Version: 1.11.2-bp160.1.1
* Sun Mar 09 2025 Jaime Marquínez Ferrándiz <jaime.marquinez.ferrandiz@fastmail.net>
- Add fixed-compile-against-qt-6_8_2.patch
* Tue Jan 28 2025 Michael Vetter <mvetter@suse.com>
- Update to 1.11.2:
* YY plugin: Fixed compatibility with GameMaker 2024 (#4132)
* Fixed crash while handling file reloads without any files opened
* Fixed crash when closing the last file with multiple custom properties selected
* Sat Jan 11 2025 Michael Vetter <mvetter@suse.com>
- Update to 1.11.1:
* Releases now ship with support for loading Aseprite images (#4109)
* Scripting: Added FileFormat.nameFilter
* Scripting: Added MapEditor.currentBrushChanged signal
* Scripting: Added tiled.cursor to create mouse cursor values
* Scripting: Added Tileset.transformationFlags (#3753)
* Scripting: Added Dialog.addRadioButtonGroup for selecting one of a list of mutually exclusive options (#4107)
* Scripting: Made currentWangSet and currentWangColorIndex properties writeable (#4105)
* AutoMapping: Ignore rules with empty input or output regions (#3834)
* Fixed saving/loading of custom properties set on worlds (#4025)
* Fixed issue with placing tile objects after switching maps (#3497)
* Fixed crash when accessing a world through a symlink (#4042)
* Fixed performance issue when tinting tiles from large tilesets
* Fixed error reporting when exporting on the command-line (by Shuhei Nagasawa, #4015)
* Fixed updating of object label when text changes without changing size
* Fixed minimum value of spinbox in Tile Animation Editor
* Fixed loading of custom property types in tilesets referenced by tile stamps (#4044)
* Fixed compile against Qt 6.8
- Drop fix_compile_against_qt_6_8.patch contained in release
* Wed Nov 13 2024 Jaime Marquínez Ferrándiz <jaime.marquinez.ferrandiz@fastmail.net>
- Don't harcode the g++ version
- Add fix_compile_against_qt_6_8.patch
* Fri Jun 28 2024 Michael Vetter <mvetter@suse.com>
- Update to 1.11.0:
* Added --project command-line parameter for use when exporting (#3797)
* Added group layer names in "Move Object to Layer" menu (#3454)
* Added lock icon to open tabs for which the file is read-only
* Added Shift modifier to cut when capturing a tile stamp (by kdx2a, #3961)
* Made adding "Copy" when duplicating optional and disabled by default (#3917)
* Changed default shortcut for "Save As" to Ctrl+Shift+S and removed shortcut from "Save All" (#3933)
* Layer names are now trimmed when edited in the UI, to avoid accidental whitespace
* Scripting: Added API for working with worlds (#3539)
* Scripting: Added Object.setProperty overload for setting nested values
* Scripting: Added Tile.image for accessing a tile's image data
* Scripting: Added Image.copy overload that takes a rectangle
* Scripting: Added Tileset.imageFileName and ImageLayer.imageFileName
* Scripting: Added FilePath.localFile and FileEdit.fileName (string alternatives to Qt.QUrl properties)
* Scripting: Added tiled.color to create color values
* Scripting: Made Tileset.margin and Tileset.tileSpacing writable
* Scripting: Restored compatibility for MapObject.polygon (#3845)
* Scripting: Fixed issues with editing properties after setting class values from script
* Scripting: Fixed setting/getting object reference values when nested as a class member
* TMX format: Embedded images are now also supported on tilesets and image layers
* JSON format: Fixed tile order when loading a tileset using the old format
* Godot 4 plugin: Added support for exporting objects (by Rick Yorgason, #3615)
* Godot 4 plugin: Use Godot 4.2 tile transformation flags (by Rick Yorgason, #3895)
* Godot 4 plugin: Fixed positioning of tile collision shapes (by Ryan Petrie, #3862)
* GameMaker 2 plugin: Fixed positioning of objects on isometric maps
* Python plugin: Added support for implementing tileset formats (with Pablo Duboue, #3857)
* Python plugin: Raised minimum Python version to 3.8
* Python plugin: Now built against Python 3.12 for Windows 10+
* tmxrasterizer: Added --hide-object and --show-object arguments (by Lars Luz, #3819)
* tmxrasterizer: Added --frames and --frame-duration arguments to export animated maps as multiple images (#3868)
* tmxrasterizer: Fixed --hide/show-layer to work on group layers (#3899)
* tmxviewer: Added support for viewing JSON maps (#3866)
* tmxrasterizer/viewer: Fixed loading of XML object templates (with Christian Schaadt, #3977)
* AutoMapping: Ignore empty outputs per-rule (#3523)
* Automapping: Added per-input-layer properties for ignoring flip flags (#3803)
* AutoMapping: Always apply output sets with empty index
* AutoMapping: Fixed adding of new tilesets used by applied changes
* Windows: Fixed the support for WebP images (updated to Qt 6.6.1, #3661)
* Fixed issues related to map and tileset reloading
* Fixed possible crash after assigning to tiled.activeAsset
* Fixed the option to resolve properties on export to also resolve class members (#3411, #3315)
* Fixed terrain tool behavior and terrain overlays after changing terrain set type (#3204, #3260)
* Fixed mouse handling issue when zooming while painting (#3863)
* Fixed possible crash after a scripted tool disappears while active
* Fixed updating of used tilesets after resizing map (#3884)
* Fixed alignment of shortcuts in action search
* Fixed object assignment buttons in tile collision editor (#3399)
* AppImage: Fixed ability to open paths with spaces from the CLI (#3914)
* AppImage: Updated to Sentry 0.7.6
* Fri Aug 04 2023 Michael Vetter <mvetter@suse.com>
- Update to 1.10.2:
* Added support for setting custom properties on the project (with dogboydog, #2903)
* Added feedback when Terrain Brush and Terrain Fill Mode can't find a tile
* Removed Space and Ctrl+Space shortcuts from Layers view to avoid conflict with panning (#3672)
* Display the image base name for unnamed tile objects referring to single images
* Scripting: Added API for editing tile layers using terrain sets (with a-morphous, #3758)
* Scripting: Added file dialog API (with dogboydog, #3782)
* Scripting: Support erasing tiles in Tool.preview and TileMap.merge
* Scripting: Added Geometry interface with line and ellipse helpers
* Scripting: Added WangSet.effectiveTypeForColor
* Fixed crash when changing file property of custom class (#3783)
* Fixed loading of invalid color properties (#3793)
* Fixed handling of enum values with 31 flags and fixed the applied limit (#3658)
* Fixed object preview position with parallax factor on group layer (#3669)
* Fixed hover highlight rendering with active parallax factor (#3669)
* Fixed updating of object selection outlines when changing parallax factor (#3669)
* Fixed "Offset Map" action to offset all objects when choosing "Whole Map" as bounds
* Fixed several issues with drawing ellipses (#3776)
* Fixed Terrain Fill Mode for sets containing transitions to empty (#3774)
* Godot 4 plugin: Export custom tile properties as Custom Data Layers (with Kevin Harrison, #3653)
* AppImage: Updated to Sentry 0.6.5
* Qt 6: Increased the image allocation limit from 1 GB to 4 GB (#3616)
* Tue Apr 04 2023 Michael Vetter <mvetter@suse.com>
- Update to 1.10.1:
* Make panning with Space require pressing a mouse button as well (#3626)
* Scripting: Added read-only access to Project properties (by dogboydog, #3622)
* Scripting: Fixed behavior of Dialog.SameWidgetRows (#3607)
* Fixed object labels to adjust to application font changes
* Fixed grid rendering for odd Hex Side Length values (#3623)
* Fixed tile stamp getting messed up on staggered maps in some cases (#3431)
* JSON plugin: Fixed loading of empty tilesets created by script (#3542)
* Godot 4 plugin: Removed depth limit for .godot project file (#3612)
* Improved Terrain Brush for Hexagonal (Staggered) maps with side length 0 (#3617)
* Removed "Add Folder to Project" button from the startup page
* Qt 6: Increased the image allocation limit from 128 MB to 1 GB (#3616)
* Qt 6 / Linux: Fixed long startup time for some icon themes
* snap: Updated from core20 to core22 (now uses Qt 5.15)
* Qbs: Added projects.Tiled.libDir option (#3613)
- Remove tiled-1.10.0-lib.patch
* Wed Mar 29 2023 Bjørn Lie <bjorn.lie@gmail.com>
- Bump qbs setup-toolchains call to gcc++-13 now that we are using
gcc13 as default compiler. Fixes build in Tumbleweed.
* Wed Mar 15 2023 Michael Vetter <mvetter@suse.com>
- Add tiled-1.10.0-lib.patch:
Move so files into corresponding directories
* Sat Mar 11 2023 Michael Vetter <mvetter@suse.com>
- Update to 1.10.0:
* Restored Tiled 1.8 file format compatibility by default (#3560)
* Added action search popup on Ctrl+Shift+P (with dogboydog, #3449)
* Added Godot 4 export plugin (by Rick Yorgason, #3550)
* Added file system actions also for tileset image based tilesets (#3448)
* Added custom class option to disable drawing fill for objects (with dogboydog, #3312)
* Added option to choose a custom interface font (#3589)
* Implemented rendering of major grid lines for staggered / hexagonal maps (#3583)
* Fixed new layer names to be always unique (by Logan Higinbotham, #3452)
* Fixed broken tile images after importing/exporting a tileset
* AutoMapping: Added support for output set probability (#3179)
* AutoMapping: When input regions are defined, match in order by default (#3559)
* AutoMapping: Skip locked layers when applying rules (#3544)
* AutoMapping: Fixed NoOverlappingOutput in case of multiple output indices (#3551)
* AutoMapping: Fixed automatic output regions for object output (#3473)
* AutoMapping: Fixed crash on undo when output layers have properties
* Scripting: Added Object.setColorProperty and Object.setFloatProperty (#3423)
* Scripting: Added tiled.projectFilePath
* Scripting: Added tiled.versionLessThan
* Scripting: Added TileMap.toImage (#3519)
* Scripting: Added Tool.targetLayerType (#3248)
* Scripting: Added region.contiguousRegions() (#3576)
* Scripting: Added tiled.compress and tiled.decompress (#3153)
* Scripting: Added Base64 encoding and decoding API (#3153)
* Scripting: Allow assigning null to Tile.objectGroup (by Logan Higinbotham, #3495)
* Scripting: Allow changing the items in a combo box added to a dialog
* Scripting: Fixed painting issues after changing TileLayer size (#3481)
* Scripting: Renamed Tileset.collection to Tileset.isCollection (#3543)
* Defold plugin: Allow overriding z value also when exporting to .collection (#3214)
* Qt 6: Fixed invisible tileset tabs when only a single tileset is open
* Qt 6: Fixed behavior of "Class of" selection popup
* Qt 6: Fixed tile rendering when OpenGL is enabled (#3578)
* Fixed positioning of point object name labels (by Logan Higinbotham, #3400)
* Fixed slight drift when zooming the map view in/out
* Fixed remaining lag after switching off hardware acceleration (#3584)
* Fixed point object hover highlight position (#3571)
* Fixed drawing lines with stamps having differently sized variations (#3533)
* Fixed compile against Qt 6.4
* snap: Added Wayland platform plugin and additional image format plugins
* AppImage: Updated to Sentry 0.6.0
* Updated Bulgarian, French, German, Hungarian, Russian and Swedish translations
Version: 1.1.5-bp150.2.4
* Thu Apr 26 2018 mvetter@suse.com
- Update to 1.1.5:
* Fixed erasing mode of the Terrain Brush
* Fixed crash after editing a template
* Fixed rendering of eye/lock icons in Layers view
* Fixed object index when undoing Move Object to Layer action (#1932[1])
* Fixed shortcuts for flipping and rotating objects (#1926[2])
* Fixed dynamic retranslation of tools and tool actions
* Fixed possible crash when undoing/redoing Wang color changes
* Fixed handling of sub-properties in Object Type Editor (#1936[3])
* Fixed crash when deleting an object right before dragging it (#1933[4])
* Adjust Wang tile data when tileset column count changes (#1851[5])
* Improved fill behavior in case of selection on infinite map (#1921[6])
* Removed ability to hide tile collision objects (#1929[7])
* Remove tile collision layer along with the last object (#1230[8])
* JSON plugin: Made the reader more strict about object types (#1922[9])
* JSON plugin: Added support for Wang sets
* Wed Mar 28 2018 mvetter@suse.com
- Update to 1.1.4:
* Fixed exporting of external tilesets to JSON or TSX formats
* Fixed problem with embedding or exporting tilesets with Wang sets
* Fixed tiles placed by the terrain tool being considered different (#1913[1])
* Fixed text alignment values appearing at random in Properties view (#1767[2])
* Re-enabled Space for toggling layer visibility
* Migrate properties set on tile collision layer to the tile (#1912[3])
* Don't reset stamp brush state when pressing Alt
* Automapping: Apply rules to selected area when there is one
* Windows and Linux: Updated builds to Qt 5.10.1
* Linux: Indicate Tiled can open multiple files at once in desktop file
* Lowered the minimum supported version of Qt to 5.5
* Wed Mar 07 2018 mvetter@suse.com
- Update to 1.1.3:
* Fixed crash when removing a tileset referenced by multiple objects
* Fixed crash on paste when it introduced more than one new tileset
* Fixed Invert Selection for non-infinite maps
* Fixed Select All to not select objects on locked layers
* Fixed logic determining the tilesets used by a tile layer
* Fixed copy/paste changing object order (#1896[1])
* Fixed tileset getting loaded twice when used by the map and a template
* Fixed repainting issues on undo/redo for new maps (#1887[2])
* JSON plugin: Fixed loading of infinite maps using CSV tile layer format (#1878[3])
* Updated Hungarian, Japanese, Norwegian Bokmål, Portuguese and Ukrainian translations
* Wed Jan 31 2018 mvetter@suse.com
- Update to 1.1.2:
* Fixed possible crash while editing polygons
* Fixed hang when loading map file with empty compressed layer data
* Fixed selection of tile stamp to work on mouse click
* Fixed tools not being up to date on modifier keys after activation
* Fixed "Offset Map" action for infinite maps (#1866)
* Templates view: Keep template centered when resizing view
* Tile Collision Editor: Keep tile centered when resizing view
* Tile Collision Editor: Display tool info text in status bar
* JSON plugin: Fixed reading of infinite maps (#1858)
* libtiled-java: Fixed some bugs (by Henry Wang, #1840)
* libtiled-java: Fixed tile offset value not being considered (by digitalhoax, #1863)
- Remove upstreamed tiled-1.1.0-empty-return.patch
* Fri Jan 05 2018 mvetter@suse.com
- Update to 1.1.1:
* Fixed crash on load for template instances of non-tile objects
* Thu Jan 04 2018 mvetter@suse.com
- Update to 1.1.0:
* Added support for infinite maps (by Ketan Gupta, #260)
* Added support for Wang tiles and related tools (by Benjamin Trotter)
* Added support for reusable object templates (by Mohamed Thabet)
* Added icon for animation editor in the tileset editor (by Ketan Gupta, #1706)
* Added ability to reorder terrain types (by Justin Jacobs, #1603)
* Added support for custom input formats and TMX output to the --export-map command-line option
* Added island RPG example based on Beach tileset by finalbossblues
* Added file-related context menu actions to tileset tabs
* Added support for exporting tilesets, including to Lua format (by Conrad Mercer, #1213)
* Improved polygon node handles and drag behavior
* Fixed %executablepath variable for executables found in PATH (#1648)
* Fixed Delete key to delete selected polygon nodes when appropriate (by Ketan Gupta, #1555)
* Fixed crash when saving two new maps using the same file name (#1734)
* Fixed selection rectangle's shadow offset when zooming (by Antoine Gersant, #1796)
* Fixed potential crash after deleting object or group layers
* Automapping: Don't fail if an input/inputnot layer isn't found
* Automapping: Added a "StrictEmpty" flag to input layers
* GMX plugin: Added support for defining views with objects (by William Taylor, #1621)
* GMX plugin: Start counting default tile layer depth from 1000000 (#1814)
* tBIN plugin: Added read/write support for the tBIN map format (by Chase Warrington, #1560)
* libtiled-java: Generate classes from XSD, some fixes and build with Maven (by Mike Thomas, #1637)
* libtiled-java: Added support for manipulating non-consecutive tile IDs in a tileset (by Stéphane Seng)
* Python plugin: Adjusted example scripts to API changes (by spiiin, #1769)
* plugin: Various changes (by Justin Jacobs, #1781)
* TMW plugin: Removed since it is no longer needed
* Updated translations
- Add tiled-1.1.0-empty-return.patch: Fix 'Program returns random data in a function'
* Tue Aug 29 2017 mvetter@suse.com
- Update to 1.0.3:
* Fixed crash on reload map (#1659[1], #1694[2])
* Fixed possible crash on undo/redo in collision editor (#1695[3])
* Fixed tile replacement to add tileset when needed (by Mohamed Thabet, #1641[4])
* Fixed the display of the image source property for tilesets
* Fixed shortcut for 'Copy tile coordinates' (Alt+C) in Portuguese translation (by olueiro)
* JSON plugin: Fixed reading of tileset column count
* JSON plugin: Fixed reading of custom properties on tile collision object group
* Wed Jun 14 2017 mvetter@suse.com
- Update to 1.0.1:
* Made the zoom level used in Tilesets view persistent
* Fixed mixed up polygon and polyline icons (by Ketan Gupta, #1588[1])
* Fixed reset of font size when using font dialog (#1596[2])
* Fixed several issues with the Properties dock (#1583[3], #1611[4])
* Fixed centering on object on layer with offset (#1600[5])
* Fixed handling of symbolic links in Recent Files menu and Maps view (#1589[6])
* Fixed labels for objects in grouped object layers
* Reverted the file format version back to "1.0" and added "tiledversion" attribute
* Lua plugin: Fixed group layers being exported with "imagelayer" type (#1595[7])
* Added Korean translation (by miru2533 and SshipSunBee, #1604[8])
* Updated Russian and Chinese translations
* Fri May 26 2017 mvetter@suse.com
- Update to 1.0.0:
* Added support for editing external tilesets (#242)
* Added a text object with configurable font and wrapping (#1429)
* Added layer grouping (#1038)
* Added Tile.type and inherit tile object properties from the tile (#436, #1248)
* Added a start page
* Added selection of underlying objects with Alt modifier (by Yuriy, #1491)
* Added an option to disable safe writing of files (#1402, #1404)
* Added invert selection action (by Leon Moctezuma, #1423)
* Added support for isometric terrain overlays and tile collision objects (#419, #757)
* Added 180-degree symmetry mode to terrain brush with Alt modifier
* Added short and consistent map format names to use with --export-map (by Marce Coll, #1382)
* Added Swap Tiles action (by Alexander Münch, #866)
* Added tileset background color property (#227)
* Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447)
* Added a check for duplicates when adding tiles (by Simião, #1227)
* Added option to run commands from menu as well as edit them (by Ketan Gupta, #943)
* Added custom shortcuts for commands (by Ketan Gupta, #1456)
* Added optional ID and Position columns to objects view (by i-ka, #1462)
* Added an executable picker for custom commands (by Ketan Gupta, #942)
* Added marching ants effect on selected objects (by Mohamed Thabet, #1489)
* Added all open tilesets to the Tilesets view
* Added auto-show/hide all views (Clear View) action (by erem2k, #563)
* Added minimap in the resizing dialog (by Yuriy, #1516)
* Added drag-n-drop support in Layers view (#178)
* Added support for storing object type definitions in JSON format (#1313)
* Added cut/copy/paste actions for custom properties (#515)
* Allow changing the tile of tile objects (by Mohamed Thabet, #409)
* Allow selecting a folder to fix multiple broken links at once
* Added support for dragging external tilesets into the Tilesets dock
* Added support for dragging images into image collection tilesets
* Write out Tiled version in TMX/JSON ?version? attribute (#1416)
* Remember last view on map also for closed files (#905)
* Remember tileset zoom level in the tileset editor (by Artem Sharganov, #408)
* Change current layer depending on selected objects (by Glavak, #1424)
* Improved support for using Tiled on HiDpi screens
* Improved the behavior of the tile selection tool
* Made Ctrl+D duplicate objects instead of deleting them
* Use an eye icon instead of a checkbox for layer visibility (by Ketan Gupta, #1127)
* JSON tileset: Save width/height of individual tile images
* Linux: Added MIME type for tileset files
* Fixed hexagonal rotation of tile stamps (by Bdtrotte, #1476)
* Fixed handling of broken tile references, which now render as a red marker
* Fixed manual reloading of images for image collection tilesets
* Fixed Offset Layers tool to wait until mouse is moved
* Fixed current stamp to always update when a tile is clicked
* Fixed handling of pinch gestures (#1305)
* Fixed flipping a group of objects to work like expected (by Vitek1425, #1475)
* Fixed stamp brush to work better on staggered maps (by Bdtrotte)
* Fixed objects offsetting while resizing (by Acuion, #1518)
* Fixed fill tool for hexagonal maps (#883)
* Fixed potential crash in Terrain Brush
* Windows: Fixed menus when using OpenGL in full screen mode (#1576)
* Windows: Added Sticker Knight and Python example scripts to installer (#819)
* Windows: Fixed bringing existing Tiled window to foreground (#1256)
* AutoMapping: Fixed object groups always getting added
* AutoMapping: Improved map boundary handling (by Stefan Beller, #1224)
* AutoMapping: Apply custom properties set on output layers
* terraingenerator: Made the amount of columns configurable
* terraingenerator: Copy tile properties from the source tilesets
* Added Ukrainian translation (by Olexandr Nesterenko)
* Added Hungarian translation (by Balázs Úr)
* Added Finnish translation (by ekeimaja)
* Updated Bulgarian, Dutch, French, German, Russian, Spanish and Turkish translations
* Tue Mar 07 2017 mvetter@suse.com
- Update to 0.18.2:
* Fixed crash when deleting multiple selected objects
* Fixed crash when moving multiple selected objects to another object layer
* Fixed updating of values displayed in Objects and Layers views
* GmxPlugin: Added support for image collection tilesets
* Object Types Editor: Improved behavior when adding new types
* Linux: Fixed shipping of image format plugins in AppImage releases
* Thu Feb 02 2017 jengelh@inai.de
- Trim filler words from description
* Fri Jan 27 2017 mvetter@suse.com
- Update to 0.18.1:
* Fixed terrain brush for isometric staggered maps (by Clyde)
* Fixed crash when resizing map causes objects to get removed
* Fixed crash when duplicating an object layer
* Fixed position of image layer after Resize or Offset Map
* Fixed the quality of the minimap on HiDpi displays
* Fixed Alt-drag behavior to not override resize handles
* When adding a new layer, insert it above the current one
* GmxPlugin: Fixed positioning for non-tile objects and support scaling
* GmxPlugin: Export tile objects without a type as tiles
* GmxPlugin: Support horizontal and vertical flipping
* Updated Chinese translation (by Clyde)
* Tue Dec 20 2016 mvetter@suse.com
- Fix plugin detection:
We need USE_FHS_PLUGIN_PATH=yes so tiled finds the plugins and
doesn't look relative to the executables path.
Without this exporting to lua, json etc never worked.
* Tue Dec 20 2016 mvetter@suse.com
- Update to version 0.18.0:
* Added Layer via Copy/Cut actions
* Added support for Paste in Place action for tile layers
* Added context menu to change custom property type (by Dmitry Hrabrov)
* Added support for higher precision for custom floating point properties
* Added %mappath variable to commands (by Jack Roper)
* Added snapping to pixels (by Mamed Ibrahimov)
* Added right-click to clear the tile selection
* Added a context menu action to reset the size of tile objects
* Added exporter for Game Maker Studio room files (by Jones Blunt)
* Added Move Up/Down buttons to Objects view (by iskolbin)
* Added pixel coordinates to status bar for object tools (by iskolbin)
* Added Sticker Knight platformer example (by Ponywolf)
* tmxrasterizer: Added --size argument and support local file URLs
* tmxrasterizer: Use smooth pixmap transform by default
* Linux: Register tmxrasterizer as thumbnail generator for TMX files
* Allow scrolling past map edges with mouse wheel
* Enabled HiDpi scaling and improved the quality of some icons
* Reversed the order of the objects in the Objects view
* JSON plugin: Added Node.js support to the JavaScript export
* Updated TMX schema definition (by assofohdz)
* Fixed unfinished objects getting saved
* Fixed OpenGL rendering mode when application is scaled (HiDpi screens)
* Fixed Remove and Rename actions for predefined properties
* Windows: Fixed console output
* libtiled-java: Use Maven, deploy to OSSRH and code updates (by Mike Thomas)
* libtiled-java: Added a basic isometric renderer (by Mike Thomas)
* Updated Brazilian Portuguese, Chinese, Czech, Dutch, Hebrew, Norwegian Bokmål and Spanish translations
See: http://discourse.mapeditor.org/t/tiled-0-18-0-released/1897
- Add tiled.thumbnailer
* Wed Oct 12 2016 mailaender@opensuse.org
- Add icon/desktop/mime macros
- Install appdata for https://en.opensuse.org/openSUSE:AppStore
- Update to version 0.17.0
* Added a platform-independent theme, which can be dark (#786)
* Added Paste in Place action for objects (#1257)
* Added custom property type 'color' (#1275)
* Added custom property type 'file' (#1278)
* Added option for removing invisible objects in resize dialog (#1032, by Mamed Ibrahimov)
* Added support for editing multi-line string properties (#205)
* Added %layername and %objectid to available command variables
* Added support for scrolling in tileset view with middle mouse button (#1050, with Will Luongo)
* Added a rectangle erase mode to the eraser (#1297)
* Added export to Defold .tilemap files (#1316, by Nikita Razdobreev)
* Added simple full screen mode
* Added "Copy File Path" and "Open Containing Folder" actions to tab context menu
* Added warning when saving with the wrong file extension
* Added color picker for setting transparent color of a tileset (#1173, by Ava Brumfield)
* Various object selection tool improvements
* Allow creating rectangle/ellipse objects in any direction (#1300)
* Enabled nested views and grouped dragging for stacked views (#1291)
* Fixed updating object drag cursor when exiting resize handles (#1277)
* Fixed tile animations to stay in sync when changing them (#1288)
* Fixed preservation of tile meta-data when tileset width is changed (#1315)
* Updated Bulgarian, Dutch, German, Norwegian Bokmål, Russian, Spanish and Turkish translations
* JSON plugin: Fixed loading of custom properties on terrains
* Lua plugin: Fixed missing export of object layer drawing order
* Fixed tile index adjustment when tileset image changes width
* Fixed --export-map [format] option
* Fixed shortcuts for some tools when language is set to Dutch
* Fixed a painting related bug affecting the top edge after AutoMapping
* Fri May 13 2016 rpm@fthiessen.de
- Update to version 0.16.1
* Bugfix release, some crashed are fixed.
* Mon May 02 2016 rpm@fthiessen.de
- Update to version 0.16.0
- Minor spec cleanup
* Wed Jun 17 2015 roman@priesol.net
- update to version 0.12.3
* Sun Jan 04 2015 bemyak@gmail.com
- update to version 0.10.2
* Wed Nov 13 2013 mailaender@opensuse.org
- update to version 0.9.1
- spec and file cleanup
- removed desktop file and icon (now included)
- https://en.opensuse.org/SourceUrls
- separated GUI tool, library and cli tools