AArch64 | |
ppc64le | |
s390x | |
x86-64 |
- update to 1.2.9: * Hi-resolution support for image assets in main game UI * GameGUI: mission dialog can be resized * SwingGUI Testing tab: you can edit the number of extra armies at the start of each turn * SwingGUI Testing tab: auto refresh when opening the testing tab * Fixed: map filename is shown sometimes instead of proper name in lobby game setup
- update to 1.2.7: * Fix for online games over 1MB not loading * Much faster startup time (6 seconds faster on mac) * MapEditor: Fill Shapes right click option added to allow filling holes in countries * SwingGUI: fix for online lobby sometimes not repainting when tabs switched * Lobby: when player resigns, the player is converted to easy AI instead of crap AI * New field in game engine for maxCardsPerPlayer * Fix grasshopper error on java 1.8 on mac when appending to log from interrupted thread * Show connection errors in Lobby * Fix error in replay when user has made invalid commands (e.g. tried to place 10 armies when they only have 9) * SwingUI on macOS use native file chooser for selecting files (fix for Documents folder not showing files) * Game engine supports over 9 players if configured with "game.players.max" in game.ini * SwingGUI: can select 3 defending dice in any game mode * Fix for lobby failed to launch when javax.crypto.JceSecurity not found * New field in game for minimumNewArmies that can be set depending on the game options * New Italian rules: no minimum armies, if you have less than 3 counties, you get 0 armies * New Italian rules: during trade get 2 extra armies for each country, and can place them anywhere * New Italian rules: game engine/network play version now 14
- Update to 1.2.4 * Better 'Troop Strength' view * New right-click options on countries list in the MapEditor * Various other bug fixes.
- Update to 1.2.3: * PlayerList for Lobby games shows players with correct color * Fix for hi-res Linux jdk-11 that sometimes uses display density instead of scale * Now works for gtk dark theme * Auto-Defend now happens on the server for Lobby Multiplayer * Map Editor shows rectangle for country that is used on cards * SwingGUI: Options and AI speed setting put into same Options Dialog * max players can be changed in game.ini config file * MapEditor: fixed zoom to keep the mouse position on map static * SwingGUI: testing tab, show player for online games * Can create private games online with a password to enter * Can view cards and missions even when it is not your turn * Filter online game maps by Michiel Pater * Do not show dice statistics for turns when the player rolled no dice * French text update by Adrien Laugueux * Can Flag 🚩 a game as inappropriate with right click menu option * MapEditor: checks for overlapping circles * MapEditor: warning on no cards in map
- Update to 1.2.1. Check the installed ChangeLog.txt file for the complete list of changes. * Improved hi-res support * Updated translations * Map editor fixes. - Spec cleanup. - Fix the package group.
- Update to 1.1.1.6, please look /usr/share/domination/ChangeLog.txt
- Add domination.png as icon (converted from resources/icon.ico): The .ico file at least is 32x32 pixels, whereas the provided pnt was only 16x16.
- Change Source0 Web URL
- Use Group Amusements/Games/Arcade/Strategy instead of Amusements/Games/Arcade/StrategyGame - Use check for openSUSE %if 0%{?suse_version} - Remove BuildRequires for desktop-file-utils - Fix typo
- Change %fdupes
- Remove not needed mkdir -p - Use %{name}.desktop instead of Desktop Entry in spec
- Initial package creation