Package Release Info


Update Info: Base Release
Available in Package Hub : 15 SP4





Change Logs

* Mon Aug 17 2020 Dirk Mueller <>
- update to 0.6.1
  * macOS and FreeBSD support is back!
  * Automated release builds for Linux/macOS/Windows
  * Added support for macOS Bundles
  * Improved level load times
  * Improved Russian translation
  * Bug fixes:
  * Fixed a locale bug where the game would crash with
  locales using comma (,) as the decimal separator
  * No more crashing on non-existent db entries
  when migrating from an old version
  * Build system changed from autotools to CMake
  * Support for both cross-compilation and native builds for Win32
  * Easy packaging for each supported platform
  * FreeBSD and macOS support temporarily dropped
  * Minor changes:
  * Chat history is now shown when the chat box is opened
  * Checkpoint color in ugly mode matches minimap
  * Some code fixes
  * glext.h dropped in favor of a proper GL loader
  * Bug fixes:
  * Favorite levels can be viewed again
  * Safe mode now stays on after restarting a level
  * remove several warnings (including replacing hash_map by unordered_map)
- remove xmoto-0.5.11-pointer-comparison.patch xmoto-0.5.5-basedir.patch xmoto-nobuild_date.patch
Version: 0.5.11-bp150.1.3
* Fri Aug 25 2017
- Explicitly BuildRequire lua 5.1 on Tumbleweed to fix build
* Sun Jun 11 2017
- Add xmoto-0.5.11-pointer-comparison.patch to fix build with GCC7,
  patch taken from Fedora (boo#1041253)
* Fri Jun 10 2016
- COPYING installed.
* Thu May 26 2016
- BuildRequires tags were fixed up (pkgconfig).
- Introduced data noarch subpackage.
- Prevented usage of bundled ode library.
* Sat May 21 2016
- Add xmoto-nobuild_date.patch: Do not add build date and time
  to the binaries.
* Thu May 19 2016
- Add appdata.xml file in order to show in Software Centers.
* Wed May 13 2015
- Do not use _service to fetch the game but stick to upstream url
- Update to version 0.5.11:
  * Various small tweaks
- Drop obsolete patch:
  * xmoto-0.5.10-gcc47.patch
* Sat Jul 14 2012
- Build version 0.5.10
- Added a gcc 4.7 patch
- Cleaned the spec file up
* Sat Sep 24 2011
- xmoto 0.5.7
  * fix a bug that make xmoto crashes
  * improve network performances
* Sat Jul 02 2011
- Use %_smp_mflags for parallel building
- Strip %clean section (not needed on BS)
* Tue Mar 29 2011
- xmoto 0.5.6
  * dark background behind the chat messages
  * add ctrl+p to prefill chat box with previous private recipients
  * new options : --serverPort and --serverAdminPassword
  * server rules system (points in slave mode)
  * possibility to send a report on the website when a level crashes
  * monospace font for the admin console (DejaVuSansMono.ttf)
  * performances improvements (mainly for the server)
  * update munin plugins
  * fix some bugs (if you win and lost at exactly the same time, you lost)
- removed xmoto-0.5.3-libpng14.patch - fixed upstream
- cleaned up BuildRequires tags
- added FAKE_BUILDDATE and FAKE_BUILDTIME substitution
* Sat Mar 12 2011
- xmoto 0.5.5
  * replay support for physics levels
  * improve network mode performances
  * private message support on network interface
  * several keys are now customizable via the options
  * GetPlayerProfileName script function is now deprecated
  * some minor fixes
- xmoto 0.5.4
  * Add a button in the network tab to join levels played by other people
  * Remove the downloading ghost screen (background download)
  * Add a button to watch the replay just after death or finish
  * Add a configuration checkbox to be able to connect to the server at startup
  * Add 2 configuration control keys to change the chat history
  * Display time required for the next medal in game
  * Completion for chat box and server console
  * Change default chineese font name from wqy-zenhei.ttf to wqy-zenhei.ttc
  * fix played time counted 2 times when using checkpoints
  * minor bugs fixed
* Sun Jul 18 2010
- fixed build with libpng14
- xmoto 0.5.3
  * Ugly Mode heavily improved (Menu GFX and Scripted Sprites)
  * xdg-basedir implementation
  * bugfix: Compile with ode 0.11
  * bugfix: Rendering no more stalls on level restart
  * bugfix: Messages System (also for multiplayer)
  * bugfix: Multiplayer: Screen Shadow
  * bugfix: Multiplayer: Minimap
  * bugfix: Multiplayer: Time Panel & Game Status
  * bugfix: Multiplayer: Death Sound for all Players
  * bugfix: libode compatibility
  * bugfix: edge rendering order improved
  * bugfix: better Quickstart behaviour
  * graphics: Death Zones, Teleport Zones and Particles rendered in low level gfx modes
  * graphics: modes toggle by using F10
  * graphics: 3 graphics modes now: Contrast mode, light graphics, full graphics
  * graphics: animated textures
  * Checkpoints implementation
  * audio: new music foxrun
  * new level pack: Whatshisname Cup
  * control options: separate tabs for players
  * munin plugin
* Sat Oct 24 2009
- xmoto 0.5.2
* Sun Apr 06 2008
- xmoto 0.4.2
  * several rooms possible in configuration
  * option to remove levels not suitable for children
  * man page is no more gunzipped
  * AddPenaltyTime(), PlaySound(), PlayMusic(), StopMusic(),
    AddForceToPlayer(), SetCameraRotationSpeed() script functions
    (patches by gaivota)
  * ctrl + down/up in replays to adjust speed
  * --cleanNoWWWLevels to clean levels which are no longer available
    on the website (move them into ~/.xmoto/Trash)
  * biker interact with world when dead
  * fix layers while autozoom
  * major string printing speedup
  * some other minor modifications
  * dynamic camera while playing
* Sun Mar 09 2008
- xmoto 0.4.1
  * remove svnversion dependency for compilation
  * fix .desktop file
  * fix sqlite troubles
  * some new options to make videos
  * ctrl+s : enable/disable sound
* Thu Feb 07 2008
- xmoto 0.4.0
  * lot of code rewritten/cleaned
  * multi-threading (mainling for www connexions ; require that g++
    uses posix thread model (g++ -v to check))
  * chineese translation, ttf font is
    "/usr/share/fonts/truetype/arphic/bkai00mp.ttf", it can be
    changed via the configure script (--with-asian-ttf-file) ;
    (this font is required to be able to play if locale is cn_CN)
    => chineese translation is finally reported for 0.4.1
  * patch by Antti Harri and Lasse Collin (extracted from extreme
    tuxracer) to manage maximum texture size load
  * filter on list is for all columns
  * multiscenes mode for multiplayers (each player has his own
  * ctrl+b to add/remove from blacklisted levels list
  * ctrl+m to use mirror mode
  * resource use reduced when xmoto is iconified or focus is lost
  * tab to autozoom
  * smoother replay interpolation
  * some command line options to generate pictures (so that you can
    convert easily replays to videos (transcode command line is
    written in the log))
  * new "length" packs by Mig
* Tue Nov 20 2007
- xmoto 0.3.4
  * add a shadow to some text to make it more readable
  * crappy flag : crappy levels are hidden in the packs (but are
    visible in the crappy pack)
  * danish translation
  * bugs fixed
* Mon Nov 19 2007
- another fix was necessary to build the package for gcc 4.3;
  credits go to Takashi Iwai
* Sat Nov 17 2007
- gcc 4.3 fixes