Package Release Info


Update Info: Base Release
Available in Package Hub : 15 SP1





Change Logs

* Sat Dec 22 2018
- Update to 1.6.0:
  * Engine changes:
    + Solarus 1.5 quests are still supported by Solarus 1.6.
    + Add support of OpenGL shaders.
    + Replaced SDL renderer by a custom GL backend.
    + Improve the performance of loading images.
    + Maps can now use multiple tilesets.
    + Animated tile patterns can now have any frame number and
    + Treasure dialogs are now optional.
    + Allow entities to have a non-multiple of 8 size.
    + Don't center the hero on non-blocking streams.
    + Allow pickables to follow streams.
    + Blocks can now be moved multiple times.
    + Add support of .otf fonts.
    + Improve Lua error messages.
    + CLI can accept an archive's path as argument.
    + Bug fixes.
  * Solarus launcher GUI changes:
    + Show the path and the compatibility format of each quest.
    + Lua console: provide variables game, map, entities and tp
    + Clear the console when a quest is started.
    + FileDialog now expects a file, either quest.dat or an
    archive (.solarus, .zip).
  * Lua API changes:
    + This release adds new features and deprecates a few ones but
    does not introduce any incompatibility.
    + See installed changelog.txt for full changelog.
- Update build dependencies:
  * Add pkgconfig(gl): Was already pulled by other dependencies
    but now it's actually used.
- Update patches:
  * Drop appdata.patch: Fixed upstream.
  * Add solarus-1.6.0-fix-desktop-exec.patch: Fix executable name
    in desktop file.
Version: 1.5.3-bp150.1.3
* Mon Aug 14 2017
- Update to 1.5.3
  * Speed up loading maps by keeping tilesets in a cache (#1019).
  * Fix text_surface:set_horizontal/vertical_alignment() not
  * Fix parallax dynamic tiles still displayed when disabled or
  * Improve error message of non-square tile patterns with diagonal
- Dropped luajit-5_1-2.1.patch and icons-desktop-man.patch
  (merged upstream)
* Sat Feb 18 2017
- Add appdata.patch for
* Wed Jan 25 2017
- Implement shared library packaging guideline.
  Trim filler words from description.
* Tue Jan 24 2017
- New upstream version 1.5.1
- build the Qt5 quest launcher GUI
- remove fix-libsuffix.patch (included upstream)
- remove fix-luajit-cmake.patch (included upstream)
- add luajit-5_1-2.1.patch to fix the build with LuaJIT 2.1
- add icons-desktop-man.patch to complete the cmake installation
* Mon Jan 25 2016
- New upstream version 1.4.5:
  * Fix file name not shown when there is an error in dialogs file.
  * Fix saving special characters in data files.
  * Fix sol.main.load_file() returning a string instead of
    nil on error.
  * Fix performance issue when sprites have huge frame delays.
  * Fix collisions triggered for removed entities.
  * Fix hero disappearing if lifting animation has less
    than 5 frames.
  * Fix collisions with diagonal dynamic tiles larger than 8x8.
  * Fix path finding movement not working with NPCs.
  * Fix stuck on non-traversable dynamic tiles covered
    by traversables.
  * Fix collision detection of custom entities that do not move.
  * Fix pickables with special movement falling in holes too early.
  * Fix blocking streams not working when the hero's
    speed is greater.
* Sat Nov 21 2015
- Updated to 1.4.4:
  * spec file clean up
  * Added fix-libsuffix.patch to install library into /usr/lib64
    on e.g. x86_64 instead /usr/lib
  * Added fix-luajit-cmake.patch to detect luajit headers in
    include path with lua_suffix.
* Wed Jul 02 2014
- Adapted for SUSE
- Update to 1.2.0
* Fri Jan 03 2014
- Rebuild for Fedora
* Wed Dec 28 2011
- packaged solarus version 0.9.0