Package Release Info


Update Info: Base Release
Available in Package Hub : 15 SP2





Change Logs

* Wed Apr 15 2020 Michael Vetter <>
- Update to 0.5.6:
  * Add some wine core processes to be excluded from monitor (Fixes
    and Origin installation issues)
  * Convert play time from string to float in the database. Do not downgrade
    back to older versions or you'll experience issues.
  * Fix for the wine sandbox on non English systems
  * Allow Citra and MAME to be launched as standalone programs
  * Avoid a crash if ldconfig -p returns corrupt data
  * Allow custom messages to be displayed at the end of install scripts
  * Add option to provide alternate config file for PCSX2 games
  * Fix issue with usernames containing accented characters
  * Fix "Restrict to display" option on Wayland/Mutter
  * Fix blurry icons on KDE
  * Remove broken translation files (until internationalization is done properly)
  * Switch source of DXVK builds to Lutris' own (allows Lutris to delay broken
    DXVK releases and ship custom ones)
* Mon Mar 30 2020 Michael Vetter <>
- Update to 0.5.5:
  * Initial support for Humble Bundle
  * Add resolution switching support for Wayland (Mutter only)
  * Add option to enable ACO shader compiler on Mesa >= 19.3
  * DXVK is enabled by default
  * Add initial support for VKD3D
  * Migrate D9VK configs to use DXVK
  * Remove d3d10 and d3d10_1 from dlls handled by DXVK
  * Fix an API breakage occuring with a Gtk update
  * Add a System info tab in Preferences
  * Better handle authentication failure for GOG
  * Fix case issue with key lookup in Steam VDF files
  * Add Yuzu runner
  * Add bsnes-hd beta and smsplus libretro cores
  * Add sound device option for Mednafen
  * Remove bundled winetricks
  * Remove xboxdrv integration
- Remove lutris-0.5.4-boo1161650-remove-polkit.patch: upstreamed
- Remove lutris-0.5.4-sort_new_with_model_fix.patch: upstreamed
* Mon Mar 02 2020 Jacob W <>
- Add lutris-0.5.4-sort_new_with_model_fix.patch adding support for renamed gtk attribute, fixing lutris crashing on startup.
* Thu Feb 06 2020 Michael Vetter <>
- boo#1161650: Add lutris-0.5.4-boo1161650-remove-polkit.patch
  Backport upstream commits:
  * 6f6b50cf66e676bbe05605e9813f0a034a35bb81
  * 7d73c5a985fde5ffadf83e83d836d9c582ed25d3
  * f2f8a0481fc2bb12d754ea6806140ed94d219288
  to remove xboxdrv and thus don't need polkit any longer.
* Wed Feb 05 2020 Michael Vetter <>
- boo#1161650:
  Remove lutris.rpmlintrc and BuildIgnore line.
  We want the polkit-unauthorized-privilege error to show.
  Security team will add whitelisting.
* Wed Dec 18 2019
- Add some missing dependencies:
  curl, p7zip, psmisc, xrandr
* Thu Nov 28 2019 Michael Vetter <>
- Update to 0.5.4:
  * Added support for Python 3.8.
  * Added config validation.
  * Added support for Nvidia PRIME off-load.
  * Added a popup after a successful game import.
  * Added alacritty as a terminal option.
  * Newly installed games that don't specify wine version will now default to the version used during installation.
  * Provide a fallback for when Lutris can't create a working directory.
  * Update libretro runners list.
  * Removed runners that have no binary builds.
  * Esync can now be enabled for Wine Staging >= 4.6.
  * Default scaling option for Mednafen is now nn4x.
  * steamwebhelper.exe is no longer disabled to avoid issues with the new Steam UI.
  * Ignore special symbols when generating identifiers for games.
  * Wine processes are now killed if installation is cancelled.
  * Fixed installation issues for users whose username begin with "x".
  * Fixed a bug with side panels hidden by default on first start.
  * Fixed an issue that would not allow user to unselect a game in right panel by clicking on an empty space in the library if that game was no longer installed.
  * Fixed an issue that allowed user to change the configuration of a game that was already removed.
  * Fixed an issue that made games imported from native Steam to appear as uninstalled.
  * Fixed a bug that opened Wine Console instead of Wine Registry.
  * Fixed warnings that occurred when Gamemode was enabled.
  * Fixed various locale issues.
  * Fixed a bug preventing Lutris to find Gallium Nine libraries.
  * Fixed issues with positioning of the Lutris window.
  * Fixed game panel updates on game quit.
  * Fixed game loading error in cases when libstrangle is missing but was previously enabled.
  * Fixed a bug that made Lutris download Linux version of a GOG game even when the runner was set to Wine.
  * Fixed installation of the local install scripts.
  * Fixed installation issues for wine installers that don't have a "files" section.
  * Further fixed issues with wine sandboxing on non-english systems.
* Mon Sep 09 2019
- Update to 0.5.3:
  * Added D9VK option.
  * Added options to hide right and left panels.
  * Added support for Discord Rich Presence (option is only available if you
    have python-pypresence installed).
  * Added option to launch Wine console.
  * Added option to hide Lutris on game launch.
  * Added lazy loading for some UI components that fetch data from Lutris.
  * WINE_LARGE_ADDRESS_AWARE is now set to 1 when DXVK or D9VK is enabled
    (only works with lutris-provided builds) to workaround crashes in 32-bit games.
  * Lutris should now be minimized when launching games from shortcuts.
  * An error is now displayed when Lutris fails to install a runner.
  * Added Ubuntu's AMDVLK path to Vulkan ICD loader search.
  * State of right panel is now refreshed after adding/removing shortcuts.
  * Working directory no longer defaults to /tmp
  * Switched PC-Engine module from pce to pce_fast.
  * Fixed crash due to invalid GOG credentials.
  * Fixed UI bug that would sometimes result in “No File Provided” error messages.
  * Fixed bug that would lead to path warnings when prompted to select files.
  * Fixed crashes due to unexpected data from xrandr.
  * Fixed bug that could make antialiasing not function in some games.
  * Fixed sorting for games that start with a lowercase letter.
  * Fixed bug that would cause user session to end when launching games on Linux Mint.
  * Fixed bug with process monitor that could cause games to not launch.
  * Fixed bug that would not let user execute some options and launch external
    executables when a game is still running and ESYNC is enabled.
  * Fixed issues with restoration of original .dll files when disabling DXVK/D9VK.
  * Fixed crashes due to inability to read GPU driver information.
  * Fixed crash when working directory isn’t defined.
  * Fixed stuck game importing due to failure to load icons.
  * Fixed library loading issues on Gentoo.
  * Fixed wine sandboxing on non-english systems.
  * Fixed various issues with locales.
  * Made various changes and improvements for libretro runner.
  * Made various changes and improvements for future Flatpak support.
  * Made minor changes to wording in UI.
  * Updated Zdoom icon
  * Updated Lutris logo (improvements by @Scout339)
* Mon Jul 01 2019
- Update to
  * Fix installation of Wine Steam runner
  * Restore and preserve original d3d .dll files when DXVK option is not active
* Fri May 24 2019
- Add python3-evdev for controller support
* Wed Apr 10 2019
- Update to
  * Handle distributions where ldconfig is not in $PATH, like Debian
  * Fix a crash when GOG credential have changed
  * Leave "Show logs" button always enabled
  * Add BlastEm to libretro cores
* Tue Apr 09 2019
- Update to 0.5.2:
  * Avoid a crash if the lutris config file is corrupted
  * Install Asian fonts by default on Wine prefix creation
  * Add Vulkan ICD loaders in system options
  * Add SampleCount option to Wine (allows enabling antialiasing in old games)
  * Replace joystick panel with Wine config panel (which contains the joypad panel)
  * Display warning when installing games on NTFS drives
  * Display warning if Vulkan is not fully installed
  * Use ldconfig to determine library paths
  * Disable steamwebhelper in Wine Steam to prevent spamming logs with errors
  * Various bug fixes
* Tue Mar 26 2019
- Update to
  * Fix issue with custom Proton detection preventing Wine games from running
* Mon Mar 25 2019
- Update to
  * Cleanup
- Changelog from
  * Download the default Lutris Wine version when not available
  * Prevent duplicates when importing games from 3rd party services
  * Fix some sorting issues in the view
  * Add issue reporting feature with the --submit-issue flag. The issue can
    only be saved locally, API integration will be implemented at a later stage.
  * Add support for CD-ROM images for non CD32/CDTV Amiga models
  * Remove website search from sidebar and merge it with the main search entry
  * Display a warning message if the installed Nvidia driver is too old
  * Fix GOG games not being installable without being connected to GOG
  * Improve performance of log handling
  * Remove winecfg if Proton is used
  * Use discrete graphics by default with compatible systems
  * Increase game icon size from 32x32 to 128x128
  * Various fixes
* Wed Feb 27 2019 Dominique Leuenberger <>
- Use automatic runtime dependencies for typelib-*:
  + Add gobject-introspection BuildRequires: enable the feature to
    inspect the code.
  + Drop typelib-1_0-GnomeDesktop-3_0, typelib-1_0-Gtk-3_0,
    typelib-1_0-Notify-0_7 and typelib-1_0-WebKit2-4_0 requires:
    they are now, amongst a couple others, automatically added.
* Tue Feb 26 2019 Yunhe Guo <>
- Add typelib-1_0-GnomeDesktop-3_0 dependency
* Tue Feb 05 2019
- Update to
  * Bullshit my way out of Gtk+ fuckery (Closes #1697)
  * Initialize playtime attribute when invalid playtime found (Closes #1698)
  * Strip equal signs from envvars (Closes #1699)
  * Add application attribute on GenericPanel (Closes #1702)
  * Avoid crashing on weird GPU configs (Closes #1706)
  * Remove get_config_id (Closes #1708)
- Changees for 0.5.0:
  * Modernize the Gtk UI, thanks to the improvements made by @TingPing
  * Add GOG support, allowing users to sign-in their account, import games and
    download game files automatically during install.
  * Add finer game import options, allowing imports from different 3rd party
    such as Steam, GOG and locally installed games.
  * Re-architecture the process monitor. This fixes issues with games exiting
    prematurely. Many thanks to @AaronOpfer for his patches!
  * Multiple games can now be launched at the same time without losing control
    over the first game.
  * Game information and actions are now displayed in a panel on the right side.
  * Coverart fetching for the panel will be added in a future release, until then
    cover art files can be placed in ~/.local/share/lutris/coverart/[game-identifier].jpg
  * Games from can be searched and installed from the client itself.
  * New install_cab_component installer command for Media Foundation based games.
  * Add a download cache to re-use files between installations.
  * Print graphics drivers and GPU on startup
  * Re-design installer selection picker.
  * Add a button to show installer scripts before installing.
  * Add a FPS limiter option when libstrangle is available (
  * Re-architecturing of several parts of the application (views, linux
    feature detection, main game class, ...)
- Guard update desktop file
- Add missing dependencies (boo#1124225)
* Fri Nov 09 2018 Antonio Larrosa <>
- Add %doc and %license files to the package
* Thu Nov 08 2018 Jan Engelhardt <>
- Adjust summary and description grammar.
* Thu Nov 08 2018
- Add lutris.rpmlintrc as source in spec file
* Wed Nov 07 2018
- Update to 0.4.23:
  * Prevent monitor from quitting games that open a 2nd process
  * Run on-demand scripts from game directory
  * Tell the user what executable is expected after a failed install
  * Fix a circular import causing issues on some distributions
  * Add missing dependency for openSUSE Tumbleweed
- Remove lutris-0.4.22-imports.patch: upstreamed
* Wed Nov 07 2018
- Add lutris-0.4.22-imports.patch: Fixes the build
  See: upstream commit a048aba66051a64632904ce9f77feecd076adcf2
* Mon Nov 05 2018
- Update to 0.4.22:
  * Use lspci instead of xrandr to detect video cards
  * Detect if Vulkan is supported by the system for DXVK games
  * Add experimental playtime support
  * Detect Proton and add it to Wine versions
  * Fix runtime being downloaded when not needed
  * Add experimental tray icon with last games played
  * Add support for Feral Gamemode
  * Prevent process monitor to quit games prematurely
  * Code cleanup
* Wed Oct 24 2018
- Update to
  * Fix detection of libvulkan
* Mon Oct 22 2018
- Update to 0.4.21:
  * Added an Esync toggle for wine builds with esync patches and a check for limits if the toggle was activated.
  * Added a warning for wine games if wine is not installed on the system (to avoid issues with dependencies).
  * Added a check for Vulkan loaders when using DXVK (forbids from launching the game if it can't detect them)
  * Added check for the presence of executable after the installation finished.
  * Added an option to sort installed games first
  * Added a discouraging warning if Lutris was launched as root.
  * Added a "--version" command line option.
  * Added an error message if requested DXVK version does not exist.
  * Improved behavior of Lutris' background process.
  * Improved UI when changing game's identifier.
  * Wine's own Virtual Desktop configuration is now respected.
  * Merge command now has a 'copy' alias.
  * Executable selection how has a text field.
  * Blacklisted Proton and SteamWorks from showing up as games.
  * Sidebar now shows number of installed games per runner and platform.
  * Visual improvements to wine download dialog
  * Fixed an issue when DXVK versions didn't get updated if dxvk directory wasn't present.
  * Fixed an issue when the watcher would sync Steam games even if the feature was disabled.
  * Fixed missing warning for existing prefix during installation process if the path contained "~".
  * Prevent Steam games from being synced from the AppManifest watcher if Steam sync if off
  * Games load properly when launching Lutris for the first time
  * Minor improvements to wording in some menus.
* Wed Sep 26 2018 Michael Vetter <>
- Update to 0.4.20:
  * Fix detection of winetricks path
  * Improve visual feedback on wine download dialog
  * Add skill and command-line arguments for Zdoom
  * Add option to disable joypad auto-configuration
  * Restore refresh rate on monitor reset
* Fri Sep 07 2018
- Update to 0.4.19:
  * Prioritize winetricks from the runtime
  * Populate DXVK versions with github releases
  * Add support for DirectX 10 with DXVK
  * Fix detection of xgamma
  * Add 24BPP option for Xephyr
  * Restore Alsa option for Wine
  * Prepend additional system paths to runtime
* Fri Jun 22 2018
- Added python3-gobject-Gdk
- Update to 0.4.18
  * Add custom-name directive for install scripts
  * Add DVXK version option
  * Add more platforms to Mednafen
  * Add new libretro cores
  * Add option for menu mode key in MESS
  * Add option to enable xinput9_1_0.dll in x360ce
  * Add option to include and exclude processes from monitoring in installers
    and during gameplay.
  * Add option to run DRM free Steam games without opening Steam
  * Add RPCS3 runner
  * Add support for 64bit dinput8.dll for x360ce
  * Add support for dumbxinputemu as a x360ce alternative
  * Add support for DXVK in Wine games
  * Add system option to enable DRI_PRIME
  * Add winekill installer task
  * Avoid crash when wine prefix has broken symlinks
  * Better controller support for Mednafen
  * Default 'reset_desktop' option to False
  * Deprecate koku-xinput option
  * Disable Lutris runtime on Wine games if Wine is installed globally
  * Download recent wine version if the system installed one is too old
  * Fix crash on InstallerWindow for GTK < 3.22
  * Fix crash preventing running or configuring wine games
  * Fixes in Wine registry handling
  * Fix 'execute' command arguments
  * Fix lutris eating 100% CPU after game quits
  * Fix some external library folders not being detected
  * Fix Steam being shut down regardless of the associated option's setting
  * Fix the way wine games quit
  * Fix Wine Steam being killed on game exit even if the option is disabled
  * Fix 'write_json' command when no file exists
  * Fix xboxdrv not being monitored properly
  * Fix xrandr parsing when DisplayPort are available
  * Get pids used by wineserver (experimental, likely to be removed)
  * Make calling executables more robust
  * Prevent Lutris from killing Steam if it's downloading a game
  * Prioritize libraries in /usr/lib over the Lutris runtime
  * Prioritize /usr/lib32 over Lutris runtime
  * Record installation date of games
  * Re-enable Lutris runtime if using a Lutris Wine build
  * Remove Ctrl+Q shortcut
  * Set default Wine architecture to 64bit
  * Stop process monitoring as soon as process stops
  * Support hard disk images for FS-UAE
  * Update DXVK latest version to 0.52
  * Update winetricks
  * Various UI fixes
* Fri Jul 21 2017
- Remove glib2 dependency
* Sun Jul 16 2017
- Update to 0.4.12