* Wed Nov 18 2015 dimstar@opensuse.org
- Add fillets-ng-use-lua-5.1.pc.patch: detect lua-5.1.pc; fixes
build on current TW setups.
- Add libtool BuildRequires and call to autoreconf, as above patch
touches the build system.
* Mon Apr 13 2015 dimstar@opensuse.org
- Add Comment to the .desktop file, allowing to be shown in
AppStream based Software Centers.
* Mon Mar 30 2015 dimstar@opensuse.org
- Update to version 1.0.1:
+ Fixed a bug in the last levels. Fish were unable to swim to
some places. It happened next to the room border.
* Wed Feb 15 2012 cfarrell@suse.com
- license update: GPL-2.0+
No indication of GPL-1.0+ files. They are all GPL-2.0+ - hence no need
for GPL-1.0 reference
* Thu Feb 09 2012 dimstar@opensuse.org
- Conditionally BuildRequire lua51-devel on openSUSE 12.2+. This
game has not been ported to lua 5.2 yet.
* Thu Jan 12 2012 coolo@suse.com
- change license to be in spdx.org format
* Sun Sep 18 2011 jengelh@medozas.de
- Apply packaging guidelines (remove redundant/obsolete
tags/sections from specfile, etc.)
* Mon Feb 07 2011 lars@linux-schulserver.de
- update to 1.0.0:
+ Disallowed a move, to be consistent with the original Fish
Fillets. Pushing of partially supported objects is disallowed.
The object has to be supported by wall or by a fish who isn't
directly under it. You could switch back to the less restrictive
rules by using "strict_rules=0" config option.
+ Provided music looping without fading
* Sat May 01 2010 cmorve69@yahoo.es
- Set the correct datadir so it works again with fillets-ng-data
* Fri Mar 12 2010 dimstar@opensuse.org
- Update to 0.9.3:
+ Fixed compilation with the newer fribidi-0.19.2
* Thu Dec 10 2009 anicka@suse.cz
- update to 0.9.2
* Fixed undefined behavior in the last levels. The outgoing
objects could be stopped by obstacle
* Fixed strange background colors on the F10 and F1 screens.
SDL-1.2.14 would fix these too.
* Used sound frequency 44100 to prevent crackles
* Tue Jun 16 2009 prusnak@suse.cz
- updated to 0.9.0
* Level 'linux' (by Mirek Olsak).
* Level 'electromagnet' (by Stephan Barth).
* Embedded intro video (thanks to Mirek Olsak).
* Faster undo (hold -) (thanks to Mirek Olsak).
* Redo (hold +).
* Czech spoken dialogs for level 'keys' (thanks to Mirek Olsak).
* Updated Bulgarian translation (by Damyan Ivanov).
* Updated Swedish translation (by Olov Gustavsson).
* Enhanced graphics for the NG levels (by Fank Skalicky).
* Fri Jan 23 2009 anicka@suse.cz
- update to 0.8.1
* Two extra levels (by Stephan Barth and Mirek Olsak).
* Added support for translated images (by Leonid Myravjev).
* Prevented music restart on undo.
* Fixed checking for solvable room before undo saving.
* Fixed checking for second dead fish.
* Tue Jan 29 2008 lrupp@suse.de
- update to 0.8.0:
+ Undo (on key '-')
+ Five extra levels (by Mirek Olsak)
+ Slovenian translation (by Marko Burjek)
+ Brazilian Portuguese translation (by Ricardo Faria)
+ Russian translation
(by Leonid Myravjev, Maria Antropova, Gregory Bonik)
* Thu Oct 25 2007 anicka@suse.cz
- fix for gcc 4.3
* Tue Jul 03 2007 anicka@suse.cz
- fix dependency on SDL_ttf-devel
* Mon Feb 19 2007 anicka@suse.cz
- update to 0.7.4
* fixes for new version of lua
- update fixes #246724
- remove last patch (fixed in upstream)
* Thu Oct 19 2006 ro@suse.de
- fix build with current lua
* Tue Aug 15 2006 anicka@suse.cz
- add desktop file and icon (#198287)
* Thu Mar 16 2006 anicka@suse.cz
- fix dependencies (#158267)