Package Release Info

glew-2.2.0-150400.1.8

Update Info: Base Release
Available in Package Hub : 15 SP5 Subpackages

platforms

AArch64
ppc64le
s390x
x86-64

subpackages

glew
glew-debugsource

Change Logs

* Sat Aug 21 2021 badshah400@gmail.com
- Revert building with EGL support, as it breaks mutliple apps
  (boo#1189524).
* Sat Jul 31 2021 badshah400@gmail.com
- Build with EGL support now that wxWidgets does so (since version
  3.1.5), otherwise wxWidgets 3.1.x widgets that make use of glew
  crash (see for example, boo#1188519); add BuildRequires:
  pkgconfig(egl) as well as the same Requires for devel package.
* Mon Apr 27 2020 aloisio@gmx.com
- Update to version 2.2.0
  Bug fixes:
  * GL_EXT_semaphore constants
  * Some const pointer fixups in OpenGL API
  * Correction for GLEW_VERSION_4_5
  New extensions:
  * GL_AMD_framebuffer_multisample_advanced
  * GL_AMD_gpu_shader_half_float_fetch
  * GL_AMD_shader_image_load_store_lod
  * GL_ARM_texture_unnormalized_coordinates
  * GL_DMP_program_binary
  * GL_DMP_shader_binary
  * GL_EXT_EGL_image_external_wrap_modes
  * GL_EXT_EGL_image_storage
  * GL_EXT_EGL_sync
  * GL_EXT_clip_control
  * GL_EXT_depth_clamp
  * GL_EXT_disjoint_timer_query
  * GL_EXT_draw_transform_feedback
  * GL_EXT_multiview_tessellation_geometry_shader
  * GL_EXT_multiview_texture_multisample
  * GL_EXT_multiview_timer_query
  * GL_EXT_occlusion_query_boolean
  * GL_EXT_primitive_bounding_box
  * GL_EXT_protected_textures
  * GL_EXT_robustness
  * GL_EXT_shader_framebuffer_fetch_non_coherent
  * GL_EXT_static_vertex_array
  * GL_EXT_tessellation_point_size
  * GL_EXT_tessellation_shader
  * GL_EXT_texture_border_clamp
  * GL_EXT_texture_buffer
  * GL_EXT_texture_compression_s3tc_srgb
  * GL_EXT_texture_format_sRGB_override
  * GL_EXT_texture_mirror_clamp_to_edge
  * GL_EXT_texture_query_lod
  * GL_EXT_texture_shadow_lod
  * GL_FJ_shader_binary_GCCSO
  * GL_IMG_bindless_texture
  * GL_IMG_framebuffer_downsample
  * GL_IMG_multisampled_render_to_texture
  * GL_IMG_program_binary
  * GL_IMG_read_format
  * GL_IMG_shader_binary
  * GL_IMG_texture_compression_pvrtc
  * GL_IMG_texture_compression_pvrtc2
  * GL_IMG_texture_env_enhanced_fixed_function
  * GL_IMG_texture_filter_cubic
  * GL_INTEL_blackhole_render
  * GL_INTEL_shader_integer_functions2
  * GL_KHR_shader_subgroup
  * GL_MESA_framebuffer_flip_y
  * GL_MESA_program_binary_formats
  * GL_MESA_tile_raster_order
  * GL_NVX_gpu_multicast2
  * GL_NVX_progress_fence
  * GL_NV_compute_shader_derivatives
  * GL_NV_conservative_raster_pre_snap
  * GL_NV_conservative_raster_underestimation
  * GL_NV_depth_nonlinear
  * GL_NV_fragment_shader_barycentric
  * GL_NV_memory_attachment
  * GL_NV_mesh_shader
  * GL_NV_query_resource_tag
  * GL_NV_read_buffer
  * GL_NV_read_buffer_front
  * GL_NV_representative_fragment_test
  * GL_NV_scissor_exclusive
  * GL_NV_shader_subgroup_partitioned
  * GL_NV_shader_texture_footprint
  * GL_NV_shading_rate_image
  * GL_NV_vdpau_interop2
  * GL_OES_EGL_image
  * GL_OES_EGL_image_external
  * GL_OES_EGL_image_external_essl3
  * GL_OES_blend_equation_separate
  * GL_OES_blend_func_separate
  * GL_OES_blend_subtract
  * GL_OES_compressed_ETC1_RGB8_texture
  * GL_OES_compressed_paletted_texture
  * GL_OES_copy_image
  * GL_OES_depth24
  * GL_OES_depth32
  * GL_OES_depth_texture
  * GL_OES_depth_texture_cube_map
  * GL_OES_draw_buffers_indexed
  * GL_OES_draw_texture
  * GL_OES_element_index_uint
  * GL_OES_extended_matrix_palette
  * GL_OES_fbo_render_mipmap
  * GL_OES_fragment_precision_high
  * GL_OES_framebuffer_object
  * GL_OES_geometry_point_size
  * GL_OES_geometry_shader
  * GL_OES_get_program_binary
  * GL_OES_gpu_shader5
  * GL_OES_mapbuffer
  * GL_OES_matrix_get
  * GL_OES_matrix_palette
  * GL_OES_packed_depth_stencil
  * GL_OES_point_size_array
  * GL_OES_point_sprite
  * GL_OES_read_format
  * GL_OES_required_internalformat
  * GL_OES_rgb8_rgba8
  * GL_OES_sample_shading
  * GL_OES_sample_variables
  * GL_OES_shader_image_atomic
  * GL_OES_shader_io_blocks
  * GL_OES_shader_multisample_interpolation
  * GL_OES_single_precision
  * GL_OES_standard_derivatives
  * GL_OES_stencil1
  * GL_OES_stencil4
  * GL_OES_stencil8
  * GL_OES_surfaceless_context
  * GL_OES_tessellation_point_size
  * GL_OES_tessellation_shader
  * GL_OES_texture_3D
  * GL_OES_texture_border_clamp
  * GL_OES_texture_buffer
  * GL_OES_texture_compression_astc
  * GL_OES_texture_cube_map
  * GL_OES_texture_cube_map_array
  * GL_OES_texture_env_crossbar
  * GL_OES_texture_mirrored_repeat
  * GL_OES_texture_npot
  * GL_OES_texture_stencil8
  * GL_OES_texture_storage_multisample_2d_array
  * GL_OES_texture_view
  * GL_OES_vertex_array_object
  * GL_OES_vertex_half_float
  * GL_OES_vertex_type_10_10_10_2
  * GL_QCOM_YUV_texture_gather
  * GL_QCOM_shader_framebuffer_fetch_rate
  * GL_QCOM_texture_foveated
  * GL_QCOM_texture_foveated_subsampled_layout
  * GL_VIV_shader_binary
  * EGL_ANDROID_GLES_layers
  * EGL_ANDROID_get_frame_timestamps
  * EGL_ANDROID_get_native_client_buffer
  * EGL_ARM_image_format
  * EGL_EXT_bind_to_front
  * EGL_EXT_client_sync
  * EGL_EXT_compositor
  * EGL_EXT_gl_colorspace_display_p3
  * EGL_EXT_gl_colorspace_display_p3_linear
  * EGL_EXT_gl_colorspace_display_p3_passthrough
  * EGL_EXT_gl_colorspace_scrgb
  * EGL_EXT_image_gl_colorspace
  * EGL_EXT_image_implicit_sync_control
  * EGL_EXT_surface_CTA861_3_metadata
  * EGL_EXT_sync_reuse
  * EGL_KHR_display_reference
  * EGL_MESA_query_driver
  * EGL_NV_context_priority_realtime
  * EGL_NV_quadruple_buffer
  * EGL_NV_stream_dma
  * EGL_NV_stream_flush
  * EGL_NV_stream_origin
  * EGL_NV_triple_buffer
  * EGL_WL_bind_wayland_display
  * EGL_WL_create_wayland_buffer_from_image
  * GLX_EXT_context_priority
  * GLX_EXT_no_config_context
  * GLX_NV_multigpu_context
  * WGL_NV_multigpu_context
- New so_ver
- New source URL
- Build executables with PIE
- Spec cleanup
Version: 2.1.0-1.28
* Sat Nov 11 2017 aavindraa@gmail.com
- Update to 2.1.0
  * Enhancements:
    + OpenGL 4.6 support added
    + Improved cmake build support
    + Improved Mac OSX build support
  * Bug fixes:
    + Resovled crash when glXGetCurrentDisplay() is NULL
    + CMake: only install PDB files with MSVC
    + wglGetProcAddress crash with NOGDI defined
    + Mac: using -Os rather than -O2
  * 33 new extensions
- move to github
- new so_ver
* Wed Jul 12 2017 jengelh@inai.de
- RPM group fix.
* Wed Jul 12 2017 tchvatal@suse.com
- Version update to 2.0 release:
  * EGL support added
  * Bunch of new GL extensions
  * Forward context support added
  * OSMesa support added
* Tue Sep 22 2015 jengelh@inai.de
- Drop "glew" from baselibs.conf; there is nothing in this
  subpackage that would be baselibbed by default.
* Wed Sep 02 2015 mpluskal@suse.com
- Update to 1.13.0
  * Enhancements:
    + glxewInit, wglewInit
    + glewinfo adds support for -version, -profile
    core|compatibility and -flag debug|forward parameters
    + Improved cmake build support
  * New extensions:
    + GL_ARB_ES3_2_compatibility
    + GL_ARB_fragment_shader_interlock
    + GL_ARB_gpu_shader_int64
    + GL_ARB_parallel_shader_compile
    + GL_ARB_post_depth_coverage
    + GL_ARB_sample_locations
    + GL_ARB_shader_atomic_counter_ops
    + GL_ARB_shader_ballot
    + GL_ARB_shader_clock
    + GL_ARB_shader_viewport_layer_array
    + GL_ARB_sparse_texture2
    + GL_ARB_sparse_texture_clamp
    + GL_ARB_texture_filter_minmax
    + GL_INTEL_framebuffer_CMAA
    + GL_KHR_no_error
    + GL_NV_conservative_raster_dilate
    + GL_OVR_multiview
    + GL_OVR_multiview2
  * Bug fixes
* Sun Apr 12 2015 mpluskal@suse.com
- Remove devel package from baselibs.conf (discussed in boo#894331)
* Wed Jan 28 2015 mimi.vx@gmail.com
- update of baselibs.conf
* Wed Jan 28 2015 mimi.vx@gmail.com
- update of baselibs.conf
* Fri Dec 05 2014 tchvatal@suse.com
- Version bump to 1.11.0:
  * support for OpenGL 4.5
- Removed patches no longer needed:
  * glew-1.10.0-destdir.patch
* Sun Sep 28 2014 jengelh@inai.de
- glew-devel-32bit failed to pull in libGLEW1_10-32bit
- own /usr/include/GL
Version: 2.1.0-bp152.2.21
* Mon Sep 01 2014 sbrabec@suse.cz
- Fix baselibs.conf (bnc#894331).
* Mon May 26 2014 fstrba@suse.com
- Upgrade to upstream 1.10.0
- New patch:
  * glew-1.10.0-destdir.patch: Sanitize Makefile
  - Add DESTDIR option to avoid buildroot in .pc files
* Wed Oct 24 2012 thorstenb@flightgear.org
- Fixed dependencies for openSUSE <= 12.1
* Mon Sep 24 2012 adam@mizerski.pl
- update to latest stable 1.9.0
  - removed 0001-Add-glew.c-glewinfo.c-and-includes.patch.bz2.
    These files are included in tarball.
- Changed explicit glu dependency, to recommendation. There is
  GLEW_NO_GLU option.
- added glew-devel to baselibs.conf
- spec cleanup
* Tue Sep 18 2012 idonmez@suse.com
- Add explicit glu dependency
* Tue Feb 21 2012 johannesobermayr@gmx.de
- Update to latest git version
- Remove obsolete dont-strip.diff
* Mon Feb 20 2012 meissner@suse.de
- buildrequire Xi and Xmu libs
* Wed Dec 28 2011 johannesobermayr@gmx.de
- Do not merge es branch for now
  * Fixes bnc #732438, #738519
  * Issue reported upstream
* Sun Nov 13 2011 johannesobermayr@gmx.de
- Update to 1.7.0 and latest git
- Merge es branch
* Thu Sep 29 2011 coolo@suse.com
- fix baselibs.conf