Package Release Info

flare-game-1.0-bp150.2.4

Update Info: Base Release
Available in Package Hub : 15

platforms

AArch64
ppc64le
s390x
x86-64

subpackages

flare-game

Change Logs

* Wed Mar 14 2018 egdfree@opensuse.org
- Version update to 1.0 release:
  * No real upstream changelog but first non-alpha release supporting
    big campain mode
- Cleanup a bit
* Tue Feb 21 2017 mailaender@opensuse.org
- Readme states: data files are released under CC-BY-SA 3.0.
  Later versions are permitted. Adapted the license field.
* Mon Jun 27 2016 dap.darkness@gmail.com
- Prevented openSUSE 13.1' error (invalid-license CC-BY-SA-4.0).
- Prevented SLE 11 build.
* Sun May 29 2016 dap.darkness@gmail.com
- Version bump to 0.20:
  * no upstream changelog.
- Tarball & spec for data subpackage.
- License, *Requires, %description were fixed up.
* Thu Nov 20 2014 tchvatal@suse.com
- Version bump to 0.19:
  * Lots of various improvements. See ChangeLog
- Remove _service and use rather tarball next to pkg with possiblity to
  local service run of download_files
- Use cmake macro and overall cleanup of .spec
* Sat Apr 06 2013 dap.darkness@gmail.com
- 0.18 release
  * 10 Equipment Slots, up from 4 (and easily configurable)
  * Starting "Class" choice (beginner's power/item kit)
  * Environmental/Ambient Sounds on maps
  * Much improved handling of Animations, Effects, and Sounds
  * New Powers: Stealth, Traps, Thrown Weapons
  * New Item Bonuses: XP gain, Gold Find, Item Find, and more
  * Improved support for various input devices
- Service source_validator was enabled.
- Spec header was fixed up according to distro policy.
- Sources were moved from GitHub to SourceForge.
- Spec was fixed up via `spec-cleaner`.
- Requires hicolor-icon-theme not to pack unnecessary dirs.
- Python became recommended, not required.
- xgettext.py & readme.txt might be executable.
* Tue Oct 02 2012 dap.darkness@gmail.com
- 0.17.1 release
  * Instant-sell items now go to the vendor Buyback tab
  * Disable New/Load buttons if there is no story mod loaded
  * Prevent crash when binding higher number mouse buttons
  * Prevent crash when loading a map with missing layers
  * Add helpful tooltips when play buttons are disabled
  * Removed -flto compiler flag from default build script
* Sun Sep 30 2012 dap.darkness@gmail.com
- 0.17 release
  * All menus now easy to mod/reskin
  * New Powers tree with traditional tabs and spendable points
  * Shared Stash! Collect epics, hoard resist gear, or buff your new characters
  * Warp Zone - fast-travel map to get around the alpha demo campaign
- Clean section was removed.
- Url was updated.
* Sun Jul 08 2012 dap.darkness@gmail.com
- 0.16 release
  * Improved enemy pathfinding, including flying creatures
  * Summon or transform into enemies!
  * Config menu including keybindings, mods, and more
  * Orthogonal map support
* Thu May 31 2012 dap.darkness@gmail.com
- git
  * Configuration menu was implemented
- Build improvements
  * Cmake build type became "RelWithDebInfo"
  * Cmake verbose makefile became "True"
  * Binary path fixing patch was replaced by cmake option.
  * Rpm optimisation flags were enabled.
* Sun Dec 25 2011 dap.darkness@gmail.com
- 0.15.1 release
  * Fixes a couple issues (build flags, random enemy groups)
* Fri Dec 23 2011 dap.darkness@gmail.com
- 0.15 release
  * Now using TTF for fonts
  * All game data can be overwritten/added via mods
  * Translation support for the core engine and mods
  * New Grassland tileset
  * New questing areas: Frontier and Living Bones
  * Redesigned creatures are tougher and more varied