Package Release Info

ioquake3-1.36+git.20221123-bp156.2.48

Update Info: Base Release
Available in Package Hub : 15 SP6

platforms

AArch64
ppc64le
s390x
x86-64

subpackages

ioquake3
ioquake3-devel

Change Logs

Version: 1.36+git.20221123-bp155.1.21
* Sun Jan 22 2023 Carsten Ziepke <kieltux@gmail.com>
- Update to version 1.36+git.20221123:
  * Fix (disabled) Wavelet sound decompression
  * Fix in_availableJoysticks cvar not updating
  * Add keys for SDL 2.0.14's new gamepad buttons
  * More predictable mesh normals generation
  * Bugfixes
- Spec file cleaning, e.g. removed loki installer stuff
* Wed Nov 02 2022 Cristian Rodríguez <crrodriguez@opensuse.org>
- Remove nasm build requires, no longer used.
* Sat Jan 29 2022 Carsten Ziepke <kieltux@gmail.com>
- Update to version 1.36+git.20211208
  * Fix memory corruption in S_TransferPaintBuffer
  * OpenGL2: GL_DEPTH_TEXTURE_MODE was removed from OpenGL 3.0/Core
  * Fix being unable to enter Team Arena CD key
  * Print full GL_EXTENSIONS list for OpenGL contexts before 3.0
  * OpenGL2: Fix r_grayscale 1 making everything solid black
  * qsort cannot be called with NULL
- Fix build on aarch64 (COMPILE_ARCH=aarch64)
Version: 1.36+git.20210720-bp154.1.61
* Sun Aug 01 2021 Carsten Ziepke <kieltux@gmail.com>
- Update to version 1.36+git.20210720
  * Add TOOLS_CFLAGS to build preamble
  * Fix use of TOOLS_CC being reported as CC
  * Use the correct compiler for tools when cross building under
    cygwin
  * Allow using pulseaudio for SDL audio capture
  * Restore bots crushing unseen player on q3tourney6 in non-CTF
  * Fix the number of weights in the IQM model calculation
  * Fixes a crash when compiling the project on windows in
    64 bit mode
  * Allow unwinding of qvmcall64 call-stub for msvc/masm
  * Add epsilon to avoid division by zero in CalcSpecular()
  * Add r_parallaxMapOffset
  * Fix line not removed in previous commit
  * OpenGL2: Flip normals for backfacing triangles
* Sat Nov 28 2020 Carsten Ziepke <kieltux@gmail.com>
- Update to version 1.36+git.20201117
  - Add C syntax highlighting to readme
  - Update README.md
  - Merge pull request #447 from HappyFacade/patch-1
  - Simplify glsl -> C stringification
  - Make LCC path resolution more robust
  - GitHub Actions setup
  - Remove old CI system configurations
  - Add status badge to README
  - Fix shader stringify
  - Run apt-get update before installing deps
  - Avoid platform sed differences
  - Merge pull request #436 from Calinou/default-texturemode-mipmap-linear
  - [sdl] Turn tentative definition into actual definition
Version: 1.36+git.20200211-bp152.1.22
* Wed Apr 29 2020 Guillaume GARDET <guillaume.gardet@opensuse.org>
- Handle architectures which have no VM (aarch64, ...)
- Fix build on armv7
- Exclude armv6
* Sat Apr 11 2020 Carsten Ziepke <kieltux@gmail.com>
- Update to version 1.36+git.20200211 (list is not complete)
  - Fix loading favorites as initial source in server browser
  - Improve finding obelisk entitynum for bot AI
  - Fix SDL audio playback with surround sound
  - Fix predicting entity origin on rotating mover
  - Allow binds to use hex values for all key codes
  - Disable pulseaudio capture regardless of SDL version
  - Fix SDL audio playback with 16-bit stereo sound
  - OpenGL2: r_cubemapping 2 for box cubemap parallax
  - Add r_parallaxMapShadows
  - Restore OpenGL 1.1 support (GL_CLAMP)
  - q3rcc: Allow to override build date
  - Fix lightning gun handling for corpses and single player
    podiums
- Spec file cleaning
- Drop 0001-q3rcc-Allow-to-override-build-date.patch because it
  is included upstream (commit a96f32e)
* Thu Aug 08 2019 Martin Hauke <mardnh@gmx.de>
- Add patch in order to make builds reproducable:
  * 0001-q3rcc-Allow-to-override-build-date.patch
- Disable LTO for now (segfaults)
* Sun Aug 05 2018 mardnh@gmx.de
- Update to version 1.36+git.20180802
- Drop not longer needed patches:
  * fix-for-opensuse-x86-ioq3demo_sh.diff
  * fix-for-opensuse-x86-ioquake3_sh.diff
* Sun Jan 17 2016 kieltux@gmail.com
- Added packaging in spec of missing renderer:
  renderer_opengl1_$arch.so
  renderer_opengl2_$arch.so
- Added PATCH-FIX-OPENSUSE fix-for-opensuse-x86-ioq3demo_sh.diff
  for x86 (i386 -> x86)
- Added PATCH-FIX-OPENSUSE fix-for-opensuse-x86-ioquake3_sh.diff
  for x86 (i386 -> x86)
* Sun May 10 2015 dap.darkness@gmail.com
- Updated from git#2292bf5bb2e3178674492d4dfd46b63515d0abe1
  to resolve *64 build issue.
- Removed merged ioquake3-1.36-strcpy.diff.
* Wed Dec 26 2012 joop.boonen@opensuse.org
- openal-devel is now called openal-soft-devel
* Sat Jul 02 2011 jengelh@medozas.de
- Use %_smp_mflags for parallel building
- Strip %clean section (not needed on BS)
- Remove duplicate changelog
* Sun Jul 04 2010 lnussel@suse.de
- fix wrong use of strcpy (bio#4331)
* Sun Apr 12 2009 lnussel@suse.de
- new version 1.36
* Mon Mar 02 2009 lnussel@suse.de
- update to SVN1507 in trunk
* Sun Jan 18 2009 lnussel@suse.de
- update to SVN1493 in trunk, includes security fix
* Fri Jan 16 2009 lnussel@suse.de
- update to SVN1492 in trunk
* Mon Jan 12 2009 lnussel@suse.de
- optionally only build the installer
* Fri Jan 09 2009 lnussel@suse.de
- update to SVN1489 in trunk
* Mon Nov 10 2008 lnussel@suse.de
- update to SVN1486 in trunk
* Wed Nov 05 2008 lnussel@suse.de
- update to SVN1481 in trunk
* Fri Sep 12 2008 lnussel@suse.de
- update to SVN1470 in trunk
* Wed Sep 03 2008 lnussel@suse.de
- update to SVN1469 in trunk
* Wed Aug 20 2008 lnussel@suse.de
- update to SVN1450 in trunk