Package Release Info


Update Info: Base Release
Available in Package Hub : 15





Change Logs

Version: 0.74-bp150.2.4
* Mon Aug 28 2017
- Fix desktop file category to sort below Game (boo#1055340)
- directly use desktop-file-install instead of the old macro
* Mon Feb 13 2017
- add patches from Fedora
  * 0001-Apply-patch-by-gulikoza-to-add-support-for-absolute-.patch
  * 0001-update-64bit-recompiler-core-to-handle-OSX-memory-ad.patch
  * 0001-Workaround-clang-confusing-itself-compile-error-resu.patch
  * dosbox-0.74-formatsecurity.patch
  * dosbox-0.74-init-crash.patch
* Tue Dec 17 2013
- added missing alsa dependency for midi support (bnc#855514)
* Mon Oct 08 2012
- improved dosbox icon, from wikipedia entry.
- use pkgconfig(sdl) instead of SDL-devel buildrequires
* Fri Sep 21 2012
- Add explicit glu dependency
* Fri Dec 02 2011
- add automake as buildrequire to avoid implicit dependency
* Sun Sep 18 2011
- Remove redundant tags/sections from specfile
  (cf. packaging guidelines)
- Use %_smp_mflags for parallel build
* Wed Mar 16 2011
- Fix compilation with gcc 4.6
* Wed May 19 2010
- new version 0.74
  * Several small game specific fixes/hacks/support. (Offensive, Roadhog, GTA
    installer, Kingdom O' Magic soundcard detection, Pirate booter, Armored
    Fist installer)
  * Add the S3-specific 640x480 256 color mode. (fixes regression in "Wooden
    Ships and Iron Men" and "I Have No Mouth And I Must Scream")
  * Fix a stack overflow that could crash DOSBox.
  * Add fake microphone input. (fixes Talking Parrot)
  * Modify adlib turn off code, so that it doesn't turn off in cases where the
    same sound is repeated over and over again.
  * Several small fixes to the CDROM audio code.(HOMM2, Redneck Rampage and
  * Several improvements to the CDROM emulation code. (fixes Alpha Storm and GT
    Racing 97)
  * Some small CPU fixes that might fix something.
  * Handle opcode 0xff subcode 7 as invalid instruction. (fixes dif-2 & others)
  * Some hercules fixes. (Testdrive)
  * Improve support for blanked parts that wrap around to the start of the
    screen. (fixes Magic Circle demo and Sid&Al)
  * Remove old OPL cores as the new ones seem to work very nicely.
  * Modify movie recording code so that the movies aren't corrupt when you exit
    dosbox without stopping the movie.
  * Change RGB3x scaler to look more pretty.
  * Improve initial register values compatility of the GUS.
  * Added autodetection for Gameblaster. (games can find it now)
  * Change render preferences a bit to be more compatible with Windows 7.
  * Add DOS fixes to terminate program. (fixes Fortune Teller)
  * Add FFREEP. (fixes Trucks)
  * Improve FPU ST80 in C mode when writing zero. (fixes Antigok)
  * Add special int10 scanline function. (fixes mz700 and probably lots of
    games that mess with them)
  * Fix scrolling in rarely used video modes. (fixes Orphee)
  * Modify game specific hacks a bit so that Kick off 3 works again.
  * Lots of fixes to the INT10 video parameter table. (Seven spirits of ra and
  * Add VGA blanking in machine=vgaonly. (used by Alien Carnage)
  * CGA, PCJr, Tandy: Add video blanking, change display start latch timing,
    sync pulse width correction.
  * PCJr, Tandy: implement vertical retrace interrupt.
  * PCJr, CGA: line-by-line video emulation.
  * PCJr: support on-screen change of color modes 4medium to 16low. (used by
    Ghostbusters booter)
  * Hercules: Add green and amber monochrome support.
  * All machines: only update the video timing when needed. (Jungle Hunt,
    others that synchronize to the video screen might profit)
  * Several small DOS fixes.
  * Some UMB related fixes. (The Legacy without UMB)
  * Fix version number of DSP for SB 1.5. (fixes a few games)
  * Several VGA emulation improvements. (Allertone football manager)
  * Some Tandy fixes. (Mech Warrior)
  * Small improvements and fixes to the OPL emulation.
  * Add low level Tandy DAC emulation.
  * Some EMS fixes. (fixes Mortal Kombat and others)
  * Change SoundBlaster DSP reset mechanism, add sb irq acknowledge logic.
    (fixes stmik*based applications)
  * Some interrupt pointer location modifications. (fixes Tinker Tales)
  * Some fixes to the BOOT code. (fixes Last Mission)
  * Respect write-only file information. (fixes Champions of Zulala)
  * Some RTC fix. (fixes Tully Bodine and others)
  * Improve mouse emulation to work better with Water World.
  * Hopefully fix the translation of the configuration file.
  * Speed up and fixes for the recompiler core. (pitfall2 pcjr)
  * Change memory start location. (fixes 7th Guest installer)
  * Several fixes to the batch file handling. (Shift and use the typed first %0
    instead of the parsed %0)
  * Improve file redirection and redirected line ends. (fixes Phantasmagoria 2
    DOS installer)
  * Fix compilation with new MAC os X version.
  * Add 16C550A FIFO support to the serial port emulation.
  * Improve modem emulation to get higher speeds.
  * Change default samplerates to 44100, blocksize to 1024 and prebuffer to 20,
    so that hopefully certain soundcards produce more fluent sound playback.
  * Add some rarely used, but for some games critical flags to the internal
  * Add -userconf flag, so that the userspecific configuration can easily be
    used together with *conf configfile.
  * Improve internal timing with repeating timers (especially with the dynamic
* Thu May 28 2009
- new version 0.73
  * Support for more graphics modes and cards.
  * Improved Vista support.
  * New OPL emulation cores.
  * Sound fixes and improvements for Mac OS X.
  * Lots of compatibility fixes.
  * Lots of cdrom detection improvements.
  * Lots of memory (EMS/XMS) improvements.
  * Various fixes and enhancements for the recompiling core.
  * Support for evdev.
  * Lots of DOS fixes.
  * Slightly faster!
  * More stable.
* Tue Dec 04 2007
- fix wrong use of strncat
* Mon Oct 15 2007
- fix build with gcc 4.3
* Tue Aug 28 2007
- new version 0.72
  * Fixed unitialized variable in joystick. (Fixes crashes on Vista and
    Mac OS X)
  * Some bugfixes and speedups to the 64 bit recompiling core.
  * Fixed sign flag on soundblaster dma transfers (Space Quest 6 intro)
  * Fixed a bug in keyboard layout processing code and fixed certain
  * Fixed Dreamweb.
  * Improved speed unlocking when running cycles=max.
  * Fixed a crash related to the tab completion in the shell.
  * Improved aspect correction code. Should now be like how a real monitor
    handles it.
  * Fixed a bug in the xms status report code. (Blake Stone 1.0 shareware)
  * Added a lot more keyboard layouts.
  * Fix crash related to changing the scaler before a screen was created.
  * Hopefully fixed compilation on *bsd.
  * Enabled auto cpu core selection for recompiling core as well.
  * Made the used joystick selectable when 4axis is specified.
  * Added some hints for inexperienced DOS users to the shell.
* Mon Jul 30 2007
- new version 0.71
  * Added a new recompiling cpu core which is easier to port!
  * Added a x86_64 and a mipsel_32 recompiling core.
  * Fixed hangups on certain platforms after long gameplay of
    several games.
  * Fix several joystick bugs.
  * Improved cdrom support. (fixes for audio, iso and detection.)
  * Improved SVGA and VESA. (detection and display)
  * Fixed a few textmodes and improved ansi emulation a bit.
  * Fixed pcspeaker and certain types of soundeffects.
  * Added undocumented mousebackdoor.
  * Made mount and imgmount a bit easier to use. (ioctl by default,
    support for ~ and ~username, auto size guessing for images)
  * Fix a few compilation problems on various hosts and a general
    code cleanup.
  * Several small fixes that improve compatibility.
* Fri May 25 2007
- dont rm -rf %buildroot in %prep
* Mon Mar 05 2007
- new version 0.70
  * Speed up the dynamic cpu core (certain games get much faster).
  * Added a dynamic fpu on x86 hosts.
  * Improved the cycle guessing code (and make it default).
  * Better and more configurable joystick support.
  * Improved the image and fat drives.
  * Added nullmodem emulation.
  * Various win 3.x enhanchments (video/audio/ems/win32s).
  * Improved CDROM detection and support.
  * Speed up the screen drawing code.
  * Added support for different keyboard layouts.
  * Various fixes to the (C/E/V)GA emulation.
  * Extended and improved all types of emulated memory. (umb/ems/xms)
  * Dynamic core should work on Intel Macs.
  * Various timer related fixes.
  * Added a few more graphic scalers.
* Mon Feb 12 2007
- fix overflow of a global variable reported by gcc
* Tue Jun 27 2006
- fix use of uninitialized variables (#188290)
* Mon May 08 2006
- new version 0.65
  * 4/15/16/32bpp VESA mode support
  * Lot's of fixes for better vga compatibility
  * Improved CGA composite output
  * Added video capturing to avi
  * Improved screen updating for more speed
  * PCjr machine mode added
  * Speedup cpu cores and fix endian issues
  * FPU core speedup with assembly
  * Improved keyboard and bios handling
  * Lockfree mouse mode added again
  * Improved builtin dos with umbs and better fat support
  * Added VCPI emulation and fixed some issues with ems
  * Improved support for booter games
  * Modem and IPX support improved for multiplayer
* Fri Jan 27 2006
- add Mesa-devel, libpng-devel and gcc-c++ to BuildRequires