Package Release Info

wine-nine-standalone-0.8-bp154.1.37

Update Info: Base Release
Available in Package Hub : 15 SP4

platforms

AArch64
ppc64le
s390x
x86-64

subpackages

wine-nine-standalone
wine-nine-standalone-32bit

Change Logs

* Sat Apr 09 2022 Aaron Puchert <aaronpuchert@alice-dsl.net>
- Mesa-libd3d's d3dadapter9.so is loaded with dlopen and thus not
  automatically recognized as runtime dependency, add it manually.
* Thu Apr 15 2021 Marcus Meissner <meissner@suse.com>
- updated to 0.8
  no upstream changelog
* Tue Mar 30 2021 Marcus Meissner <meissner@suse.com>
- fix build by taking current git temporary
* Thu Sep 10 2020 Guillaume GARDET <guillaume.gardet@opensuse.org>
- Build only on x86
* Wed Aug 19 2020 Marcus Meissner <meissner@suse.com>
- Version 0.7
  - Fix restoring the initial video mode
* Sat Aug 15 2020 Marcus Meissner <meissner@suse.com>
- Version 0.6
  - Add Japanese translation
  - Restore status messages when launching processes via explorer
  - GCC 10 build fix
  - Fix for WINE >= 5.14
* Tue Mar 31 2020 Hans-Peter Jansen <hpj@urpla.net>
- Version 0.5
  + ninewinecfg has a new '-p' switch to probe if the current setup
    is capable of using nine
  + Flatpak Steam support
  + ninewinecfg has been translated to czech
  + Fix mouse handling for hardware cursors
  + Add our own debug facility since binaries compiled against WINE
    >= v4.6 are not backwards compatible anymore
  + Always show the window on fullscreen resolution changes
  + Fix d3d/gui resolution mismatch on Vampire: The Masquerade -
    Bloodlines
  + Fix the dri2 backend if dri3 is unavailable
* Mon Aug 26 2019 Ismail Dönmez <idonmez@suse.com>
- Cleanup spec file
* Sat Aug 24 2019 Marcus Meissner <meissner@suse.com>
- gallium nine standalone version, imported 0.4