| AArch64 | |
| ppc64le | |
| s390x | |
| x86-64 |
- Drop upstream fixed patches: * string-include.patch * 0001-build-fix-compilation-on-gcc11.patch - Rebase fix-data-path.patch
- Update to 0.9.14:
* Numerous typo fixes
* Fixes to how several missions are offered to the player
* Better suggestions of possibly incomplete conditions in some missions
"visit" dialogues
* Differentiation between two Remnant engines' reversing capabilities
* Certain Navy shipyards now stock the Dropship
* Ships that have no specified "drag" attribute default to 100,
rather than causing crashes
* Weaponry that alters the ship's status conditions (e.g. ionization)
now respects the required minimum value of 0
* The "interrupt fast-forward" preference defaults to off
- Add GCC 11 build fix: * 0001-build-fix-compilation-on-gcc11.patch
- add string-include.patch to fix build
- Update to 0.9.12:
* Bug fixes, including a bug that caused the game to crash on
startup due to unsupported VSync settings.
* Buying & selling items at maximum depreciation now accounts for
the 7-day grace period.
* Missions will no longer complete if a required passenger isn’t
landed with you.
* Several new star images have been added, as well as additional
jobs for players with many bunks.
* Tweaks to the balance of solar panels and some Coalition
outfits, and to the fleets found in Hai space.
- Update to 0.9.11:
* Rebalancing of human medium warships and transports.
* Additions:
* A new region, the Graveyard, can be found near the Ember Waste.
* New Remnant ships, outfits, and missions.
* A new Wanderer transport.
* The ability to modify the systems wherein a government scans
ships for contraband, and the displayed government name.
* Enabling secondary weapons to consume more than one unit of
ammunition per shot.
* Support for interpolation and character replacement in hails.
* Support for algebraic condition expressions of arbitrary
length.
* Support for disabling specific spaceport news items.
- Fix empty post/postun rpmlint warnings.
- Respect %optflags, fix debuginfo generation.
- Update to 0.9.10 * Fixed a bug where cargo was loaded onto ships with 0 cargo space. * Fixed a crash when mission NPCs have no system defined. * Avoiding a situation where the player could get stuck in Remnant space. * Depreciation now happens slower and includes a "grace period." * Improved the AI logic for when escorts stop to refuel.