* Thu Jan 23 2020 marix@marix.org
- Update to version 1.5:
* Introduce a new pidfd based set of D-Bus APIs.
* Dynamically change governor on integrated GPUs for improved
performance.
* Various other fixes and improvements.
* Tue Jul 23 2019 Andreas Prittwitz <m4ng4n@gmx.de>
- Update to version 1.4
* Add new D-Bus methods/properties for use by external tools
such as the GameMode GNOME Shell extension.
* Fix I/O priority and niceness optimisations to apply to the
whole process rather than just the thread that
requests GameMode.
* gamemoded will now automatically reload the configuration
file when it is changed and update optimisations on
current clients.
* Add support for using the client library inside Flatpak by
communicating with the daemon via a portal.
* Client library now uses libdbus rather than sd-bus.
* Fix gamemoderun to use the correct library path depending on
whether the app is 32-bit or 64-bit.
* Support the GAMEMODERUNEXEC environment variable to specify
an extra wrapper command for games launched with gamemoderun
(e.g. a hybrid GPU wrapper such as optirun).
* Various other fixes and improvements.
- Removed gpuctl-fixes.patch already included in 1.4
- Added "BuildRequires: pkgconfig(dbus-1)" to spec file which
is needed by version 1.4
* Wed May 22 2019 Christophe Giboudeaux <christophe@krop.fr>
- Fix the gamemode build requirement.
* Tue Apr 09 2019 Matthias Bach <marix@marix.org>
- Update to version 1.3.1
* Disables screensaver when the game is running.
* New `gamemoderun` script to run games in GameMode which don't
support it themselves.
* Add GPU managment capabilities.
- Removed hardening.patch already included in 1.3.
- Add gpuctl-fixes.patch hardening the new GPU features.
* Sat Mar 16 2019 Matthias Bach <marix@marix.org>
- Include the baselibs.conf in the source RPM.
* Wed Mar 13 2019 Andreas Prittwitz <m4ng4n@gmx.de>
- Add baselibs.conf to also build -32bit packages for the x86-64
arch as they are required by 32bit games in wine.
See https://github.com/FeralInteractive/gamemode/issues/25.
* Thu Aug 16 2018 jengelh@inai.de
- Wrap descriptions. Add missing Group: lines.
- Use noun phrase in summary.
* Mon Aug 13 2018 marix@marix.org
- Add hardening.patch: This backports bugfixes and hardenings
resulting from the Factory-inclusion security review and already
accepted by upstream.
- Stop suppressing linter warning for the PolicyKit priviledge
escalation. This has been properly handled via boo#1093979 now.
- Suppress false positive lintian caused by a % symbol in the
description of the libgamemodeauto library.
* Tue Jul 24 2018 marix@marix.org
- Update to version 1.2:
+ Store the initial governor state on mode enter
+ Config now supports defaultgov and desiredgov
+ Add support for renice-ing games to a higher priority (renice
config option)
+ Make libraries properly versioned.
- Gamemoded is now run as a Systemd service in the user session
but still activated via D-Bus.
* Sat May 19 2018 marix@marix.org
- Fix compilation on Leap 42.3.
* Tue May 15 2018 marix@marix.org
- Add Documentation files:
+ License
+ Sample configuration file
+ README.openSUSE documenting how to apply configuration
* Tue May 15 2018 marix@marix.org
- Replace Systemd unit by a D-Bus service.
+ The Systemd unit does not work on openSUSE as it lacks access
to D-Bus.
+ The D-Bus service is zero configuration for the user.
* Sat May 12 2018 marix@marix.org
- Work around Leap 42.3's default compiler being to old.
* Sat May 12 2018 marix@marix.org
- Initial experimental package version.
+ Provides the GameMode daemon
+ Provides the auto-GameMode library
+ Provides a devel package with the GameMode client header