AArch64 | |
ppc64le | |
s390x | |
x86-64 |
- Do not longer use rpm macros that are not longer needed on recent distros: * %desktop_database_post * %icon_theme_cache_post
- Update to version 1.20 * Fixed crash on Linux when the prince fell out of the level while a guard was active. * FIXED: With start_in_blind_mode enabled, moving objects were not displayed until blind mode was toggled off+on. * Fix upside-down screen when using PRINCE.EXE from v1.3 or v1.4. * Added customization option for loose floor delay. (Used in Neon Persia.) * Fix detection of "allow triggering any tile" hack. * Enable use_custom_options by default in the INI. * Fix priorities of sword and spike sounds. (As in PoP 1.3.) The "spiked" sound didn't interrupt the normal spikes sound when the prince ran into spikes. With PoP 1.3 sounds, the "guard hurt" sound didn't play when you hit a guard directly after parrying. - Add patch: * 184.patch (CMake: Don't link SDL2main on Linux) https://github.com/NagyD/SDLPoP/pull/184/files
- Update to version 1.19 * Fix looping "sword moving" sound if the player leaves a room exactly when a guard attacks. * Support 8-bpp images in DAT files. For example the Pyramid mod contains some of these. * Improved map-making on levels with broken room links: If a room is mapped to an already used place, then put it to the bottom of the map. * Better support for high-DPI (Retina) displays. * Disable integer scaling menu item if SDL version is too old. * Made the exit door fix configurable. * Torches appearing in the leftmost column are now animated. (They are actually in the rightmost column of the left-side room.) New Features: * Load custom options from DOS PRINCE.EXE files. * Added a hotkey to display SDL versions. (Ctrl-C) * Save screenshots and maps into a separate folder and add numbers to the filenames. * Added support for PC speaker sounds. Use command-line parameter "stdsnd". * Added support for colored torch flames.
- Use CMake for building - Package data files - Update to version 1.18.1
- update to version 1.17 - add .desktop file with icon
- use source tarballs https://github.com/NagyD/SDLPoP/issues/62
- initial packaging of version 1.16