after deleting light. (#136563)
  - Crash when using both viewport and normal compositor with fog
    glow. (#136557)
  - Crash with certain compositor setups. (#136360)
  - Crash with object info node. (#137114)
  - Crash with Select "Shortest path" in the UV editor. (#136280)
  - Crashed while using Interpolate tool in Grease Pencil.
    (#136646)
  - Cycles HIP RDNA2 white and blue render artifacts. (#136138)
  - Cycles OSL: Window texture coordinate is wrong for panoramic
    cameras. (#135955)
  - Cycles: Disable MNEE on RDNA4 GPUs. (6dbecf1fdb)
  - Cycles: Principled BSDF renders incorrectly in specific setup.
    (#137420)
  - Difficulty to select pose bones when in Weight Paint mode.
    (#136098)
  - Edges become occluded in Edit Mode when they line up with the
    viewport grid. (#136501)
  - ERROR (gpu.shader): gpu_shader_2D_widget_base FragShader.
    (#132968)
  - Error reading RLE compressed Iris images. (2cbb07d7ad)
  - Exception showing touch-pad preferences. (c0c76b34b5)
  - Failure to save an existing Cineon file. (23c7ca6e39)
  - FCurve noise modifier offset affected by scale. (f1e829a459)
  - Fix crash from a missing check for an environment variable on
    macOS. (e0244cb2cb)
  - Fix missing topology cache in during node tree updates.
    (e4e4d642bd)
  - Geometry Nodes: Fill Caps + Resample Curves Count result in
    crash. (#136668)
  - Geometry Nodes: Segfault when deleting one of multiple Group
    Output nodes. (#136327)
  - glTF export: Fix NLA animation mode export. (d5fc1b070e)
  - Graph Editor: copy/pasting a single keyframe pastes on
    unselected curves when channels are collapsed. (#136736)
  - Grease Pencil corrupted strokes turn black and can't be
    colorized any more. (#136844)
  - Grease Pencil Edit Mode does not apply low Multiframe Falloff
    properly. (#137043)
  - grease pencil materials duplicating on custom brushes.
    (#137197)
  - Grease Pencil SVG export - wrong export resolution (should be
    Output > Resolution X,Y). (#136312)
  - Grease Pencil: "AutoMerge" Destroys weight paining on strokes.
    (#136243)
  - Grease Pencil: Assert when weight painting rigged GP object and
    some layers hidden. (#134517)
  - Grease Pencil: Channel color versioning. (fa29eef109)
  - Grease Pencil: Crash when exporting PDF/SVG with sampling.
    (97fe0a3aac)
  - Grease Pencil: Crash when using selection tools in edit mode.
    (#137227)
  - Grease Pencil: Interpolation changing static strokes. (#128769)
  - Grease Pencil: SVG export uniform width option. (85657e36a0)
  - Grease Pencil: Thickness modifier affects strokes that are not
    part of the vertex group. (#137385)
  - GreasePencil: Layer visible when loading in Blender 4.5.
    (#137152)
  - H.265 / HEVC Codec ID incompatible with Apple's apps such as
    Final Cut Pro. (#136651)
  - Hard Crash when second UV Map has big Islands. (#136235)
  - Inconsistent Bézier Curve to Grease Pencil Conversion and
    Stroke Thickness Issue. (#134098)
  - Integer overflows calculating the number of pixels in imbuf.
    (358d4b8e02)
  - Integer overflows calculating the number of pixels.
    (8cacf61568)
  - Intel OpenGL: Camera gizmo can not be shifted with gizmo while
    Drag Select box is active. (#132196)
  - Interface: Division by zero exception opening a enum menu.
    (#136206)
  - Interface: Edge slide and Mesh Shear Status Bars Incorrectly
    Overridden. (#136061)
  - Interface: various minor fixes/changes to file
    BUTTONS_OT_file_browse. (d0157b0b70)
  - Internal mode in IES texture node flagged in missing file
    report. (#134756)
  - Inversion Mode of the Fill/Deepen and Scrape/Fill brushes is
    weaker than expected. (#136204)
  - Keyframe interpolation behavior changed for BoolProperty.
    (#136347)
  - Knife Tool Cut through not working after enabling Angle
    Constraint. (#136867)
  - macOS: Disable OpenMP when using Xcode 16.3 / LLVM 17.
    (12ae5630dc)
  - Mantaflow moving Collision not detected. (#136317)
  - Material set from geometry nodes with a texture does not
    display in edit mode. (#136175)
  - Messed up Buttons with Spacemouse Pro. (#136401)
  - Missed Update when node Tool is removed. (#113215)
  - Missing BLI_endian_switch_uint32(&val) leads to failure on
    s390x architecture. (#136860)
  - Motion path keyframe number not showing on bones. (#136728)
  - Move slots to new action not maintaining animation data.
    (#136388)
  - My blender is crashing randomly when I change the glare in the
    composition. (#136310)
  - Name Filter/Search in Dope Sheet and Timeline editors do not
    hide channels properly. (#136887)
  - New render slots could contain truncated UTF8 byte sequences.
    (898c840480)
  - Opening files from Splash executes scripts even from excluded
    folders. (#137314)
  - Orbit & Pan Auto Depth affected by transparent geometry when
    Viewport Shading is set to Material Preview or Rendered.
    (#136335)
  - Pasted curves on multiple selected objects only visible after
    deselecting. (#136830)
  - Plane brush symmetry passes do not use the stabilized normal.
    (04db7df4ef)
  - Potential stack use after free with Plane brush. (74d14e2588)
  - Potential use of invalid IME window pointer on Wayland.
    (d0ef007134)
  - Python: Limit numpy version for bpy wheel. (#134551)
  - python3.dll dependency in extensions cant be loaded from
    subprocesses..? leads to import issues in extension. (#126782)
  - QuadriFlow Remesh gets stuck in a specific case. (#136593)
  - Regression: Geometry Nodes: "Set Curve Normal" -> "Free"
    corrupts normals (?). (#136378)
  - Regression: Stereoscope Output Images Wrong Color. (#136619)
  - Regression: VSE: Playhead jumps to start frame on Mac.
    (#136155)
  - Retain slot name when baking actions. (a89d6e0544)
  - Sculpt: Improve smooth brush performance with small radius.
    (b38ecd5148)
  - Shadow Loss on Non-manifold Meshes in Solid Viewport Mode with
    Backface Culling Enabled. (#136422)
  - Slotted Actions - Duplicate Slot doesn't duplicate animation
    data. (#136947)
  - The presence of a hidden panels affects the text weight of
    sided tabs. (#135742)
  - UV maps can render incorrectly in certain situations. (#136810)
  - Viewport render in 4.4 beta does not match the viewport render
    of 4.3.2. (#135841)
  - VSE crash when moving retiming key. (983f0ba086)
  - VSE Inconsistent retiming key UI over audio waveform (and a
    crash). (#136724)
  - When marking multiple objects as assets, only the last asset
    automatically generates a preview thumbnail. (#136645)
Version: 2.82a-bp152.4.3
* Thu May 14 2020 Stefan Brüns <stefan.bruens@rwth-aachen.de>
- Readjust _constraints, x86_64 had the lowest constraint, but the
  most enabled features. The constraint was raised twice due to
  merging changes. 4G for anything but x86_64 is sufficient.
* Tue May 12 2020 Stefan Brüns <stefan.bruens@rwth-aachen.de>
- Replace blender-bad-override.patch with upstream change,
  blender-add-OSL-1_11-compat.patch. The previous patch was just
  wrong, removing an override specifier just silences the compiler,
  ignoring the error it is meant to catch.
* Fri Apr 24 2020 Dave Plater <davejplater@gmail.com>
- Add blender-bad-override.patch to fix build with
  OpenShadingLanguage >= 2.0.0
* Fri Apr 03 2020 Bernhard Wiedemann <bwiedemann@suse.com>
- Add reproducible.patch to sort file lists
  to make package build reproducible (boo#1041090)
* Fri Mar 13 2020 Hans-Peter Jansen <hpj@urpla.net>
- Update to version 2.82a:
  * Move 2.82a from beta to release
  * Fix shader build error
  * Fix T74425: Cannot texture paint an images sequence anymore
  * Fix T73369: corner pin & sun-beam nodes gizmos are too big
  * Fix T63892: Tools cannot be registered into some contexts (e.g. PAINT_TEXTURE)
  * Fix T74225: Image (from sequence) cannot be loaded
  * Fix Vertex weight gradient tool show wrong weight/strength values in the UI
  * Fix bone envelopes displaying wrong when armature is scaled
  * Fix T72028: Crash switching to vertex paint
  * Keymap: Add front/back Alt-MMB absolute view axis switching
- Use git scm service to fetch the source
* Sat Feb 29 2020 Hans-Peter Jansen <hpj@urpla.net>
- remove lang recommends
- provide/obsolete blender-282-devel
* Sun Feb 23 2020 Hans-Peter Jansen <hpj@urpla.net>
- Add SUSE-NVIDIA-GPU-rendering.txt
* Wed Feb 19 2020 Hans-Peter Jansen <hpj@urpla.net>
- improve cuda configuration
* Tue Feb 18 2020 Marcus Rueckert <mrueckert@suse.de>
- Update to version 2.82:
  https://wiki.blender.org/wiki/Reference/Release_Notes/2.82
- dropped patches:
  0001-Fix-T71680-_PyObject_LookupAttr-memory-leak.patch
  0006-add_ppc64el-s390x_support.patch
- refreshed patches:
  - make_python_3.6_compatible.patch
    dropped the memory leak fix from the patch
- track series file in spec file to make quilt easier
- enable _smp_mflags. seems to work with 2.82
- drop unused options from the spec file:
  WITH_RAYOPTIMIZATION
  WITH_MOD_SMOKE
* Wed Feb 05 2020 Hans-Peter Jansen <hpj@urpla.net>
- Update to version 2.81a:
  bugfix release, check:
  https://wiki.blender.org/wiki/Reference/Release_Notes/2.81/a
* Sun Jan 12 2020 Hans-Peter Jansen <hpj@urpla.net>
- Recommends lang package
- Add Provides to deal with suffixed blender packages (blender-xxx)
  gracefully
* Tue Nov 26 2019 Hans-Peter Jansen <hpj@urpla.net>
- Add patch 0001-Fix-T71680-_PyObject_LookupAttr-memory-leak.patch
  Stefan's Python 3.6 compatibility patch revealed a memory leak,
  that is plugged upstream in master already. Fix either with
  applying this patch or make_python_3.6_compatible.patch.
* Tue Nov 26 2019 Hans-Peter Jansen <hpj@urpla.net>
- Enable OIDN again
* Mon Nov 25 2019 Hans-Peter Jansen <hpj@urpla.net>
- Disable OIDN for all builds, until accepted in Factory
* Thu Nov 21 2019 Hans-Peter Jansen <hpj@urpla.net>
- Update to version 2.81:
  * way* too many changes to list here, for an overview, check:
  https://wiki.blender.org/wiki/Reference/Release_Notes/2.81
- Add OpenImageDenoise support
- Sync build options with blender_release.cmake
- Remove SSE compile options, they are enabled for x86_64 by default
- Rebase both patches:
  * 0006-add_ppc64el-s390x_support.patch
  * make_python_3.6_compatible.patch
- delete make_python_3.6_compatible.diff by renaming.
* Wed Nov 20 2019 Hans-Peter Jansen <hpj@urpla.net>
- use build conditionals for python_36 selection
- remove superflous WITH_SYSTEM_OPENJPEG build flag
* Tue Nov 19 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de>
- Replace two uses of _PyObject_LookupAttr (Python 3.7 C API) with
  equivalent calls from Python 3.6, Python 3.6 is sufficient now.
  * Add make_python_3.6_compatible.diff
- Replace cmake(TBB) BuildRequires with equivalent tbb-devel, the
  latter is also available on Leap 15.x.
- Correct URL and Source, http causes a permanent redirect.
* Fri Nov 08 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de>
- Use upstream default for JACK_DYNLOAD (i.e. off), this is a
  feature for portable builds (see https://developer.blender.org/D878),
  Jack is already pulled in via libav*.
* Thu Nov 07 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de>
- Set proper memory constraints. About 5.5G are required on
  x86_64, which has more features like embree (and builds on
  e.g. build32/build33 with 2.2+2G recurrently failed).
- Remove LTO mangling, it did not reduce the memory required for
  linking, and disabling LTO altogether dependent on available
  memory makes the build unreproducible.
* Thu Nov 07 2019 Hans-Peter Jansen <hpj@urpla.net>
- raise memory constraints (phys: 2 -> 4 GB, total: 4 -> 8 GB)
Version: 2.79b-bp150.3.2
* Sat Jun 02 2018 davejplater@gmail.com
- Only allow headers for x86_64 arch.
* Fri Jun 01 2018 davejplater@gmail.com
- Package blender cycles headers in blender-devel sub package to
  fix boo#1094777.
- Remove Compatibility_Warning.txt.
* Tue Mar 27 2018 davejplater@gmail.com
- Update to release 2.79b.
- Upstream changes:
  This is a bug fix release.
* Tue Mar 27 2018 crrodriguez@opensuse.org
- Remove xorg-x11-devel from buildrequires.
- Reorder/rework buildrequires, packages libao-devel,
  libdrm-devel, libexpat-devel,libvorbis-devel,openssl-devel,
  libsamplerate-devel are not required and were removed.
- Build using -DWITH_SYSTEM_LZO so lzo-devel is actually
  used.
* Fri Mar 02 2018 davejplater@gmail.com
- Update to release 2.79a
- Upstream changes:
  Blender 2.79a features a new Denoiser, PBR Shader, Shadow Catcher,
  Filmic Color Management, AMD OpenCL improvements and much more.
  All of that plus over a massive 900 bug fixes!
* Tue Oct 03 2017 dimstar@opensuse.org
- Do not BuildRequire openSUSE-release: in TW, this is a daily
  changing package, invalidating blender daily. There is no
  information a package would require, which is not also available
  in distribution-release (which exists for this very purpose and
  can be used across SUSE distributions, incl. Leap/SLE).
* Wed Sep 20 2017 davejplater@gmail.com
- Update to release 2.79
- Remove blender-system-audaspace.patch incorporated in this version
- Now build with ffmpeg and cyles unconditionaly.
- Added blender-2.78-C++11-build-fix.patch for future openvdb build.
- Specifically require audaspace-plugins to fix boo#1057965.
- Add Compatibility_Warning.txt to warn about 2.78/2.79 compatibility
  problems on installation.
- Upstream changes:
  * Cycles: Built-in Denoising, Shadow catcher,Principled shader,
    AMD OpenCL optimizations.
  * Grease Pencil: New frame interpolation tools, per-layer onion
    skinning.
  * Alembic: Improvements to compatibility, stability and support.
  * User Interface: Initial support for reusable custom
    configurations, automatic DPI scaling.
  * Twenty Three new and several updated add-ons.
  * 100s of bug fixes and other improvements!
  * Compatibility Warning
    Due to various issues with drivers for AMD GCN 1.0 architecture
    , those cards are no longer supported for Cycles rendering
    When using add-ons in Blender 2.79 that take advantage of the
    new data-block pointer properties, the resulting .blend files
    can't be opened in earlier versions of Blender. Attempting to
    open such .blend files in Blender 2.78c and earlier may crash.
    Some Interface Themes may need to be reloaded to work properly.
    The text color contained in a layout.box() is now defined in
    User Preferences  Themes  User Interface  Box section
    Rig compatibility:
    Changes to IK snapping may affect rigs that use non-uniform
    IK scaling. (rigs created in the 2.78 builds.)
    During the 2.78 series: IK snapping was partly broken.
    This has been fixed for Blender 2.79
    Rigs created in Blender 2.78 may not be compatible with
    2.79.
    Rigs created in Blender 2.77 may still work.
    When using the add-on Rigify, please note:
    Compatibility is broken for this release. There's no
    guarantee rigs created in previous Blender versions will
    work correctly.
    Rigs created in Blender 2.78 may not be compatible with 2.79.
    Rigs created in Blender 2.77 may still work.
    Save your work before attempting upgrading your rigs.
- See:https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.79
  For a comprehensive list.
* Thu May 18 2017 ideasman42@gmail.com
- Remove doxygen (only documents internal source code, not
  public / scripting API's).
* Thu May 18 2017 ideasman42@gmail.com
- Remove yasm (was only needed for extern/ codecs) now removed.
- Remove ruby (Blender doesn't use Ruby).
* Wed May 17 2017 ideasman42@gmail.com
- Remove extern paths which no longer exist, also epydoc which
  isn't used since 2.4x.
* Fri Apr 07 2017 davejplater@gmail.com
- Enabled system audaspace with blender-system-audaspace.patch
  which fixes the crash. see boo#1027923 and github audaspace #7
* Sun Mar 05 2017 davejplater@gmail.com
- Disabled system audaspace due to email crash report.
* Wed Mar 01 2017 davejplater@gmail.com
- Update to 2.78c
- Upstream changes:
  Port all changes for automated Cycles testing.
  Fix for wrong render result of hair with BVH motion steps.
  Fix compilation error of GLSL viewport when using Light Path node.
  Fix wrong Brick texture in material viewport.
  Fix crash with material preview and image sequences.
  Fix T50512: Linked Backround scene with animation not updating
  with new depsgraph.
  Fix T50687: Cycles baking time estimate and progress bar doesn't
  work / progress when baking with high samples.
  Fix T50748: Render Time incorrect when refreshing rendered preview
  in GPU mode.
  Fix wrong render results with texture limit and half-float
  textures.
  Fix Cycles still saving render output when error happened.
* Fri Feb 10 2017 davejplater@gmail.com
- Build with system audaspace.
* Fri Feb 10 2017 davejplater@gmail.com
- Update to version 2.78b
- Bugfix version
* Wed Feb 01 2017 adam.majer@suse.de
- use individual libboost-*-devel packages instead of boost-devel
* Sun Nov 13 2016 davejplater@gmail.com
- Use %mime_database_post macro instead of calling direct.
* Wed Nov 02 2016 davejplater@gmail.com
- Update to version 2.78a.
- Upstream changes:
  * For 2.78a, 69 bugs were fixed,the two outstanding points being:
  * Cycles is now using Cuda8 for all GPUs, performances issues with
  ?old? ones have been fixed.
  * Several issues were fixed in new data-blocks management code,
  including some crashers, and bad ?append? behaviors.
  * Fix T49629: Graph editor normalize function doesn't work on
  f-curves with a constant key value (rB8ebc7565e7).
  * Fix T49571: 2d stabilize keys not visible in the Graph Editor
  and Dope Sheet (rBd1f5c0fe48).
  * Fix T49622: Grease pencil not rendering out of VSE
  (rB9d4e3b0e63).
  * Fix unreported: Fix: Grease Pencil palettes were missing a RNA
  path callback (rB0b734f0b59).
  * Fix unreported: Fix export image generated by export UV layout
  (rB3bf9cbe7a2).
  * Fix T49471: Vertex Connect randomly broken (rB949b23d29b).
  * Fix T49478: triangulate of face hangs Blender (rB08e4846540).
  * Fix unreported: Fix assert in the wrong place, should be moved
  earlier to do anything (rB8030c4832a).
  * Fix T49464: Data Transfer modifier slows down redraw of window
  (rBff27b58b4c).
  * Fix T49595: bpy - negative skin_vertices radius crashes Blender
  (rB02eec191fb).
  * Fix unreported: Normal edit modifier: Fix relation builder for
  the new dependency graph (rB106ff0df99).
  * Fix T49548: Entering Cycles Rendered Viewport Unlinks Material
  from Objects (rB4640bf890e).
  * Fix T49827: L Crash linking material while in Material viewport
  shading mode (rB452d43b1c8).
  * Fix unreported: Fix mistake in BKE_mesh_new_from_object handling
  of materials in MetaBall case (rB602b2dbd8c).
  * Fix T49460: Particle group instance 'Use Count' value gets reset
  on file-load (rB8aa04160ba).
  * Fix T49608: runtime-only particle's boid->ground Object pointer
  was left dangling to invalid value in read code (rB29fdcbbf9f).
  * Fix T49738: Hair Add Brush doesn't work (rB50751d62e9).
  * Fix unreported: Ammend torB00dc0666b3fe: forgot to fix
  boid->ground of first particle (rB7ab972fd63).
  * Fix T49461: Dynamic paint wetmap flickers (rBa88af3e576).
  * Fix T49636: material draw mode crash with displacement and
  missing group input node (rBc9b5253cfc).
  * Fix T49789: Compositor mix node interpolation bug
  (rBe1cf002ee6).
  * Fix T49523: very slow normal map tangent computation for
  rendering in 2.78 (rB0d1bc587fa).
  * Fix T49609: Point density textures: vertex colors are not
  properly averaged in BI (rB880ebfff58).
  * Fix T49623: Immediately crash trying to render attached file in
  Cycles (rBbe254b52dc).
  * Fix T49640: Cycles constant folding incorrect for texture
  coordinates (rB10598c084e).
  * Fix T49750: Cycles wrong ray differentials for perspective and
  stereo cameras (rB4c94e327a2).
  * Fix T49818: Crash when rendering with motion blur
  (rB66ed7d7566).
  * Fix unreported: Cycles: Fix typo in shader cancel routines
  (rB08d21ff582).
  * Fix unreported: Fix wrong Cycles GLSL pointiness, still not
  supported but should be neutral 0.5 (rB4da266f48c).
  * Fix unreported: Fix Cycles CUDA performance on CUDA 8.0
  (rBfd0dea585c).
  * Fix unreported: Cycles: Fix OpenCL split kernel compilation
  after recent CUDA 8 performance fix (rB117329ae6d).
  * Fix unreported: Cycles: Fix use of uninitialized variable in SSS
  (rBb42e4c3c40).
  * Fix unreported: Cycles: Fix uninitialized variable from the
  previous commit (rBf55221e0a1).
  * Fix unreported: Cycles: Fix static initialization order fiasco
  (rBf0adb875cf).
  * Fix unreported: Fix Cycles address space OpenCL error after
  recent fix (rB759b5fb2a6).
  * Fix unreported: Cycles: Fix shadowing variable which also causes
  use of uninitialized variable (rB21bf863934).
  * Fix unreported: Fix missing outliner redraw when adding VSE
  strip (rB00d08c909d).
  * Fix T49534: 2.78 Wrong texture scaling in material viewport
  (rB3fb0c1b8e7).
  * Fix unreported: Fix missing properties editor update when
  changing 3D View camera (rB483b4f0567).
  * Fix unreported: UPBGE: Fix crash when calling shade_light
  texture when mtex has no tex (rBf978deddf8).
  * Fix unreported: Fix viewport camera gets out of sync in certain
  cases (rBcdedd082f3).
  * Fix T49506: Remove unused File Browser theme settings
  (rB11120c2981).
  * Fix T49631: radial control operators not using DPI properly
  (rB97bba76e8c).
  * Fix T49635: column_flow Layout - last column is too small
  (rB03f935961a).
  * Fix T49646: Switching from large to small image can get stuck
  zoom at max zoom distance (rBe6d9b15ab3).
  * Fix T49601: Material menu length problem (rBdacb53ff71).
  * Fix T49746: crash loading user preferences with missing
  operators (rBa6220f459b).
  * Fix unreported: Fix missing new eyedropper keymap entry in
  keyconfig_utils.py (rB07508c8b93).
  * Fix unreported: Fix memory leak caused by unknown opeartor of
  keymap item (rB4d14bd10c0).
  * Fix unreported: Fix wrong separator line width after drawing vec
  icon (rB2525c4e129).
  * Fix T49520: broken vertex colors in the game engine
  (rBe96e66b05b).
  * Fix T49764: Audio strips crackle when animating the volume
  (rB1bcddea00e).
  * Fix T49656: Crash when starting playback while using JACK audio
  with A/V sync (rB7b311c07ee).
  * Fix T49423: Data Preview of group containing only group
  instances is empty (rBa05f9bef3f).
  * Fix T49502: file browser on OS X not highlighting system folders
  and bookmarks (rB9fea90ba36).
  * Fix T49501: Animations imported via alembic render with wrong or
  no motion blur (rBe65e5045de).
  * Fix T49502: file browser on OS X not highlighting external
  drives (rB4736664da6).
  * Fix unreported: Fix missing operator-type registration
  (rBe145990fdd).
  * Fix T49466: Stupid typo in logicbricks new copy code
  fromrB776a8548f03a (rBd78a4b0c62).
  * Fix T49489: Pose marker in camera action + marker bound to
  camera -> crash (rB7b43307508).
  * Fix T49553: Blender 2.78 crashes when File->Data Previews
  - >Refresh Datablock Previews (rBb8194a52a0).
  * Fix T49722: Appending Bug (Groups) (rB44372d6441).
  * Fix T49775: Appending data with internal dependency cycles
  prevents correct clearing of linked data-blocks (rB3da4560143).
  * Fix unreported: Fix Scene datablocks being created with a real
  user while never having any real datablock user (rBcb9d010421).
  * Fix unreported: Fix OLD pre-git links in the API, add missing
  factory-startup option to blender executions (rBfd9aa06440).
  * Fix T49797: Exception from scene update handler might leak
  external engine descriptors (rBdac53963a8).
  * Fix unreported: BLI_task: fix case were some pool could work in
  more threads than allowed (rB4dbcbf5ba9).
  * Fix unreported: Fix a few compile errors with C++11 on macOS
  (rBcb6c43b61c).
* Sun Oct 02 2016 davejplater@gmail.com
- Update to release 2.78
- Removed blender-2.58-python_include.patch, no longer relevant.
- Upstream changes:
  The Blender Foundation and online developer community are proud
  to present Blender 2.78, released September 30th 2016!
  This release aims to be a very stable one, so that developers
  can focus better on Blender 2.8 work. Some of the highlights:
    Spherical Stereo images rendering support for VR
    Grease Pencil is now a full 2D drawing & animation tool!
    Viewport Rendering improvements
    New Freehand curves drawing over surfaces!
    Bendy Bones, powerful new options for B-Bones
    Alembic support: import/export basic operators
    Cloth Physics: new Dynamic Base Mesh and Simulation Speed
    option
    New Add-ons, individual preferences, Python APIs changes, and a
    lot of new & updated add-ons!
    For more details see:
    https://www.blender.org/features/2-78/
  Bugfixes, too many for this changelog, see:
  https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.78/Bug_Fixes
* Wed Aug 10 2016 badshah400@gmail.com
- Add blender.appdata.xml as a source file and install it to
  %{_datadir}/appdata/. This makes blender show up in appstores
  like GNOME Software and KDE Discover, making it more easily
  discoverable and installable.