Package Release Info


Update Info: Base Release
Available in Package Hub : 15 SP1





Change Logs

Version: 2.79b-bp150.3.2
* Sat Jun 02 2018
- Only allow headers for x86_64 arch.
* Fri Jun 01 2018
- Package blender cycles headers in blender-devel sub package to
  fix boo#1094777.
- Remove Compatibility_Warning.txt.
* Tue Mar 27 2018
- Update to release 2.79b.
- Upstream changes:
  This is a bug fix release.
* Tue Mar 27 2018
- Remove xorg-x11-devel from buildrequires.
- Reorder/rework buildrequires, packages libao-devel,
  libdrm-devel, libexpat-devel,libvorbis-devel,openssl-devel,
  libsamplerate-devel are not required and were removed.
- Build using -DWITH_SYSTEM_LZO so lzo-devel is actually
* Fri Mar 02 2018
- Update to release 2.79a
- Upstream changes:
  Blender 2.79a features a new Denoiser, PBR Shader, Shadow Catcher,
  Filmic Color Management, AMD OpenCL improvements and much more.
  All of that plus over a massive 900 bug fixes!
* Tue Oct 03 2017
- Do not BuildRequire openSUSE-release: in TW, this is a daily
  changing package, invalidating blender daily. There is no
  information a package would require, which is not also available
  in distribution-release (which exists for this very purpose and
  can be used across SUSE distributions, incl. Leap/SLE).
* Wed Sep 20 2017
- Update to release 2.79
- Remove blender-system-audaspace.patch incorporated in this version
- Now build with ffmpeg and cyles unconditionaly.
- Added blender-2.78-C++11-build-fix.patch for future openvdb build.
- Specifically require audaspace-plugins to fix boo#1057965.
- Add Compatibility_Warning.txt to warn about 2.78/2.79 compatibility
  problems on installation.
- Upstream changes:
  * Cycles: Built-in Denoising, Shadow catcher,Principled shader,
    AMD OpenCL optimizations.
  * Grease Pencil: New frame interpolation tools, per-layer onion
  * Alembic: Improvements to compatibility, stability and support.
  * User Interface: Initial support for reusable custom
    configurations, automatic DPI scaling.
  * Twenty Three new and several updated add-ons.
  * 100s of bug fixes and other improvements!
  * Compatibility Warning
    Due to various issues with drivers for AMD GCN 1.0 architecture
    , those cards are no longer supported for Cycles rendering
    When using add-ons in Blender 2.79 that take advantage of the
    new data-block pointer properties, the resulting .blend files
    can't be opened in earlier versions of Blender. Attempting to
    open such .blend files in Blender 2.78c and earlier may crash.
    Some Interface Themes may need to be reloaded to work properly.
    The text color contained in a is now defined in
    User Preferences  Themes  User Interface  Box section
    Rig compatibility:
    Changes to IK snapping may affect rigs that use non-uniform
    IK scaling. (rigs created in the 2.78 builds.)
    During the 2.78 series: IK snapping was partly broken.
    This has been fixed for Blender 2.79
    Rigs created in Blender 2.78 may not be compatible with
    Rigs created in Blender 2.77 may still work.
    When using the add-on Rigify, please note:
    Compatibility is broken for this release. There's no
    guarantee rigs created in previous Blender versions will
    work correctly.
    Rigs created in Blender 2.78 may not be compatible with 2.79.
    Rigs created in Blender 2.77 may still work.
    Save your work before attempting upgrading your rigs.
- See:
  For a comprehensive list.
* Thu May 18 2017
- Remove doxygen (only documents internal source code, not
  public / scripting API's).
* Thu May 18 2017
- Remove yasm (was only needed for extern/ codecs) now removed.
- Remove ruby (Blender doesn't use Ruby).
* Wed May 17 2017
- Remove extern paths which no longer exist, also epydoc which
  isn't used since 2.4x.
* Fri Apr 07 2017
- Enabled system audaspace with blender-system-audaspace.patch
  which fixes the crash. see boo#1027923 and github audaspace #7
* Sun Mar 05 2017
- Disabled system audaspace due to email crash report.
* Wed Mar 01 2017
- Update to 2.78c
- Upstream changes:
  Port all changes for automated Cycles testing.
  Fix for wrong render result of hair with BVH motion steps.
  Fix compilation error of GLSL viewport when using Light Path node.
  Fix wrong Brick texture in material viewport.
  Fix crash with material preview and image sequences.
  Fix T50512: Linked Backround scene with animation not updating
  with new depsgraph.
  Fix T50687: Cycles baking time estimate and progress bar doesn't
  work / progress when baking with high samples.
  Fix T50748: Render Time incorrect when refreshing rendered preview
  in GPU mode.
  Fix wrong render results with texture limit and half-float
  Fix Cycles still saving render output when error happened.
* Fri Feb 10 2017
- Build with system audaspace.
* Fri Feb 10 2017
- Update to version 2.78b
- Bugfix version
* Wed Feb 01 2017
- use individual libboost-*-devel packages instead of boost-devel
* Sun Nov 13 2016
- Use %mime_database_post macro instead of calling direct.
* Wed Nov 02 2016
- Update to version 2.78a.
- Upstream changes:
  * For 2.78a, 69 bugs were fixed,the two outstanding points being:
  * Cycles is now using Cuda8 for all GPUs, performances issues with
  ?old? ones have been fixed.
  * Several issues were fixed in new data-blocks management code,
  including some crashers, and bad ?append? behaviors.
  * Fix T49629: Graph editor normalize function doesn't work on
  f-curves with a constant key value (rB8ebc7565e7).
  * Fix T49571: 2d stabilize keys not visible in the Graph Editor
  and Dope Sheet (rBd1f5c0fe48).
  * Fix T49622: Grease pencil not rendering out of VSE
  * Fix unreported: Fix: Grease Pencil palettes were missing a RNA
  path callback (rB0b734f0b59).
  * Fix unreported: Fix export image generated by export UV layout
  * Fix T49471: Vertex Connect randomly broken (rB949b23d29b).
  * Fix T49478: triangulate of face hangs Blender (rB08e4846540).
  * Fix unreported: Fix assert in the wrong place, should be moved
  earlier to do anything (rB8030c4832a).
  * Fix T49464: Data Transfer modifier slows down redraw of window
  * Fix T49595: bpy - negative skin_vertices radius crashes Blender
  * Fix unreported: Normal edit modifier: Fix relation builder for
  the new dependency graph (rB106ff0df99).
  * Fix T49548: Entering Cycles Rendered Viewport Unlinks Material
  from Objects (rB4640bf890e).
  * Fix T49827: L Crash linking material while in Material viewport
  shading mode (rB452d43b1c8).
  * Fix unreported: Fix mistake in BKE_mesh_new_from_object handling
  of materials in MetaBall case (rB602b2dbd8c).
  * Fix T49460: Particle group instance 'Use Count' value gets reset
  on file-load (rB8aa04160ba).
  * Fix T49608: runtime-only particle's boid->ground Object pointer
  was left dangling to invalid value in read code (rB29fdcbbf9f).
  * Fix T49738: Hair Add Brush doesn't work (rB50751d62e9).
  * Fix unreported: Ammend torB00dc0666b3fe: forgot to fix
  boid->ground of first particle (rB7ab972fd63).
  * Fix T49461: Dynamic paint wetmap flickers (rBa88af3e576).
  * Fix T49636: material draw mode crash with displacement and
  missing group input node (rBc9b5253cfc).
  * Fix T49789: Compositor mix node interpolation bug
  * Fix T49523: very slow normal map tangent computation for
  rendering in 2.78 (rB0d1bc587fa).
  * Fix T49609: Point density textures: vertex colors are not
  properly averaged in BI (rB880ebfff58).
  * Fix T49623: Immediately crash trying to render attached file in
  Cycles (rBbe254b52dc).
  * Fix T49640: Cycles constant folding incorrect for texture
  coordinates (rB10598c084e).
  * Fix T49750: Cycles wrong ray differentials for perspective and
  stereo cameras (rB4c94e327a2).
  * Fix T49818: Crash when rendering with motion blur
  * Fix unreported: Cycles: Fix typo in shader cancel routines
  * Fix unreported: Fix wrong Cycles GLSL pointiness, still not
  supported but should be neutral 0.5 (rB4da266f48c).
  * Fix unreported: Fix Cycles CUDA performance on CUDA 8.0
  * Fix unreported: Cycles: Fix OpenCL split kernel compilation
  after recent CUDA 8 performance fix (rB117329ae6d).
  * Fix unreported: Cycles: Fix use of uninitialized variable in SSS
  * Fix unreported: Cycles: Fix uninitialized variable from the
  previous commit (rBf55221e0a1).
  * Fix unreported: Cycles: Fix static initialization order fiasco
  * Fix unreported: Fix Cycles address space OpenCL error after
  recent fix (rB759b5fb2a6).
  * Fix unreported: Cycles: Fix shadowing variable which also causes
  use of uninitialized variable (rB21bf863934).
  * Fix unreported: Fix missing outliner redraw when adding VSE
  strip (rB00d08c909d).
  * Fix T49534: 2.78 Wrong texture scaling in material viewport
  * Fix unreported: Fix missing properties editor update when
  changing 3D View camera (rB483b4f0567).
  * Fix unreported: UPBGE: Fix crash when calling shade_light
  texture when mtex has no tex (rBf978deddf8).
  * Fix unreported: Fix viewport camera gets out of sync in certain
  cases (rBcdedd082f3).
  * Fix T49506: Remove unused File Browser theme settings
  * Fix T49631: radial control operators not using DPI properly
  * Fix T49635: column_flow Layout - last column is too small
  * Fix T49646: Switching from large to small image can get stuck
  zoom at max zoom distance (rBe6d9b15ab3).
  * Fix T49601: Material menu length problem (rBdacb53ff71).
  * Fix T49746: crash loading user preferences with missing
  operators (rBa6220f459b).
  * Fix unreported: Fix missing new eyedropper keymap entry in (rB07508c8b93).
  * Fix unreported: Fix memory leak caused by unknown opeartor of
  keymap item (rB4d14bd10c0).
  * Fix unreported: Fix wrong separator line width after drawing vec
  icon (rB2525c4e129).
  * Fix T49520: broken vertex colors in the game engine
  * Fix T49764: Audio strips crackle when animating the volume
  * Fix T49656: Crash when starting playback while using JACK audio
  with A/V sync (rB7b311c07ee).
  * Fix T49423: Data Preview of group containing only group
  instances is empty (rBa05f9bef3f).
  * Fix T49502: file browser on OS X not highlighting system folders
  and bookmarks (rB9fea90ba36).
  * Fix T49501: Animations imported via alembic render with wrong or
  no motion blur (rBe65e5045de).
  * Fix T49502: file browser on OS X not highlighting external
  drives (rB4736664da6).
  * Fix unreported: Fix missing operator-type registration
  * Fix T49466: Stupid typo in logicbricks new copy code
  fromrB776a8548f03a (rBd78a4b0c62).
  * Fix T49489: Pose marker in camera action + marker bound to
  camera -> crash (rB7b43307508).
  * Fix T49553: Blender 2.78 crashes when File->Data Previews
  - >Refresh Datablock Previews (rBb8194a52a0).
  * Fix T49722: Appending Bug (Groups) (rB44372d6441).
  * Fix T49775: Appending data with internal dependency cycles
  prevents correct clearing of linked data-blocks (rB3da4560143).
  * Fix unreported: Fix Scene datablocks being created with a real
  user while never having any real datablock user (rBcb9d010421).
  * Fix unreported: Fix OLD pre-git links in the API, add missing
  factory-startup option to blender executions (rBfd9aa06440).
  * Fix T49797: Exception from scene update handler might leak
  external engine descriptors (rBdac53963a8).
  * Fix unreported: BLI_task: fix case were some pool could work in
  more threads than allowed (rB4dbcbf5ba9).
  * Fix unreported: Fix a few compile errors with C++11 on macOS
* Sun Oct 02 2016
- Update to release 2.78
- Removed blender-2.58-python_include.patch, no longer relevant.
- Upstream changes:
  The Blender Foundation and online developer community are proud
  to present Blender 2.78, released September 30th 2016!
  This release aims to be a very stable one, so that developers
  can focus better on Blender 2.8 work. Some of the highlights:
    Spherical Stereo images rendering support for VR
    Grease Pencil is now a full 2D drawing & animation tool!
    Viewport Rendering improvements
    New Freehand curves drawing over surfaces!
    Bendy Bones, powerful new options for B-Bones
    Alembic support: import/export basic operators
    Cloth Physics: new Dynamic Base Mesh and Simulation Speed
    New Add-ons, individual preferences, Python APIs changes, and a
    lot of new & updated add-ons!
    For more details see:
  Bugfixes, too many for this changelog, see:
* Wed Aug 10 2016
- Add blender.appdata.xml as a source file and install it to
  %{_datadir}/appdata/. This makes blender show up in appstores
  like GNOME Software and KDE Discover, making it more easily
  discoverable and installable.