Package Release Info


Update Info: Base Release
Available in Package Hub : 15 SP2





Change Logs

Version: 1.6.0-bp151.2.2
* Mon Dec 24 2018
- Update to version 1.6.0:
  * Allow to import files from other quests.
  * Quest tree:
    + Show all .png and .dat files.
    + Show all language files, map files and tileset files.
    + Allow to set the author and license information of files.
    + Automatically select the currently open file.
    + Allow to update sprites when renaming a .png file.
    + Allow to open folders with the system explorer.
    + Allow to select multiple files.
    + Allow to delete multiple files and directories.
  * Allow to view PNG files.
  * Map/tileset editor: allow to generate borders automatically
  * Map editor:
    + Add support of custom properties for entities by Maxs.
    + Allow to use multiple tilesets in the same map.
    + Allow to change the pattern of existing tiles.
    + Allow to change the pattern of all similar tiles at once.
    + Allow to change the origin of custom entities.
    + Allow to initially enable or disable any entity.
    + Allow to export the view as a PNG file.
    + Allow to lock layers.
    + Show the layer under the cursor in the status bar.
    + Add shortcuts to show/hide negative layers too.
    + Keep the selection after adding entities with ctrl or shift.
    + Add a shortcut to open the tileset by Akadream.
    + Don't reload the tileset if it is already open elsewhere.
    + Automatically reload the tileset when it has changed.
  * Tileset editor:
    + Allow to change the frame number and delay of patterns.
    + Allow to duplicate tile patterns.
    + Allow to move several patterns at once.
  * Sprite editor:
    + Allow to reorder directions by Maxs.
    + Allow to change the frame number graphically by Maxs.
    + The default origin is now 8,13 as usual in Solarus.
    + Fix precision issues when creating or moving directions.
    + Fix scrollbars reset when adding directions by Maxs.
    + Show the line and column number.
    + Allow a replace option to the find dialog by Akadream.
  * Allow to select map/tileset/sprite/etc. ids to copy-paste them.
  * Lua console: provide variables game, map, entities and function
  * Clear the console when a quest is started.
  * Fix resource declaration not updated when renaming a directory.
  * Fix crash when opening quest in non-UTF8 filesystems.
  * Fix error message when opening a read-only quest.
  * Fix memory not released when closing an editor.
  * Initial quest: add some shaders.
  * Text editor: allow to set an external editor to be used instead
    of the built-in one.
- Update build dependencies:
  * Add glm-devel: Was previously embedded in upstream tarball.
  * Add pkgconfig(Qt5Concurrent): New dependency.
- Remove solarus-quest-editor-1.5.3-fix-compilation.patch: Fixed
* Thu Nov 08 2018
- Add solarus-quest-editor-1.5.3-fix-compilation.patch: Fix build
  on Tumbleweed (boo#1115055).
- Update source URL: Project has migrated to GitLab.
- Minor spec file cleanup.
Version: 1.5.3-bp150.1.3
* Wed Apr 11 2018
- Update to version 1.5.3:
  * Initial quest: add enemy killed animation from Diarandor.
  * Initial quest: fix the source image of the bomb sprite.
  * Initial quest: make musics loop without separate file for their
  * Initial quest: add sounds from the Solarus Free Resource Pack.
  * Initial quest: play a sound with the Solarus logo.
  * Fix error message when converting from older formats to 1.5.2.
- Remove upstreamed patch:
  * desktop-icons.patch.
  * luajit-5_1-2.1.patch.
- Use %license instead of %doc for license files (boo#1082318).
* Thu Jan 26 2017
- Trim filler words
* Wed Jan 25 2017
- initial packaging of version 1.5.2
- Added luajit-5_1-2.1.patch
- Added desktop-icons.patch