* Sun Dec 04 2022 Dirk Müller <dmueller@suse.com> 
  - update to 2.6.0:
  * The project license has been upgraded to GPLv3+.
  * Added a tool to extract Sanitarium resource packs.
  * Removed support for compressing BUN files.
  * Added Grim engine tools.
 
  * Sat Dec 11 2021 Andreas Stieger <andreas.stieger@gmx.de> 
  - update to 2.5.0.
  * Add tool for exctracting NGI's .nl archives
  * Improve handling of input for tools that expect a directory as
    input
 
           
          
              Version: 2.0.0-bp150.2.3
            
  * Fri Mar 23 2018 bwiedemann@suse.com 
  - Use convert -strip to make build reproducible (boo#1047218)
 
  * Sun Dec 17 2017 alarrosa@suse.com 
  - Update to version 2.0.0
  * Fix handling of output path for the compress_touche tool.
  * Fix handling of input path for the extract_cine tool. It was only working
    when run from the directory that contains the game data.
  * Fix memory corruption that could cause random errors during extraction when
    using the extract_cine tool.
- Enable build with libmad by default
 
  * Thu Feb 02 2017 jengelh@inai.de 
  - Use wxWidgets 3 for building
 
  * Wed Feb 01 2017 aloisio@gmx.com 
  - Update to version 1.9.0
  * Fix random crashes in the tool to convert Broken Sword 1
    speech files.
- Refreshed fix-new-wxwidgets.patch
 
  * Mon Sep 05 2016 rpm@fthiessen.de 
  - Update to new upstream release 1.8.0
- Added fix-new-wxwidgets.patch so gui part will be built on TW
- Dropped upstream merged scummvm-tools-boost.patch
 
  * Wed Aug 03 2016 olaf@aepfle.de 
  - Correct buildconditionals: mp3 -> mad
 
  * Sat Nov 24 2012 joop.boonen@opensuse.org 
  - Added a boost fix patch see:
  https://svn.boost.org/trac/boost/ticket/6943
 
  * Mon Apr 09 2012 reddwarf@opensuse.org 
  - update to new 1.4.0 release
  * Updated the compress_sci tool to add support for compressing
    the AUDIO001.002 audio files of the CD versions of
    King's Quest 5 and Jones in the Fast Lane.
 
  * Thu Jun 02 2011 reddwarf@opensuse.org 
  - update to new 1.3.0 release
  * Fix bug #3092367: "TOOLS: Improve GUI for Ogg encoding options"
 
  * Thu Jan 20 2011 reddwarf@opensuse.org 
  - Fix >=11.4 build
 
  * Mon Oct 11 2010 reddwarf@opensuse.org 
  - update to new 1.2.0 release
 
  * Thu May 06 2010 cmorve69@yahoo.es 
  - update to new 1.1.1 release
 
  * Sat May 01 2010 cmorve69@yahoo.es 
  - update to new 1.1.0 release
 
  * Fri Mar 06 2009 cmorve69@yahoo.es 
  - First package separated from scummvm. Based on Fedora.
 
             
            
              Version: 2.2.0-bp154.1.55
            
  * Mon Mar 08 2021 Dirk Müller <dmueller@suse.com> 
  - update to 2.2.0:
  - Add a tool to extract Lost Eden archives
  - Fix number of issues with prince translation generation.
 
  * Tue May 19 2020 aloisio@gmx.com 
  - Update to version 2.1.0
  * Fix bug #10559: Add workaround to compress_scumm_sou for
    non-VOC speech sample in monster.sou of Indiana Jones and
    the Fate of Atlantis.
  * Improve endianness handling of internal FLAC encoder.
  * Add tool to create HDFRAMES.DAT file for Blade Runner game.
  * Major rewrite of extract_prince tool.
  * Implement decompiler for Prince game scripts.
  * Rework the Mohawk engine tools.
  * Add tool to extract Hyperspace Delivery Boy! game archives.
- Use mad unconditionally
- Fix icon conversion
- Drop Group tag
- Spec cleanup
 
  * Sun Aug 11 2019 Benoît Monin <benoit.monin@gmx.fr> 
  - run spec-cleaner
  * update copyright date
  * update bugzilla url
  * correct the license
- fix the configure failure by building the endianess test without
  optimization