Package Release Info

gamemode-1.7-bp156.4.7

Update Info: Base Release
Available in Package Hub : 15 SP6

platforms

AArch64
ppc64le
s390x
x86-64

subpackages

gamemode
gamemoded
libgamemode-devel
libgamemode0
libgamemode0-64bit
libgamemodeauto0
libgamemodeauto0-64bit

Change Logs

* Wed May 10 2023 Matthias Bach <marix@marix.org> - 1.7
- Add a new gamemode binary package
  * This provides gamemoderun and gamemodelist commands previously
    provided via the gamemoded package. However, these actually
    require libgamemodeauto0 which was missed.
  * You can now install the gamemode package to get the full set
    of GameMode functionality. Not being able to do this admittedly
    was confusing as was reported in bsc#1211086.
- Add feral.keyring to enable verifying the source signature.
Version: 1.7-bp155.2.7
* Sat Sep 03 2022 Matthias Bach <marix@marix.org> - 1.7
- Add a workaround for building on Tumbleweed where detection of
  the pidfd_open function does not work properly.
* Fri Jul 22 2022 Matthias Bach <marix@marix.org> - 1.7
- Update to version 1.7
  * New utility: gamemode
  * Run executables from PATH instead of /usr/bin
Version: 1.6.1-bp154.1.35
* Thu Apr 29 2021 Ferdinand Thiessen <rpm@fthiessen.de>
- Update to version 1.6.1
  * Use inih r53
  * Minor metainfo improvements
- Use SourceUrl and signature
Version: 1.6-bp153.1.8
* Wed Sep 23 2020 marix@marix.org
- Update to version 1.6:
  * Improved man pages
  * Bug fixes
- Added only-build-shared-library.patch.
- Drop special handling for no longer supported Leap 42.
Version: 1.5-bp152.1.17
* Thu Jan 23 2020 marix@marix.org
- Update to version 1.5:
  * Introduce a new pidfd based set of D-Bus APIs.
  * Dynamically change governor on integrated GPUs for improved
    performance.
  * Various other fixes and improvements.
* Tue Jul 23 2019 Andreas Prittwitz <m4ng4n@gmx.de>
- Update to version 1.4
  * Add new D-Bus methods/properties for use by external tools
    such as the GameMode GNOME Shell extension.
  * Fix I/O priority and niceness optimisations to apply to the
    whole process rather than just the thread that
    requests GameMode.
  * gamemoded will now automatically reload the configuration
    file when it is changed and update optimisations on
    current clients.
  * Add support for using the client library inside Flatpak by
    communicating with the daemon via a portal.
  * Client library now uses libdbus rather than sd-bus.
  * Fix gamemoderun to use the correct library path depending on
    whether the app is 32-bit or 64-bit.
  * Support the GAMEMODERUNEXEC environment variable to specify
    an extra wrapper command for games launched with gamemoderun
    (e.g. a hybrid GPU wrapper such as optirun).
  * Various other fixes and improvements.
- Removed gpuctl-fixes.patch already included in 1.4
- Added "BuildRequires:  pkgconfig(dbus-1)" to spec file which
  is needed by version 1.4
* Wed May 22 2019 Christophe Giboudeaux <christophe@krop.fr>
- Fix the gamemode build requirement.
* Tue Apr 09 2019 Matthias Bach <marix@marix.org>
- Update to version 1.3.1
  * Disables screensaver when the game is running.
  * New `gamemoderun` script to run games in GameMode which don't
    support it themselves.
  * Add GPU managment capabilities.
- Removed hardening.patch already included in 1.3.
- Add gpuctl-fixes.patch hardening the new GPU features.
* Sat Mar 16 2019 Matthias Bach <marix@marix.org>
- Include the baselibs.conf in the source RPM.
* Wed Mar 13 2019 Andreas Prittwitz <m4ng4n@gmx.de>
- Add baselibs.conf to also build -32bit packages for the x86-64
  arch as they are required by 32bit games in wine.
  See https://github.com/FeralInteractive/gamemode/issues/25.
* Thu Aug 16 2018 jengelh@inai.de
- Wrap descriptions. Add missing Group: lines.
- Use noun phrase in summary.
* Mon Aug 13 2018 marix@marix.org
- Add hardening.patch: This backports bugfixes and hardenings
  resulting from the Factory-inclusion security review and already
  accepted by upstream.
- Stop suppressing linter warning for the PolicyKit priviledge
  escalation. This has been properly handled via boo#1093979 now.
- Suppress false positive lintian caused by a % symbol in the
  description of the libgamemodeauto library.
* Tue Jul 24 2018 marix@marix.org
- Update to version 1.2:
  + Store the initial governor state on mode enter
  + Config now supports defaultgov and desiredgov
  + Add support for renice-ing games to a higher priority (renice
    config option)
  + Make libraries properly versioned.
- Gamemoded is now run as a Systemd service in the user session
  but still activated via D-Bus.
* Sat May 19 2018 marix@marix.org
- Fix compilation on Leap 42.3.
* Tue May 15 2018 marix@marix.org
- Add Documentation files:
  + License
  + Sample configuration file
  + README.openSUSE documenting how to apply configuration
* Tue May 15 2018 marix@marix.org
- Replace Systemd unit by a D-Bus service.
  + The Systemd unit does not work on openSUSE as it lacks access
    to D-Bus.
  + The D-Bus service is zero configuration for the user.
* Sat May 12 2018 marix@marix.org
- Work around Leap 42.3's default compiler being to old.
* Sat May 12 2018 marix@marix.org
- Initial experimental package version.
  + Provides the GameMode daemon
  + Provides the auto-GameMode library
  + Provides a devel package with the GameMode client header