Version: 3.36.2-bp152.1.1
* Sat Apr 25 2020 Bjørn Lie <bjorn.lie@gmail.com>
- Update to version 3.36.2:
+ Adapt to new HC theme.
+ Updated translations.
* Wed Mar 11 2020 mgorse@suse.com
- Update to version 3.36.0:
+ Updated translations.
* Tue Feb 18 2020 Dominique Leuenberger <dimstar@opensuse.org>
- Update to version 3.35.91:
+ The “Escape” key works again during a game.
+ The code that manages inputs (keyboard and mouse) changed
a bit.
+ Help had cosmetic improvements.
+ Updated translations.
* Fri Feb 14 2020 dimstar@opensuse.org
- Update to version 3.35.90:
+ The History button is now drawn using the same images as the
board; it removes the need to ensure a working font is
installed. It also allowed to optimize a bit.
+ The "Vary start position" option now enables or disables the
human opening when on a two-player game.
+ Transition to the game also changed on large windows.
+ Finally, help pages were reworked and are up-to-date.
- Changes from version 3.35.3:
+ There is now a new option (not checked by default) to highlight
the playable tiles (yes, the playable ones, this time), for
making the game easier for newcomers.
+ In the New Game screen, arrows have been added to the
menubuttons for clarifying a bit what they are.
+ The window layout has improved on phone-like screens, with the
game name being displayed in a bottom bar.
- Changes from version 3.35.2:
+ The most visible change is probably the first part of the
replacement of the “Iagno” name by “Reversi”.
+ There is now a “--print-logs” command-line option for recording
a game.
+ when configuring meson using option “-Dperfs_tests=true”, you
can now check if the AI has been changed and test it for
performance regressions.
+ Iagno should now be activatable using D-Bus.
- Changes from version 3.35.1:
+ Many changes! The biggest one is of course that Iagno now
allows to play the reversed reversi game, that is played like
an usual reversi game, but where the goal is to finish with
less tiles than your opponent.
+ There is now a toggle to start with different initial
positions randomly.
+ For two-player games, this is replaced by an old-style opening,
where players place the four initial tiles on the board.
+ Another toggle to alternate who starts when a user is playing
multiple times in a row.
+ Updated help.
+ Updated translations.
* Fri Feb 14 2020 Bjørn Lie <bjorn.lie@gmail.com>
- Update to version 3.34.5:
+ Metadata fixes.
+ Updated translations.
* Sat Jan 25 2020 Dominique Leuenberger <dimstar@opensuse.org>
- No longer recommend -lang: supplements are in use
* Mon Jan 06 2020 Bjørn Lie <bjorn.lie@gmail.com>
- Update to version 3.34.4:
+ Updated translations.
* Sat Nov 23 2019 Bjørn Lie <bjorn.lie@gmail.com>
- Update to version 3.34.3:
+ Updated translations.
* Sat Oct 12 2019 Bjørn Lie <bjorn.lie@gmail.com>
- Update to version 3.34.2:
+ Updated translations.
* Mon Oct 07 2019 Bjørn Lie <bjorn.lie@gmail.com>
- Update to version 3.34.1:
+ Updated translations.
* Tue Sep 10 2019 mgorse@suse.com
- Update to version 3.34.0:
+ Updated translations.
* Wed Sep 04 2019 dimstar@opensuse.org
- Update to version 3.33.92:
+ Updated translations.
- Changes from version 3.33.91:
+ Some more AI things: had to adjust a bit their level, as they
were too hard (!). Other than that, one small bug fixed.
- Changes from version 3.33.90:
+ The UI has changed a bit. The scorer is not displayed anymore,
as it was suggesting the good strategy would be to turn as many
pieces of the opponent as possible during a game (hint: it is
not); it has been replaced by a simple indication of the
current player, visible in the headerbar.
+ The New Game button was moved also, allowing to draw the board
centered.
+ All this permits to make the game able to run on small screens,
and it probably makes the window layout a bit cleaner.
+ For a similar reason, the themes dialog has gone and is now
replaced by a submenu of the hamburger menu.
- Changes from version 3.33.5:
+ Just trying to fix build on some platforms.
- Changes from version 3.33.4:
+ Many changes; please, have fun testing.
+ First of all, there is a new AI (for Medium and Hard); it is
only a depth 3 (for Hard) instead of a depth 6, and so there
should never be a lag again; and it is a bit harder I think –at
least, it defeats usually the old AI– while using mostly the
same tricks, as its strategy feels a bit more obscure.
+ Secondly, if you play with a mouse, the currently targetted
tile is highlighted, if it is playable; that feels not too much
disturbing, but may be a bit reassuring sometimes.
+ Thirdly, an option has been added to highlight the opponent
tiles that might be turned by a ply; that should be helpful for
casual players and newbies. And, trying to play (using mouse
or keyboard) on an occupied tile (briefly) highlights the
playable tiles (this might evolve in the future).
- Changes from version 3.33.2:
+ The AI is now five times faster, for similar results.
- Replace pkgconfig(libcanberra) and pkgconfig(libcanberra-gtk3) by
pkgconfig(gsound): follow upstreams port to GSound.
* Mon Mar 11 2019 Bjørn Lie <bjorn.lie@gmail.com>
- Update to version 3.32.0:
+ Unfullscreen button added.
+ Added some keyboard shortcuts to improve the keyboard play when
using some locales.
+ Updated translations.
* Thu Feb 21 2019 bjorn.lie@gmail.com
- Update to version 3.31.91:
+ The user can now display the final state of the game, by
undoing after (or during) the final animation; and this
animation is also more reliable (it was randomly failing).
Also, the Adwaita (blue) theme that is used as default already
if the user changes GNOME settings to always use dark theme is
now also default when the Gtk theme is Adwaita-dark. Other than
that, many code cleanings and various small fixes (highlight,
focus).
+ Updated translations.
* Mon Feb 18 2019 bjorn.lie@gmail.com
- Update to version 3.31.90:
+ Iagno switched to Meson.
+ Use the org.gnome.Reversi application-id.
+ Updated translations.
- Switch to meson build system, add meson BuildRequires and macros.
- Add itstool and vala BuildRequires: New dependencies.
- Add explicit pkgconfig(gio-2.0) and pkgconfig(libcanberra)
BuildRequires: align with what meson checks for.
- Drop obsolete hicolor-icon-theme and yelp-tools BuildRequires: No
longer needed.
* Tue Jan 08 2019 bjorn.lie@gmail.com
- Update to version 3.31.4:
+ The application menu has been retired and replaced by an
hamburger menu.
+ Updated translations.
* Fri Sep 07 2018 bjorn.lie@gmail.com
- Update to version 3.30.0:
+ Some Gitlab-migration-related.
+ Updated translations.
Version: 3.28.0-bp150.2.4
* Thu Mar 15 2018 luc14n0@linuxmail.org
- Update to version 3.28.0:
+ Updated translations.
- Update URL tag to https://wiki.gnome.org/Apps/Iagno: the current
Iagno's web page.
- Drop:
+ intltool BuildRequires as upstream ported to Gettext.
+ update-desktop-files BuildRequires and suse_update_desktop_file
macro: they are no longer required.
* Wed Feb 28 2018 dimstar@opensuse.org
- Modernize spec-file by calling spec-cleaner
* Mon Oct 02 2017 luc14n0@linuxmail.org
- Update to version 3.26.1:
+ Some now-unused files removed.
+ Updated translations.
- Drop %glib2_gsettings_schema_requires, %glib2_gsettings_schema_*,
%desktop_database_* and %icon_theme_cache_* post/postun macros:
functionality now covered by file triggers.
* Tue Sep 20 2016 dimstar@opensuse.org
- Update to version 3.22.0:
+ Some AppData fixes.
+ Updated translations.
* Tue Sep 13 2016 zaitor@opensuse.org
- Update to version 3.21.92:
+ Updated translations.
* Tue Aug 30 2016 zaitor@opensuse.org
- Update to version 3.21.91:
+ Updated translations.
* Tue Aug 16 2016 dimstar@opensuse.org
- Update to version 3.21.90:
+ Update appdata.
+ Simplify style-checker enabling code.
+ Fix style-checker with new libgnome-games-support.
+ Add Language headers to po files.
+ Updated translations.
* Tue May 10 2016 zaitor@opensuse.org
- Update to version 3.20.2:
+ Updated translations.
* Thu Apr 14 2016 zaitor@opensuse.org
- Update to version 3.20.1:
+ Updated translations.
* Mon Mar 21 2016 dimstar@opensuse.org
- Update to version 3.20.0:
+ Updated translations.
* Tue Mar 15 2016 dimstar@opensuse.org
- Update to version 3.19.92:
+ The ?valign? property of some buttons of the headerbar has been
set to ?center?, to look better on some rare configurations.
+ Updated translations.
* Tue Mar 01 2016 zaitor@opensuse.org
- Update to version 3.19.91:
+ Updated translations.
* Tue Feb 16 2016 zaitor@opensuse.org
- Update to version 3.19.90:
+ The ?Black and White? (high_contrast) theme has evolved to look
good when used with the new GTK+ theme ?HighContrastInverse?,
and is set as the default for it.
+ Updates of the metadata files (AppData and Doap).
+ Add a code style checker.
+ Updated translations.
* Tue Nov 24 2015 zaitor@opensuse.org
- Update to version 3.19.1:
+ Adaptation to current CSS-nodes (will break again).
+ Updated translations.
* Thu Nov 12 2015 zaitor@opensuse.org
- Update to version 3.18.2:
+ Update CSS for uses with newer Gtk+.
+ Updated translations.
* Mon Oct 12 2015 zaitor@opensuse.org
- Update to version 3.18.1:
+ Better error message.
+ Updated translations.
* Mon Sep 21 2015 dimstar@opensuse.org
- Update to version 3.18.0:
+ Updated translations.
* Wed Sep 16 2015 dimstar@opensuse.org
- Update to version 3.17.92:
+ Fix dragging the window after clicking the game view.
* Wed Sep 02 2015 zaitor@opensuse.org
- Update to version 3.17.91:
+ Updated translations.
* Tue Aug 18 2015 zaitor@opensuse.org
- Update to version 3.17.90:
+ Add support for rounded-squared tiles in themes.
+ Update screenshots in help.
+ Print --version output on stdout.
+ Updated translations.