| AArch64 | |
| ppc64le | |
| s390x | |
| x86-64 |
- Fix building for openSUSE Leap: use gcc11
- Switch to pkgconfig(sdl) to build with sdl12_compat.
- Update to version 0.58_rc5
* IPv6 support
* Show death count in games with infinite lives
* Navigate all menus with arrow keys. This should allow to control
the game using only gamepad, with no mouse.
* Fixed rope warping and explosions not drawn on infinite map.
* Fixed desynced shots in network games.
* Fixed invisible laser in network games.
* New game options: mirror the map to make infinite map edges
less obvious, and indestructible bonuses.
* Added all player skins from Quality Skins Pack.
* Fixed servers registering on masterserver with IPv6 address.
* Show weapon name when picking up a bonus or when the server
forces new weapons for a client.
- Dropped upstream merged appdata.patch and desktop.patch
- Dropped outdated patches openlierox-0.58-gcc6.patch,
openlierox-0.58_rc1-curl.patch and openlierox-0.58_rc1-icu.patch
- unbundle hawknl - add desktop.patch to adhere to FreeDesktop standards properly - add appdata.patch for https://en.opensuse.org/openSUSE:AppStore - add openlierox-0.58-gcc6.patch to fix the build
- Remove redundant/unwanted tags/section (cf. specfile guidelines) - Use %_smp_mflags for parallel building
- Make the package actually work and build
- Initial commit of OpenLieroX, install is still broken.