Package Release Info

spirv-cross-1.3.296.0-bp160.1.13

Update Info: Base Release
Available in Package Hub : 16.0

platforms

AArch64
ppc64le
s390x
x86-64

subpackages

libspirv-cross-c-shared0
spirv-cross
spirv-cross-devel

Change Logs

* Tue Oct 08 2024 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.3.296.0
  * Support cases of LUTs which are not function-local
  * Block loop optimization if Phi is used
  * Use recursive template for spvArrayCopy
  * Add option to enforce fragment execution with side effects in MSL
  * HLSL: Implement SM 6.8 BaseVertex/BaseInstance
* Thu Mar 21 2024 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.3.280.0
  * Add support for the SPV_QCOM_image_processing,
    SPV_EXT_integer_dot_product extensions
  * MSL: Support variable sized descriptor array in argument buffer
  * MSL: Implement spvDescriptorArray path for SSBO/UBO
* Tue Jan 30 2024 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.3.275.0
  * MSL: Support std140 half matrices and arrays.
  * HLSL: Fix issue with vec4 straddle rules in substructs.
* Fri Oct 27 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.3.268.0
  * GLSL: Implement 64-bit image support.
  * GLSL: Handle empty block declarations.
* Fri Aug 25 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.3.261.0
  * GLSL: Support KHR_subgroup_arithmetic IAdd/FAdd/IMul/FMul
  * HLSL: support Texture2D::GatherCmp function
  * HLSL: Add support to preserve (RW)StructuredBuffer resources
  * HLSL: Add CLI option for --hlsl-preserve-structured-buffers
  * MSL: Consider bool/short remapping when dealing with composites
  * MSL: Handle more complex array copy scenarios with bool <-> short
  * MSL: Support `SPV_KHR_shader_ballot` and `SPV_KHR_subgroup_vote`
* Wed Mar 29 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.3.243.0
  * Add C API option for enabling row-major workaround.
  * Add tests for loops compiled with debug semantics.
  * GLSL/HLSL: Add legacy handling for int vertex attributes
  * GLSL: Support GL_NV_shader_noperspective_interpolation in GLES
  * GLSL: Multiplying matrix with scalar shouldn't force transpose
  * GLSL: Add various additional extension checks.
  * GLSL: Allow sample inputs in desktop < 400 with
    GL_ARB_sample_shading
  * GLSL: Add support for modf, isnan and isinf in legacy GLSL
  * GLSL/HLSL: Add emulated fallbacks for
    sinh/cosh/tanh/asinh/acosh/atanh
  * GLSL: Legacy matrix inverse/determinant polyfills,
    outerProduct()
* Tue Jan 03 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release 1.3.236.0
  * MSL: Support "raw" buffer input in tessellation evaluation
    shaders.
  * MSL: Handle partial access chains with array-of-UBO/SSBO.
  * HLSL: Implement VK_EXT_mesh_shader
* Mon Oct 24 2022 Jan Engelhardt <jengelh@inai.de>
- Update to release 1.3.231.0
  * GLSL: disable row major load around on GLES.
  * GLSL: added an option to disable row-major-load workaround.
  * GLSL: Implement GL_EXT_mesh_shader.
  * GLSL: Implement task shaders.
  * GLSL: Account for ES sampler1D to sampler2D promotion in
    textureSize.
  * MSL: Report unsupported 64-bit atomics.
  * Add reflection support for shader record buffers.
* Wed Jun 15 2022 Jan Engelhardt <jengelh@inai.de>
- Update to release 1.3.216.0
  * GLSL, HLSL: Support logical subgroup ops.
  * Support reflecting builtins.
  * GLSL: Support GL_EXT_shader_image_load_formatted.
  * GLSL: Implement gl_FragFullyCoveredNV and control flow hints.
  * Handle SPIR-V 1.4 selection constructs.
  * GLSL: Support pervertexNV in NV barycentric extension.
  * GLSL: Implement GL_EXT_ray_query.
  * MSL: Support row-major transpose when storing matrix from
    constant RHS matrix.
  * Add support for additional ops in OpSpecConstantOp.
  * Add 64 bit support for OpSwitch
  * HLSL: Add support for gl_HelperInvocation
  * VK_KHR_ray_query implementation
- Use an SRPM-based name for the -devel subpackage.
* Fri Jan 15 2021 Jan Engelhardt <jengelh@inai.de>
- Update to release 2020-01-25
  * GLSL: Support both SPV_KHR_ray_tracing and NV_ray_tracing.
  * Support pull-model interpolation on MSL 2.3+.