Package Release Info

mirrormagic-3.0.0-bp154.1.28

Update Info: Base Release
Available in Package Hub : 15 SP4

platforms

AArch64
ppc64le
s390x
x86-64

subpackages

mirrormagic

Change Logs

* Thu Apr 29 2021 Ferdinand Thiessen <rpm@fthiessen.de>
- Update to 3.0.0
  * Build with SDL2
  * Integrated the classic Mirror Magic game engine into the game
    Rocks’n’Diamonds as a new custom game engine
  * Mirror Magic now also offers new features already known from
    R’n’D like scalable window size and fullscreen mode and
    solution tapes were added to the included level sets
    “Deflektor” and “Mindbender”.
- Add fix-multiple-definitions.patch
- Drop upstream fixed mirrormagic-2.0.2-src_tools.c.patch,
  mirrormagic-2.0.2-src_editor.c.patch,
  mirrormagic-2.0.2-src_events.c.patch,
  mirrormagic-2.0.2-src_files.c.patch,
  mirrormagic-2.0.2-src_libgame_sdl.c.patch,
  mirrormagic-2.0.2-src_libgame_sdl.h.patch,
  mirrormagic-2.0.2-src_libgame_gadgets.c.patch and
  mirrormagic-2.0.2-src_main.h.patch
Version: 2.0.2-bp150.1.3
* Mon May 08 2017 rpm@fthiessen.de
- Fixed user and group for Factory
* Thu Mar 30 2017 meissner@suse.com
- prerequire useradd and groupadd
* Sat Jun 20 2015 dimstar@opensuse.org
- Force GNU inline semantics, fixes build with GCC5.
* Thu Oct 23 2014 nemysis@gmx.ch
- Change descriptions for patches
* Wed Oct 22 2014 nemysis@gmx.ch
- Remove not needed #%attr
* Wed Oct 22 2014 nemysis@gmx.ch
- Initial package creation