Version: 3.13.0-bp150.2.4
            
  * Fri Mar 10 2017 joop.boonen@opensuse.org 
  - Build version 3.13.0
  - important sounds like "attack alarm" are always played
  - display build/morph/upgrade time
  - new AI tag <ai-build-size> for units(buildings) which allows fake size for buildings while placing them
  - much better error handling and messages especially for modders and xml-related problems
  - fix unwanted double event for some keys ( like alt+enter )
  - map filter option for game setup on headless server
  - option to select/command multiple buildings of same type ( uniform-selection )
  - major cross platform OOS fix which especially showed up quite often when playing without fog of war
  - you must prove basic game knowledge before you can play online by winning a special scenario
  - less visible parts of black squares while rendering cliffs
  - possibility to let units spawn units on death
  - improved AI behavior per faction ( mostly magic )
 
  * Wed Feb 03 2016 joop.boonen@opensuse.org 
  - Update to version 3.12.0
 
  * Sun Jun 07 2015 dap.darkness@gmail.com 
  - Update to version 3.11.1:
  * new translations.
- tarball → _service.
 
  * Tue Jan 27 2015 joop.boonen@opensuse.org 
  - Update to version 3.11.0
  * healthbars with a lot of options
  * multi shot / multi-projectiles with different timings,sounds and particle systems
  * several camera shake effects
  * new tileset "pine rock"
  * some new maps
  * improve switching settings when connected to a headless server
  * support for team unit sharing
  * team resource sharing
  * tags feature
  * Attack boosts fixed in many ways
  * Attack boosts and upgrades now support upgrading attack speed
  * timed particles and mesh bound particles really work now.
  * unit height independend particle positioning ( flat-particle-positions )
  * CPU players multiplier are displayed in debug view
  * You can have non commandable units
  * Units spawned by an attack skill can get an attack command
  * Unit and Splash particles can be speeded up ( accelerated )
  * Looting https://github.com/MegaGlest/megaglest-source/pull/17
  * HP and EP starting values
  * <target-height> <burn-height> can be given https://docs.megaglest.org/XML/Unit#target-height
  * +several bugfixes
 
  * Fri Feb 28 2014 joop.boonen@opensuse.org 
  - Update to version 3.9.1
 
  * Sat Nov 23 2013 mailaender@opensuse.org 
  - Update to version 3.9.0
 
  * Mon Sep 02 2013 joop.boonen@opensuse.org 
  - Update to version 3.8.0-beta1
 
  * Mon Mar 18 2013 joop.boonen@opensuse.org 
  - Corrected the license
 
  * Tue Nov 27 2012 joop.boonen@opensuse.org 
  - Added a Corrected dutch.lng file as the other one
  crashed MegaGlest
 
  * Tue Nov 27 2012 joop.boonen@opensuse.org 
  - Build megaglest version 3.7.1
 
  * Sun Nov 18 2012 joop.boonen@opensuse.org 
  - Build megaglest version 3.7.0 beta2
 
  * Sat Jan 28 2012 joop.boonen@opensuse.org 
  - Build megaglest version 3.6.0.3
- Got rid of Obsoletes glest-data and glest-megapack
 
  * Thu Jan 05 2012 joop.boonen@opensuse.org 
  - Created megaglest-fontpath.diff so
  megaglest-source-embedded-3.6.0.2.tar.xz doesn't need to be used
 
  * Thu Jan 05 2012 joop.boonen@opensuse.org 
  - megaglest-source-embedded is a part of megaglest-data
  data/core/fonts/ is needed
 
  * Fri Dec 23 2011 jengelh@medozas.de 
  - Remove redundant/unwanted tags/section (cf. specfile guidelines)
 
  * Fri Dec 23 2011 joop.boonen@opensuse.org 
  - Build version 3.6.0.2
 
  * Fri Sep 23 2011 joop.boonen@opensuse.org 
  - Build version 3.5.2.4
 
  * Fri May 27 2011 joop.boonen@opensuse.org 
  - build version 3.5.2
 
  * Sat May 14 2011 joop.boonen@opensuse.org 
  - build version 3.5.1
- corrected the spec file for the new data format
 
  * Mon Apr 25 2011 joop.boonen@opensuse.org 
  - build version 3.5.0
- added fdupes for smaller footprint