Package Release Info


Update Info: Base Release
Available in Package Hub : 15





Change Logs

Version: 1.1.11-bp150.2.2
* Sun May 06 2018
- Update to 1.1.11:
  * fix pkgconfig file for absolute paths
  * add a cmake option for OSS support
  * fix broken enable-midishare cmake option
  * fix double free in fluid_midi_router
  * prevent malicious soundfonts from causing buffer overflows
  * avoid SF3 files to be loaded incorrectly
  * fix an endless loop in fast file renderer
- remove 0001-Fix-pkgconfig-file-for-absolute-paths-347.patch
* Tue Mar 06 2018
- Add 0001-Fix-pkgconfig-file-for-absolute-paths-347.patch
  to fix pkgconfig file generation when absolute lib and include
  paths are used (boo#1084081)
* Fri Mar 02 2018
- Avoid using indirection macros
- Do not hard-code /usr/sbin
* Sun Feb 25 2018
- Update to 1.1.10:
  * avoid a buffer overrun when loading malformed soundfonts
  * fix synth.default-soundfont returning incomplete path
  * improve reliability of fluid_is_soundfont()
  * include windows version info in libfluidsynth.dll
  * enable jack midi driver to support more than 16 midi channels
  * minor cmake adjustments for MSVC builds to enable building fluidsynth as vcpkg package
  * fix build issues against statically built fluidsynth library on all OSs
  * enable fluidsynth to be set up as systemd user service
  * cmake: prevent double usage of LIB_SUFFIX and LIB_INSTALL_DIR
- Install systemd service files
* Thu Feb 15 2018
- Switch to cmake macros
- Use %license to install license
- Disable optional lash support as we try to remove lash
- Format with spec-cleaner
* Thu Jan 04 2018
- Update to version 1.1.9:
  * fix building the portaudio driver on Windows
  * fix build if no MIDI drivers are available
  * fix return value of fluid_file_set_encoding_quality()
  * fix use-after-free in fluid_timer
  * fix memory leak in pulseaudio driver
  * fix memory leak in rvoice_mixer
  * fix dumptuning shell command displaying uninitialized values
  * fix a resource leak in source shell command
  * harmonize fluidsynth's output library naming with autotools on Windows
  * dont set LIB_SUFFIX when building with MinGW
  * avoid a possible deadlock when initializing fluidsynths DLL on windows
  * avoid a buffer overrun when mixing effects channels in fluid_synth_nwrite_float()
  * correctly clean up fluid_server on Windows
  * implement handling of FLUID_SEQ_ALLSOUNDSOFF events in fluid_seq_fluidsynth_callback()
  * support for registering audio drivers based on actual needs
* Fri Oct 13 2017
- Update to version 1.1.8:
  * fix build against glib < 2.30
  * fix dsound audio driver on windows
  * fix a bug around `` setting, which caused improper multi-channel rendering
  * cmake 3.0.2 is now required
  * compilation with clang is now possible
  * build fixes on OS/2
- Use pkgconfig for resolving build requirements
- Minor description update
* Wed Sep 06 2017
- Update to version 1.1.7:
  * consistently relicense libfluidsynth under LGPL-2.1+
  * fluid_synth_set_channel_type() was not exported properly
  * fix calculations for modulators
  * fix SysEx parsing issues
  * fix mangling with illegal sample loops, causing audible glitches
  * fix inverse logic of audio.jack.multi option
  * fix channel fine tune RPN to use correct range
  * fix timing problems when changing the sequencers scale from a callback event
  * workaround incorrectly rendered audio when requesting more than 64 frames from fluid_synth_write_*()
  * adjust ALSA MIDI port type
  * avoid voice_count becoming negative
  * avoid notes with a fixed key generator playing forever
  * avoid TCP/IP connections from closing in an undefined manner
  * a lot of memory leaks, NULL dereferences and SegFaults
  * add support of vorbis-compressed sf3 sound fonts
  * add sostenuto pedal to the synth
  * add vbr quality when encoding with libsndfile
  * re-implement routing reverb and chorus to distinct buffers in fluid_synth_nwrite_float()
  * add IPv6 support to socket API
- remove the following patches as they got fixed upstream:
  * fluidsynth-fix-build-lash.diff
  * jackmulti.diff
  * reverb_mixer.diff
* Sun Nov 22 2015
- Add baselibs.conf as a source file
* Sun Nov 22 2015
- Added jackmulti.diff to fix inverse logic of audio.jack.multi option
- Added reverb_mixer.diff to workaround reverb issue,
* Mon Sep 24 2012
- Use %{optflags}
* Fri Sep 21 2012
- Update to version 1.1.6:
  + Handle MIDI End of track events.
  + Prevent broken rendering after an voice overflow.
  + Enable long arguments where available.
  + Windows: Install fluidsynth.pc (pkg-config spec).
  + Mac OS X Lion: Fix build failure.
  + Linux: Prevent libdbus crash.
* Mon Jun 04 2012
- Added 32-bit compatibility library (needed by
  gstreamer-0_10-plugins-buzztard-32bit )
* Tue Jan 10 2012
- Updated to 1.1.5
  + Autotools build resulted in the wrong version number for
  + One symbol was dropped from - this symbol was
    not part of the public API though
  + JACK: Using jack_free instead of free when needed
  + Update Free Software Foundation address
- Run spec-cleaner
* Sun Sep 18 2011
- Apply packaging guidelines (remove redundant/obsolete
  tags/sections from specfile, etc.)
* Mon Aug 08 2011
- Updated to version 1.1.4:
  Improvements to the API for playing MIDI files, several bug fixes
  in the engine itself; for details, see:
- Use cmake for build
- Re-add a symbol dropped from 1.1.3
- Clean up spec file
* Fri Dec 31 2010
- provide libfluidsynth-devel for compatibility with packman
* Mon Oct 11 2010
- Updated to version 1.1.3:
  + Compilation with LADSPA enabled was broken in 1.1.2
  + Multichannel output broken when double precision was used
  + Doxygen settings
  + Fix build problem with scummvm
  + Optimize by not starting unused threads with multicore rendering
  + Race condition in alsa_seq / alsa_raw drivers caused them not to quit
* Thu Sep 02 2010
- Updated to version 1.1.2:
  see details in
- disabled LADSPA, because it is broken in this release
- enabled dbus and libsndfile
* Fri Apr 02 2010
- Updated to version 1.1.1
- FluidSynth 1.1.1 - "Clarity", see Changes page for details.
  This is a rather major bug fix release to version 1.1.0.
  FluidSynth 1.1.0 - "A More Solid Fluid", see Changes page for details.
  This is the result of a 6 month development cycle and is the most
  significant release since 1.0.0!