Package Release Info

teeworlds-0.6.4-bp151.1.2

Update Info: Base Release
Available in Package Hub : 15 SP1

platforms

AArch64
ppc64le
s390x
x86-64

subpackages

teeworlds

Change Logs

* Mon Apr 16 2018 antoine.belvire@opensuse.org
- Allow build with bam >= 0.5.0.
* Tue May 02 2017 bwiedemann@suse.com
- Use convert -strip to not have timestamps in png files
  to make build more reproducible
* Sat Nov 19 2016 mailaender@opensuse.org
- Update to version 0.6.4
  * Fix attacker controlled memory-writes and possibly arbitrary code execution security vulnerability in the client.
  * Fix a read of uninitialized memory that is sent over the network, from the server.
  * Fix decoding of overlong UTF-8 sequences to non-invalid code points, leading to possible duplicate names.
  * Drop connected packets that come from a formerly connected server in the client.
  * Use a different port for connless messages, increasing the difficulty of successful IP spoofing.
  * Make spoofing of server info packets harder.
  * Fix spoofing for vital chunks, and require most chunks to be vital.
  * Sort by player count by default, instead of server name.
  * Add a cooldown on unpause.
- Drop patches applied upstream
  * fix-server-vulnerability.patch
  * round.patch
- Unbundle DejaVu font
* Sat Nov 05 2016 rpm@fthiessen.de
- Fixed line endings of readme and license
* Sat Nov 05 2016 jengelh@inai.de
- Update descriptions
* Sat Jul 30 2016 mailaender@opensuse.org
- unbundle bam
- build with system libraries
- submitted the .desktop file upstream
- add an appdata.xml file (submitted for upstream inclusion)
- add round.patch to fix the build with C++ 6
* Fri Jul 29 2016 rpm@fthiessen.de
- Added fix-server-vulnerability.patch
- Replaced teeworlds.png with bundled icon.
* Sat Jan 24 2015 Mathias.Homann@opensuse.org
- Update to 0.6.3
  * Fix CVE-2014-9351 in all 0.6.x servers.
  * Fix server crash in the console code.
  * Fix master server lookup for servers.
  * Fix scripts/make_release.py script.
  * Fix client crash when opening a map with an invalid version.
* Sat May 04 2013 mailaender@opensuse.org
- Update to 0.6.2
- Switch to https://en.opensuse.org/SourceUrls
* Sun Jan 20 2013 mailaender@opensuse.org
- add license for assets
- SPDX license tags
* Sun Jan 20 2013 joop.boonen@opensuse.org
- zlib-devel and freefonts2-devel are not an auto BuildRequiment
  any more in openSUSE > 12.1
- Cleaned the spec file up
* Sun Aug 07 2011 PVince81@opensuse.org
- Updated to 0.6.1
* Sat Apr 16 2011 PVince81@opensuse.org
- Updated to 0.6.0
* Thu Mar 04 2010 adam@mizerski.pl
- Fixed no-return-in-nonvoid-function src/tools/crapnet.cpp:203
- Tagged paches
* Thu Mar 04 2010 adam@mizerski.pl
- Updated to 0.5.2
  * Fixed server flood crash
  * A bunch of smaller fixes
  * Fixed a couple of compiler warnings
* Mon Oct 12 2009 prusnak@suse.cz
- moved data to /usr/share and binaries to /usr/bin
* Thu Jan 29 2009 prusnak@suse.cz
- updated to 0.5.1
  * Hook sound fixed
  * Prediction and game timer fixed so the game should be a lot smoother now
  * Server filter that filters out non-standard maps
  * General improvements of the server browser
  * VSync fixed
  * Increased voting time from 10 seconds to 25
  * Scoreboard now works with 16 players
  * Fixed so you can't by-pass the server password
  * Tab completion and command help in the console
  * More various small fixes
* Thu Jan 15 2009 cmorve69@yahoo.es
- updated to 0.5.0
  * General
  - Demo recording and playback
  - Support for up to 16 players
  - Network and bandwidth reduction fixes
  - Some changes to better acommodate unofficial mods. Note: Mods are still
    unsupported.
  - Improved server browser: extended server info, better filtering, support
    for favorite servers
  - Server browser now has an option to filter out modded or tweaked servers,
    showing only "pure" servers. This option is enabled by default.
  - Ban support
  - Voting is now fully implemented. Admins decide what server setting can be
    voted on.
  - Support for death and non-hookable tiles
  - Move from glfw+portaudio to SDL
  - Game balance fixes
  * Maps and tilesets
  - Map pack has been updated, including six new maps (3x DM, 3x CTF)
  - Tilesets have been updated, jungle tileset added. Check your maps!
  - Non-hookable tiles (represented by new graphics)
  - Death tiles
* Mon Sep 01 2008 prusnak@suse.cz
- updated to 0.4.3
  * Auto team balance
  * Anti-spam fixes
  * Fixed editor crash on windows when saving
  * Added clear collision to the editor
  * Fixed issue with cursor being hidden on some maps
  * New version notifier
  * Silent mode for windows
  * F10 for screenshots now works in the editor
* Sun Apr 27 2008 prusnak@suse.cz
- add desktop and icon file