Package Release Info

freeciv-2.6.2-bp153.1.23

Update Info: Base Release
Available in Package Hub : 15 SP3

platforms

AArch64
ppc64le
s390x
x86-64

subpackages

freeciv
freeciv-gtk3
freeciv-lang
freeciv-qt

Change Logs

Version: 2.6.2-bp152.1.5
* Fri Mar 27 2020 Christophe Giboudeaux <christophe@krop.fr>
- Update to 2.6.2. New bugfix release.
  See https://freeciv.fandom.com/wiki/NEWS-2.6.2 for the complete
  list of changes.
- Drop fix-qt5-detection.patch. No longer needed.
* Wed Jul 10 2019 Dirk Stoecker <opensuse@dstoecker.de>
- update to 2.6.0, lots of changes
  See https://freeciv.fandom.com/wiki/NEWS-2.6.0
  Rebase freeciv-appdata-desktop-references.patch
  Cleanup build
  Introduce separate freeciv-lang package
* Fri Jun 15 2018 astieger@suse.com
- freeciv 2.5.11:
  * Stealing a future technology was accidentally yielding two of
    them
  * Put a message about nuclear attack in a more appropriate
    category
  * Some minor improvements to autogenerated terrain help
  * Fix a crash with a malformed tileset
  * Fix an erroneous diagnostic for a malformed savegame
  * Fix a geographical error in the Cuyavian nation description
  * Fix typo in ruleset help comments
  * Fix some compiler warnings
  * Updated translations
Version: 2.5.10-bp150.2.4
* Thu Feb 01 2018 astieger@suse.com
- Freeciv 2.5.10:
  * fixes for failure and crashes in certain game situations
  * Minor adjustment and fixes to rules, gameplay, AI, Client UI
* Mon Sep 18 2017 astieger@suse.com
- Freeciv 2.5.9:
  * Fix regression in 'scorelog' function: if one continues from
    a saved game, any scorelog saved before that point would get
    wiped  rather than appended to
  * minor fixes to the Catalan and Russian localizations
* Sun Aug 13 2017 astieger@suse.com
- Freeciv 2.5.8:
  * Various fixes, including safegame fixes
- for a full list of upstream changes see
    http://freeciv.wikia.com/wiki/NEWS-2.5.7
    http://freeciv.wikia.com/wiki/NEWS-2.5.8
* Sun Dec 11 2016 mimi.vx@gmail.com
- Freeciv 2.5.6
  * various fixes and changes for rulesets
  * general fixes
- for a full list of upstream changes see
    http://freeciv.wikia.com/wiki/NEWS-2.5.6
* Sat Jul 30 2016 astieger@suse.com
- Freeciv 2.5.5:
  * various fixes and changes for rulesets
  * general bug fixes
  * New 'persistent' metaserver connection mode, where one failure
    to talk to the metaserver does not prevent future attempts.
    Enabled with the '--keep' server option or the
    '/metaconnection persistent' server command.
- for a full list of upstream changes, see
  http://freeciv.wikia.com/wiki/NEWS-2.5.5
* Fri Jun 03 2016 astieger@suse.com
- Freeciv 2.5.4:
  * various fixes and changes for rulesets
  * general bug fixes
* Sun Feb 07 2016 astieger@suse.com
- Freeciv 2.5.3:
  * configure/build fixes
  * minor Qt client fixes
* Thu Jan 21 2016 astieger@suse.com
- Freeciv 2.5.2:
  * changes and fixes for rulesets
  * general bug fixes
- for a full list of upstream changes, see
  http://freeciv.wikia.com/wiki/NEWS-2.5.2
* Mon Aug 24 2015 astieger@suse.com
- update to version 2.5.1:
  * fixes for rules for national borders
  * fixes for rules for happiness for very large empires.
- for a full list of changes, see
  http://freeciv.wikia.com/wiki/NEWS-2.5.1
* Wed May 27 2015 dimstar@opensuse.org
- Add freeciv-appdata-desktop-references.patch: Correct .desktop
  file reference inside freeciv-gtk3.appdata.
- Move .appdata files to the same packages as their respective
  .desktop files.
* Sat May 09 2015 opensuse@dstoecker.de
- reenable build for <= 13.1 (No QT5)
* Mon Mar 16 2015 adrian@suse.de
- update to version 2.5.0
- switch to non-ancient UI libs (qt and gtk3)
  => two extra subpackages to have the choice
- fix moc-qt5 detection
* Sat Dec 06 2014 andreas.stieger@gmx.de
- freeciv 2.4.4:
  Notable bug fixes include a longstanding problem with inability
  to switch governments in the Gtk clients, many fixes to research
  in team games, and several causes of premature nuclear
  explosions. See the full list of changes:
  http://www.freeciv.org/wiki/NEWS-2.4.4
* Tue Aug 12 2014 andreas.stieger@gmx.de
- freeciv 2.4.3
  This release fixes a miscellaneous collection of bugs.
- for a full list of changes, see
  http://www.freeciv.org/wiki/NEWS-2.4.3
* Sun Feb 09 2014 andreas.stieger@gmx.de
- freeciv 2.4.2
  This is mostly a bug-fix release; it includes an important fix to
  air unit pathfinding, as well as fixes for server and client
  crashes.
- for a full list of changes, see
  http://freeciv.wikia.com/wiki/NEWS-2.4.2
- fix SLE build, remove no locale
* Fri Dec 20 2013 opensuse@dstoecker.de
- update to 2.4.1
* Mon Feb 18 2013 andreas.stieger@gmx.de
- update to 2.3.4
  * When a unit was automatically moved to a transporter to save it
    from drowning or running out of fuel, the transporter could
    continue to appear empty
  * Bug fixes in unit conversion and upgrade:
    + Prevent cases where units could be converted or upgraded to a
    type only capable of carrying different cargo to the current
    cargo
    + Prevent conversion of a unit to a type that could not exist
    on the current tile
  * Units of types the owner cannot build are no longer prevented
    from upgrade
  * quell spurious "No diplomat action possible" message when an
    ordinary attempt to move a diplomatic unit failed
  * Following on from a fix in 2.3.3, when a border source such as
    a fortress is occupied by a unit of a nation other than the
    owner when a ceasefire runs out, ownership now transfers to
    that of the occupying unit.
  * When acquiring a technology such as Philosophy which gives
    further techs by an unusual route (such as through a hut), all
    progress toward the current research target was lost. Now it is
    preserved (although 'freecost' is applied)
  * when a city is traded and hence units change ownership, it wasn't
    checked whether those units provided diplomatic contact to a new
    nation
  * assertion failure during map generation when no unit in the ruleset
    satisfied the first role in 'startunits'
  * the tech upkeep with tech_cost_style 2 or 4 was much lower than
    intended; it only took into account a single tech rather than all
    preceding techs. As a result, tech upkeep in such rulesets will
    greatly increase
    + The currently downloadable 'civ2-3' modpack (2.3-2c) thus has
    tech upkeep disabled. You may want to update your copy.
  * An unknown effect requirement type in a ruleset now causes a loading
    error rather than being silently interpreted as "None"
  * When a new nation is created in the editor, city style and leader
    sex are now set appropriately (previously they were always European
    and male)
  * A hardcoded year of -4000 is no longer sent to the metaserver in
    pregame, as it is ruleset-dependent.
  * The client could crash when your name was mentioned in chat but you
    had set the 'highlight your player/user name' setting to no color.
    This could also prevent any connection to a server with the event
    cache enabled if your player name had been mentioned in the past.
  * Fix possible instability when loading some tilesets.
  * Fix some incorrect inferences about the ability of transported units
    or units in cities to defend; these are most likely to affect unusual
    rulesets (e.g., those with ocean cities).
  * The Spanish, Polish, and French translations are once more complete.
* Mon Dec 10 2012 opensuse@dstoecker.de
- update to bugfix-release 2.3.3
* Mon Apr 02 2012 andreas.stieger@gmx.de
- fix SLE build error with translations of freeciv-modpack.desktop
* Sun Apr 01 2012 andreas.stieger@gmx.de
- update to upstream 2.3.2
  Fixes for game behaviour, crashes and bugs.
  For a full list of changes see http://freeciv.wikia.com/wiki/NEWS-2.3.2
- adjust freeciv-languages-2.3.0.diff for moved lines