| AArch64 | |
| ppc64le | |
| s390x | |
| x86-64 |
- Update to 2.8.1: * Added code for terrain features * Terrain features are groups of tiles which have their name displayed when one of the tiles is hovered over * Update to supply display * Fixed issue with the AI not building town halls close to silver and gold deposits * Ai force update * Added support for variation weight * Update to character code to make heroes be more dynamically applied to the scenario mode * Fixed issue with minecart stone right-click crash * Fixed issue with genversion
- Update to version 2.5.3
- Update to version 2.4.2:
+ Removed species development system (should be replaced later
with something that is lair-based).
- Changes from version 2.4.1:
+ Reduced the starting resources of split-off factions, as they
were too strong.
- Updated to version 2.4.0 - Removed fix-find-toluapp.patch
- Updated to version 2.2.1 - Now using cmake macros
- Fixed build on openSUSE > 13.2 after tolua++ package got renamed, therefore also modified fix-find-toluapp. patch.
- Added fix-find-toluapp.patch to fix build on openSUSE > 13.2
- update to version 1.8.6
- initial packaging