AArch64 | |
ppc64le | |
s390x | |
x86-64 |
- update to 8.2: * Fixes assertion failures related to WIN_FLAGS_SHADOW_STALE, see #479 * write-pid-path in configuration file now accepted, see #492 * Pid files are now deleted during shutdown, see #492 * Build fixes for certain platforms, see #501, #502
- Since it requires dbus, use dbus by default.
- Updated to version 8 * You can now use the time variable in window shaders to get a timestamp. An example usage is to create animated effects, e.g. https://streamable.com/e0x7r * --max-brightness, which allows you to dim windows that are too bright. When enabled, all windows' average brightness will be clamped to the set value. * Automatic configuration file reloading after it's changed. * A lot of the artifacts seen with blur and use-damage enabled are fixed. * _NET_WM_BYPASS_COMPOSITOR property are now handled. (Related to i3/i3lock#204) * Completely transparent windows won't have a blurred background anymore. * Improved fullscreen window detection. Now EWMH is used to detect fullscreen windows as well. You can turn it off with - -no-ewmh-fullscreen * Various improvments to the inverter.sh script * wintype notify has been renamed to notification to match the EWMH names. (Old name still works) * picom no longer sets the opacity property on windows based on opacity rules. This is to fix the problem where picom "forgets" it set the opacity property after, e.g., window manager restarts. * libxdg-basedir is no longer a dependency * Fixed wrong client window detection after i3wm restarts * Fixed wallpaper disappearing after screen resolution changes. * Fixed crashing when a really big window is created with shadow * Fixed --frame-opacity with the experimental backends * --blur-* command line options are now handled properly * Various build fixes * Various memory leakage fixes * Various documentation fixes and improvments * Various other crash, assertion failure fixes * Fixed some left over problems related to terminals in floating scratchpads losing transparency after restarting i3 * Using these options is now an error: alpha-step, -d, -S, - -no-named-pixmap xrender-sync. They were deprecated in v5. paint-on-overlay, --dbe. They were deprecated in v4. * Error messages will no longer be printed for these removed options: glx-use-copysubbuffermesa, glx-copy-from-front. They were removed in v7
- Update to version 10.2 Fixes: * Window border not being considered when calculating its mask gh#yshui/picom#950
- Update to version 10.1 Fixes: * A GL texture leak, related to gh#yshui/picom#892 * A crash when shadow radius is set to 0 gh#yshui/picom#927 * An undefined symbol error gh#yshui/picom#932
- Update to version 10 * picom now needs libEGL to build Notable changes: * experimental-backends is now the default. Everything should keep working, except the --glx-fshader-win option. The old window shader support has been replaced by --window-shader-fd. This new shader support has a different interface, so you have to adapt your existing shaders. gh#yshui/picom#875 * legacy-backends option has been added so you can go back to the old backends, which will eventually be removed. * picom.desktop is installed to /etc/xdg/autostart/. picom should autostart now. gh#yshui/picom#791 * Shadows and blur now match the shape of the window. This includes windows using the XShape extension, and windows with rounded corners. gh#yshui/picom#882 * New option: --transparent-clipping-exclude, for excluding windows that doesn't play well with transparent-clipping, such as screenshot tool windows. gh#yshui/picom#663 gh#yshui/picom#738 * New backend: egl. It should behave exactly the same as the glx backend. Give it a try! gh#yshui/picom#878 Other changes: * --help messages have been refactored, leading to clearer code. gh#yshui/picom#877 * picom tries to detect and act on GPU resets. But because of the limitation of the X server, this ended up not being very useful.
- init, 7.4+159.g9a88d97