The package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad".
The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects.
Package Version | Update ID | Released | Package Hub Version | Platforms | Subpackages |
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1.2~git107-bp156.1.4 info | GA Release | 2024-05-13 | 15 SP6 |
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1.1.2+svn287-bp155.2.10 info | GA Release | 2023-05-22 | 15 SP5 |
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1.1.2+svn287-bp154.1.31 info | GA Release | 2022-05-12 | 15 SP4 |
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1.1.2+svn287-bp153.1.19 info | GA Release | 2021-03-06 | 15 SP3 |
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1.1.2+svn287-bp152.3.18 info | GA Release | 2020-04-17 | 15 SP2 |
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1.1.2+svn287-bp151.3.2 info | GA Release | 2019-07-17 | 15 SP1 |
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1.1.2+svn287-bp150.2.5 info | GA Release | 2018-08-13 | 15 |
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1.1.2+svn287-bp150.2.4 info | GA Release | 2018-07-30 | 15 |
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