The package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad".
The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects.
| Package Version | Update ID | Released | Package Hub Version | Platforms | Subpackages |
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| 1.1.3+git61.4404962-bp160.1.3 info | GA Release | 2025-06-17 | 16.0 |
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