Description:
This update for freeciv fixes the following issues:
- CVE-2026-33250: Fix a vulnerability allowing remote crashing of the server (boo#1260036).
- update to version 3.0.10:
* Generic bugfix release* Generic bugfix release
* Fixed nation color selection assert failures when moving from
pre-game to turn 1
* Fixed a crash when city removal left a unit stranded
* Fixed growing of the internal string handling buffer, fixing,
e.g., issues with very long lines in the savegame
* Fixed fc_vsnprintf() return value on Windows, fixing, e.g.,
issues on loading the tutorial scenario
* Various internal changes which should only affect developers
* Fixed bad memory access while loading freeciv-2.6 format
ruleset
* Miscellaneous improvements to in-game text and user
documentation
* Miscellaneous changes to developer/install/ruleset docs
* Updated translations
* see https://freeciv.fandom.com/wiki/NEWS-3.0.10
- update to version 3.0.9:
* Generic bugfix release
* Set diplomatic relations state correctly between team members
osdn#48295
* Fixed assert failures when city grows to freeciv's internal max
city size (255)
* Sammarinese city name Borgo Maggiore corrected osdn#48316
* Cargo gets bounced when transport is lost due to terrain change
* Fixed crash with recursive autoattacks in case of occupychance
setting being > 0
* Fixed memory corruption when transport is not bounced, but
cargo is
* Corrected amount treasury gets increased by a city in some
situations
* Cities stop working tiles turned unworkable at turn change
* Fixed clearing city border claims when player gets removed
from the game osdn#48837
* see https://freeciv.fandom.com/wiki/NEWS-3.0.9