AArch64 | |
ppc64le | |
s390x | |
x86-64 |
- Program only knows little endian. Disable s390x builds.
- Update to version 0.3.5.1 * Improved: The Tile Inspector window’s layout has been tweaked slightly. * Change: Weird bonus for path 0 - likely intended as a queue bonus (original bug). * Fix: Sometimes small scenery stays when building through it. * Fix: Placing track designs at locations blocked by anything results in wrong error message. * Fix: Tile Inspector can be resized too small. * Fix: Tile Inspector has inconsistent text colours. * Fix: Crash when opening a ride window for a corrupted vehicle. * Fix: Crash when track elements have no ride assigned. * Fix: Research status incorrectly considered for scenery when in editor modes. * Fix: Track designs of some ride types are incorrectly exported to TD6.
- Update to version 0.3.4.1 * Fix: Crash when placing large scenery. * Fix: Crash when removing litter with cheats. * Fix: Crash when using banner window. * Fix: Crash when opening large scenery signs. * Improved: Allow using RCT2 saves to mark RCT Classic (.sea) parks as finished and vice versa. - Update to version 0.3.4 * Feature: Track List window now displays the path to the design when debugging tools are on. * Feature: “Vandals stopped” statistic for security guards. * Feature: Lighting effects for shops and stalls. * Feature: Allow using early scenario completion in multiplayer. * Feature: [Plugin] Add property for getting current plugin api version. * Feature: [Plugin] Add properties related to guest generation. * Feature: [Plugin] Add properties related to climate and weather. * Feature: Opaque water (like in RCT1). * Change: [Plugin] Rename Object to LoadedObject to fix conflicts with Typescript's Object interface. * Change: [Plugin] Rename ListView to ListViewWidget to make it consistent with names of other widgets. * Change: “No construction above tree height” limitation now allows placing high trees. * Change: Redesign the About window, including new button to copy the current version info. * Fix: Visual glitches and crashes when using RCT1 assets from mismatched or corrupt CSG1.DAT and CSG1i.DAT files. * Fix: Windows can appear off screen with small screens or high scaling. * Fix: Opening the Options menu causes a noticeable drop in FPS. * Fix: Block brakes do not animate. * Fix: OpenGL: Track preview window, flip/rotate button do not update the thumbnail. * Fix: Crash when trying to rename Air Powered Vertical Coaster in Korean. * Fix: join_server uses default_port from config. * Fix: Entrances/exits are removed when built on top of each other. * Fix: Surface smoothing at extra zoom levels not working. * Fix: Cannot close Options window on Android. * Fix: [Plugin] isHidden only works for tile elements up to the first element with a base height of over 32. * Fix: Confusing message when joining server with mismatched network version. * Fix: American-style Steam Trains are not imported correctly from RCT1 saves. * Fix: The “About OpenRCT2” window cannot be themed. * Fix: Crash when painting Swinging Ships with invalid subtype. * Fix: Crash when window is closed during text input. * Fix: Ride/Track Design preview does not show if it costs more money than available. * Fix: Incorrect import of scenery research caused all scenery to be unlocked. * Fix: Incorrect function call in WallPlaceAction plugin code. * Fix: Crash when trying to place track when there are no free tile elements. * Fix: Unable to close changelog window when its content fails to load. * Fix: Incorrect drop height penalty on log flume ride. * Fix: Unable to build in multiplayer as client with "Build while paused" cheat enabled when the host is paused. * Improved: “Unlock operating limits” cheat now also unlocks all music. * Improved: Improve startup times. * Improved: Add Malgun Gothic and change Nanum Gothic filename for Korean. - Update official objects to 1.2.1 * Fix grass ID and source games * Split footpaths into footpaths and railings
- Update to version 0.3.3 * An enhanced Track Designer with ability to add/remove scenery and footpaths. * The Track Designer has a pause button now. * There's a new single-rail roller coaster. * Terrain surfaces from RollerCoaster Tycoon 1 are now supported. * Lots of plugin improvements and new API additions. * Lots of bugfixes.
- Update to version 0.3.2 - Note: this does now rely on the multi-header version of nlohmann-json (already included in Tumbleweed)
- Update to version 0.3.1 (enhancements of the plugin API)
- Update to version 0.3.0 (major feature: scripting support)
- Update to version 0.2.6 (see distribution/changelog.txt)
- Update to 0.2.5. Many bugfixes since 0.2.3. Check https://github.com/OpenRCT2/OpenRCT2/releases for the full list New features: * Use a random title sequence each time it is shown. * Shortcut keys for the Tile Inspector. * Transport rides can now be synchronised. * Make Track Designs work in multiplayer. * Added window for scenery scatter tool * Console command to remove all floating objects. * Speed is automatically reset to normal upon scenario completion. * Remember current group in scenario list window. * Increase image list capacity by about 100k units. * Increase the number of ride music played simultaneously from 2 to 32. - Drop fix-maybe-uninitialized.patch. Merged upstream.
- Update to version 0.2.3: * Rides can now be simulated with ghost trains during construction. * Multi-threaded rendering. * Various other bugfixes and improvements. - Added fix-maybe-uninitialized.patch to fix a gcc warning. - Added no-werror.patch to build as wno-clobbered does not work - Install needed object files * Fixed boo#1120400 - Splitted optional titlesequences as a subpackage (sequences which need RCT1 or RCT2 to be installed). - Update to version 0.2.2: * Allow steep slopes on the side-friction roller coaster. * Mulitple glyphs for multiple eastern languages have been added * Allow building footpaths on 'corner down' terrain. * Allow building on-ride photos and water S-bends on the Water Coaster. * Add replay system. * No longer require the generic scenery groups and tarmac footpath to be checked when creating a scenario. * Client IP address is logged as `(null)` in server logs. * Fixed crash when switching between languages. * Fixed desync due to boats colliding with ghost pieces. * Removed support for scenario text objects. * Various other bugfixes and improvements
- Update to version 0.2.1 - Drop mime.patch (included upstream) - Drop appdata.patch (included upstream)
- Add mime.patch - Add appdata.patch
- Update to version 0.1.1 - Drop libsuffix.patch
- Update to version 0.1.0 - Drop download-title-sequences.patch (applied upstream) - Don't require SDL2_ttf (not used anymore) - Add libsuffix.patch
- Update to version 0.0.6 * Drop fix-no-real-prototypes.patch (included upstream) - Fix the title sequences * Drop bundled-title-sequences.patch * Add download-title-sequences.patch
- Update to version 0.0.5 * First version which does not require original exe (just assets) * Runs on x64 - Added bundled-title-sequences.patch - Removed upstream merged patches: * 3507.patch * 9d1fee2bda3dbbefbf69641876ba6315bcbe6da0.patch
- Fix file-contains-date-and-time
- update to version 0.0.4
- initial packaging of version 0.0.3.1