Package Release Info

qml-box2d-0+git.1523004651.b7212d5-bp154.1.96

Update Info: Base Release
Available in Package Hub : 15 SP4

platforms

AArch64
ppc64le
s390x
x86-64

subpackages

qml-box2d
qml-box2d-debuginfo
qml-box2d-debugsource

Change Logs

Version: 0+git.1451747535.1b37be7-bp150.2.4
* Sun Aug 21 2016 jengelh@inai.de
- Ensure all created directories are owned.
  Set RPM group classification.
* Sun Aug 21 2016 bruno@ioda-net.ch
- Simplify BuildRequires list with the use of pkgconfig(Qt5Quick)
  This fix the unresolvable qtquick 1 failure on TW
* Sun Jul 03 2016 bruno@ioda-net.ch
- Update to version 0+git.1451747535.1b37be7:
  * Corrected some filenames in header comments
- Don't use github url for src, we use service for that.
* Sun Dec 27 2015 bruno@ioda-net.ch
- First packaging for openSUSE
- Make qml-box2d find system Box2D
Version: 0+git.1523004651.b7212d5-bp153.1.1
* Mon Feb 22 2021 bruno@ioda-net.ch
- Update to version 0+git.1523004651.b7212d5:
  * debian: select qt5
  * debian: follow debian qml-module naming sheme
  * debian: standards-version 4.1.3 and compat 11
  * Rename README to README.md Markdown syntax only works well with .md file ending.
  * Improved readme to help beginners. Added a few screenshots of example scenes.
  * Added new example revolutePlotAngle. Plots the revolute joint angle in a nice plot (ChartView)
  * Fixed 'make install' command issue on Android (#119)
  * Added new example angleTracking. Showcases a revolute joint tracking an angle set by mouse clicks.
  * Removed invalid iCCP chunk from PNG files
  * Improved the application showcase file (ui.qml):
  - added permanent list view at side
  - removed back button
  - avoid balls get spawned outside of 'brickwall' scene box
  - fixed accept keys for revolute, moving box examples
  - added key text when necessary
  - removed debugDraw for demolition example, as it caused the
    example to crash if clicked from sidebar
- Packaging
  + refresh with spec-cleaner (license macro, copyright year)
  + due incompatible changes use internal Box2D
  + remove external Box2D dependency