Package Release Info

physfs-3.2.0-bp155.1.6

Update Info: Base Release
Available in Package Hub : 15 SP5

platforms

AArch64
ppc64le
s390x
x86-64

subpackages

libphysfs-devel
libphysfs1

Change Logs

* Sat Dec 03 2022 Dirk Müller <dmueller@suse.com>
- update to 3.2.0:
  * Several changes were made to accommodate our migration from hg on our own
    Mercurial server to git and GitHub.
  * Tons of important fixes going back to Sep 27, 2017. Including static analysis
    fixes, platform compatibility improvements, etc.
  * Added PHYSFS_setRoot, to mount a subset of an archive.
  * Support for HOG2 (Descent 3) archives.
Version: 3.0.2-bp152.1.7
* Sun Mar 29 2020 Christophe Giboudeaux <christophe@krop.fr>
- Update to 3.0.2:
  * physfsrwops: Patched to compile for use with SDL 1.2
  * 7zip: don't forget to destroy the PHYSFS_Io when closing the archive
  * ignorecase: Don't crash if enumeration returned a NULL pointer.
  * Fix up physfs.h for compilers that are sensitive about preprocessor
    defines.
  * PHYSFS_setWriteDir() shouldn't create an empty file if the dir
    doesn't exist.
  * PHYSFS_flush() no longer calls PHYSFS_Io::flush()
- Spec cleanup.
- Drop physfs-empty_dir_fix.patch. Merged upstream.
Version: 3.0.1-bp151.1.5
* Tue Dec 11 2018 buckyballreaction@gmail.com
- Add physfs-empty_dir_fix.patch (hg a29fef4a20fd, fixes creation
  of empty files when a directory doesn't exist)
- Removed physfs-gcc7.patch (fixed in upstream)
* Mon Dec 10 2018 buckyballreaction@gmail.com
- Notable changes in 3.0.1:
  * Trying to use the new mount functions (PHYSFS_mountIo,
    PHYSFS_mountMemory, PHYSFS_mountHandle) with a NULL filename
    would cause several problems. This now reports an error without
    mounting. Docs have been corrected to reflect this reality.
  * Trying to mounting an archive inside a .zip file with
    PHYSFS_mountHandle() would crash with a NULL pointer
    dereference. Fixed.
  * Trying to access a file in the search path named "." or
    ".." no longer succeeds. Previously, this bug meant you could
    enumerate (but not access) files in the parent of a mounted
    native directory. Trying to open "." or ".." might have crashed
    or hung PhysicsFS. This only applies to the literal string "."
    or ".."; if there was a '/' char in the path, PhysicsFS would
    correctly reject a path with an element named as such.
  * Trying to mount a symlink to a directory would
    (incorrectly) fail on Unix and Apple platforms instead of
    mounting the directory the symlink points to. Fixed.
  * Fixed several crashes/hangs that a maliciously-crafted .iso
    file could trigger.
- Notable changes in 3.0.0:
  * PhysicsFS now is super-easy to build. You can usually just
    drop all the C files into your project and compile it with
    everything else without any magic configuration step. The CMake
    file is still there and useful for packaging, etc, but it's
    100% optional.
  * ZIP files can now use the newer zip64 format.
  * ZIP files may be password-protected. As the PkWare specs
    specify, each file in the .zip may have a different password,
    so you call PHYSFS_openRead(a, "file_that_i_want.txt$PASSWORD")
    to make it work. Note that this is a wildly insecure way to
    protect your app's data, both in how you'd have to manage
    passwords and that "traditional" PkWare crypto is not really
    hardened anyhow. But if you have a basic password-protected
    archive, PhysicsFS can get into it now!
  * 7zip support has been rewritten and improved.
  * ISO9660 archives are now supported.
  * VDF (Gothic/Gothic2) archives are now supported.
  * SLB (Independence War) archives are now supported.
  * Everything behind the scenes now uses an abstract i/o
    interface (PHYSFS_Io) instead of talking directly to files, and
    this interface is available to applications. This allows you to
    mount anything as an archive that you can wrap in a PHYSFS_Io,
    through the new PHYSFS_mountIo() function. The obvious and most
    useful implementations are already implemented for you behind
    the scenes on top of PHYSFS_Io: PHYSFS_mountMemory() to mount
    an archive that's in a block of RAM, and PHYSFS_mountHandle()
    to mount from a PHYSFS_File*...that is to say: you now have an
    interface to do archives inside archives.
  * The abstract interface that PhysicsFS uses to talk to
    archives (PHYSFS_Archiver) is now public, so apps can implement
    their own archivers and register them into the system. If you
    have a custom archive format for your app, you can plug it into
    PhysicsFS at runtime without modifying PhysicsFS itself.
  * There's now a PHYSFS_getPrefDir() to figure out where it is
    safe to write files on a given platform. This is usually a
    per-user, per-application space, and should be used instead of
    PHYSFS_getUserDir(). It might report something under
    ~/Library/Application Support on a Mac, somewhere under AppData
    for Windows, or ~/.local/share on Linux, etc.
  * There's now a PHYSFS_unmount() to match 2.0.0's
    PHYSFS_mount().
  * There's now a PHYSFS_utf8FromUtf16(), so stop using
    PHYSFS_utf8FromUcs2().   :)
  * There's now PHYSFS_utf8stricmp() for case-insensitive UTF-8
    string comparison, in case you need to compare filenames.
  * Enumerating files can now report errors, instead of quietly
    dropping files when there were problems. Enumeration callbacks
    can now return results too ("keep going", "stop enumerating, no
    error I just got what I needed", "something went wrong, stop
    and return an error to the app").
  * There is now a PHYSFS_stat() call that returns metadata on
    a specific file as a whole instead of using
    PHYSFS_isDirectory(), PHYSFS_getLastModTime(), etc
    separately).
  * There's now a PHYSFS_readBytes() function that operates
    more like Unix read()...the older PHYSFS_read() operates more
    like ANSI C's fread(), but had undefined behavior if it reads
    half an object. There is also an equivalent
    PHYSFS_writeBytes().
  * Errors are now reported by numeric codes your app can
    process (there's a function to turn them into human readable
    strings). Apps can set the per-thread error code now, too,
    which is useful if you're writing an PHYSFS_Archiver or
    PHYSFS_Io.
  * The OS/2 port has Unicode support now.
  * The Windows port now uses UTF-16 for Unicode instead of
    UCS-2, and dropped the ANSI fallbacks (so among other hurdles,
    you'll need to bring your own UNICOWS.DLL if you want Win95
    support still).
  * Lots of improvements, redesigns, bug fixes, corner cases,
    and optimizations.
  * There's now a buildbot that makes sure this builds across
    two dozen different targets on every commit:
    https://physfs-buildbot.icculus.org/waterfall
  * New platforms: iOS, Android, Emscripten, WinRT (UWP,
    Windows Phone, Windows Store), Win64, QNX, Solaris, Hurd,
    Debian/kFreeBSD, ArcaOS, probably others.
  * Dropped platforms: BeOS (Haiku is still supported), Windows
    CE (Windows Phone is supported), Windows 95/98/ME (WinXP and
    later are supported) MacOS Classic (macOS and iOS are
    supported). Even these might work with minor patches if there's
    an urgent demand.
  * Probably many other things. This work encompasses many
    years of effort and quite a bit of internal redesign.
Version: 2.0.3-bp150.2.4
* Wed Jun 21 2017 dimstar@opensuse.org
- Add physfs-gcc7.patch: Fix build with gcc7 (boo#1041279).
* Sat Aug 20 2016 mailaender@opensuse.org
- Add a pkgconfig file
* Wed Feb 10 2016 mpluskal@suse.com
- Use cmake macros
* Tue Nov 26 2013 speilicke@suse.com
- Remove physfs-2.0.2-gcc46.patch (merged upstream)
* Fri Nov 15 2013 mailaender@opensuse.org
- Source code now packaged in a .tar.bz2 instead of .tar.gz.
- Fixed "make docs" for out-of-tree builds.
- No longer builds annoying wxWidgets test program by default.
- Fixed logic bug in UTF-8 string processing.
- Fixed infinite loop on some .zip files with symlinks.
- Fixed building of readline support in test program.
- Fixed .zip archiver losing files in some cases.
- Corrected copyright dates in license.
- Other minor tweaks and fixes.
* Mon Mar 05 2012 cfarrell@suse.com
- license update: (LGPL-2.1+ or CPL-1.0) and Zlib
  For a license such as this brackets are needed to avoid ambiguity
* Tue Feb 14 2012 coolo@suse.com
- use original tar and avoid _service files
- trying to convert the license to spdx.org
* Sun Apr 03 2011 reddwarf@opensuse.org
- Fix gcc 4.6 compilation
- Use %optflags
* Mon Feb 21 2011 reddwarf@opensuse.org
- update to version 2.0.2
  * Fixed bug where zip and qpak could fail to locate an existing file.
  * Fixed overflow on zero-sized buffers when converting to UTF-8.
* Wed Feb 16 2011 reddwarf@opensuse.org
- update to version 2.0.1
  * lzma support
  * unicode support
  * improved CD-ROM/DVD-ROM detection
  * API extended with new functions
- use source services
- run spec-cleaner
- follow SLPP
- adapt to new cmake build system
* Fri Mar 13 2009 crrodriguez@suse.de
- remove static libraries and "la" files
- fix rpmlint warnings
- fix -devel package dependencies
* Thu Apr 05 2007 lnussel@suse.de
- build test program with readline support
- install man pages into proper directory
- use %jobs
* Mon Apr 02 2007 rguenther@suse.de
- add zlib-devel BuildRequires
* Wed Jan 25 2006 mls@suse.de
- converted neededforbuild to BuildRequires
* Sun Aug 14 2005 sndirsch@suse.de
- created package; useful e.g. for building lincity-ng