Package Release Info

dav1d-1.0.0-150500.1.1

Update Info: Base Release
Available in Package Hub : 15 SP5 Subpackages

platforms

AArch64
ppc64le
s390x
x86-64

subpackages

dav1d

Change Logs

* Thu Oct 13 2022 bjorn.lie@gmail.com
- Drop _lto_cflags define, current version supports lto build.
- Drop unneeded rpm BuildRequires.
- Add pkgconfig(libxxhash) BuildRequires and stop passing
  xhash_muxer=disabled to meson, build hash_muxer support.
- Add check section and meson_test macro, run tests during build.
* Fri Mar 18 2022 aloisio@gmx.com
- Update to version 1.0.0
  * Automatic thread management.
  * Add support for AVX-512 acceleration.
  * x86 code speedup (from SSE2 to AVX2).
  * New grain API to ease acceleration on the GPU.
  * New API call to get information of which frame failed to
    decode, in error cases.
  * Numerous small bug fixes.
- Bump soversion to 6
Version: 0.9.2-150400.1.7
* Fri Sep 03 2021 aloisio@gmx.com
- Update to version 0.9.2
  * x86: SSE4 optimizations of inverse transforms for 10bit for
    all sizes
  * x86: mc.resize optimizations with AVX2/SSSE3 for 10/12b
  * x86: SSSE3 optimizations for cdef_filter in 10/12b and
    mc_w_mask_422/444 in 8b
  * ARM NEON optimizations for FilmGrain Gen_grain functions
  * Optimizations for splat_mv in SSE2/AVX2 and NEON
  * x86: SGR improvements for SSSE3 CPUs
  * x86: AVX2 optimizations for cfl_ac
* Thu Jul 29 2021 aloisio@gmx.com
- Update to version 0.9.1
  * 10/12b SSSE3 optimizations for mc (avg, w_avg, mask, w_mask,
    emu_edge), prep/put_bilin, prep/put_8tap, ipred (dc/h/v,
    paeth, smooth, pal, filter), wiener, sgr (10b), warp8x8,
    deblock, film_grain, cfl_ac/pred for 32bit and 64bit x86
    processors
  * Film grain NEON for fguv 10/12b, fgy/fguv 8b and fgy/fguv
    10/12 arm32
  * Fixes for filmgrain on ARM
  * itx 10bit optimizations for 4x4/x8/x16, 8x4/x8/x16 for SSE4
  * Misc improvements on SSE2, SSE4
* Sun May 16 2021 aloisio@gmx.com
- Update to version 0.9.0
  * x86 (64bit) AVX2 implementation of most 10b/12b functions,
    which should provide a large boost for high-bitdepth
    decoding on modern x86 computers and servers.
  * ARM64 neon implementation of FilmGrain (4:2:0/4:2:2/4:4:4 8bit)
  * New API to signal events happening during the decoding process
* Wed Mar 24 2021 aloisio@gmx.com
- Disable LTO (fix boo#1183956)
* Mon Feb 22 2021 aloisio@gmx.com
- Update to version 0.8.2
  * ARM32 optimizations for ipred and itx in 10/12bits,
    completing the 10b/12b work on ARM64 and ARM32
  * Give the post-filters their own threads
  * ARM64: rewrite the wiener functions
  * Speed up coefficient decoding, 0.5%-3% global decoding gain
  * x86 optimizations for CDEF_filter and wiener in 10/12bit
  * x86: rewrite the SGR AVX2 asm
  * x86: improve msac speed on SSE2+ machines
  * ARM32: improve speed of ipred and warp
  * ARM64: improve speed of ipred, cdef_dir, cdef_filter,
    warp_motion and itx16
  * ARM32/64: improve speed of looprestoration
  * Add seeking, pausing to the player
  * Update the player for rendering of 10b/12b
  * Misc speed improvements and fixes on all platforms
  * Add a xxh3 muxer in the dav1d application
* Tue Nov 24 2020 aloisio@gmx.com
- Update to version 0.8.0
  * Improve the performance by using a picture buffer pool;
  * ARM32 optimizations for 8bit bitdepth for ipred paeth,
    smooth, cfl
  * ARM32 optimizations for 10/12/16bit bitdepth for
    mc_avg/mask/w_avg,
    put/prep 8tap/bilin, wiener and CDEF filters
  * ARM64 optimizations for cfl_ac 444 for all bitdepths
  * x86 optimizations for MC 8-tap, mc_scaled in AVX2
  * x86 optimizations for CDEF in SSE and
    {put/prep}_{8tap/bilin} in SSSE3
- Bump soversion to 5
- Drop dav1d-nasm-2.15.patch (merged upstream)
* Tue Sep 01 2020 dimstar@opensuse.org
- Add dav1d-nasm-2.15.patch: Fix compilation with nasm 2.15.
* Wed May 20 2020 aloisio@gmx.com
- Update to verison 0.7.0
  * Faster refmv implementation gaining up to 12% speed while
  - 25% of RAM (Single Thread)
  * 10b/12b ARM64 optimizations are mostly complete:
    + ipred (paeth, smooth, dc, pal, filter, cfl)
    + itxfm (only 10b)
  * AVX2/SSSE3 for non-4:2:0 film grain and for mc.resize
  * AVX2 for cfl4:4:4
  * AVX-512 CDEF filter
  * ARM64 8b improvements for cfl_ac and itxfm
  * ARM64 implementation for emu_edge in 8b/10b/12b
  * ARM32 implementation for emu_edge in 8b
  * Improvements on the dav1dplay utility player to support 10
    bit, non-4:2:0 pixel formats and film grain on the GPU
Version: 0.8.2-bp153.1.2
* Mon Feb 22 2021 Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.8.2
  * ARM32 optimizations for ipred and itx in 10/12bits,
    completing the 10b/12b work on ARM64 and ARM32
  * Give the post-filters their own threads
  * ARM64: rewrite the wiener functions
  * Speed up coefficient decoding, 0.5%-3% global decoding gain
  * x86 optimizations for CDEF_filter and wiener in 10/12bit
  * x86: rewrite the SGR AVX2 asm
  * x86: improve msac speed on SSE2+ machines
  * ARM32: improve speed of ipred and warp
  * ARM64: improve speed of ipred, cdef_dir, cdef_filter,
    warp_motion and itx16
  * ARM32/64: improve speed of looprestoration
  * Add seeking, pausing to the player
  * Update the player for rendering of 10b/12b
  * Misc speed improvements and fixes on all platforms
  * Add a xxh3 muxer in the dav1d application
* Sat Jan 02 2021 aloisio@gmx.com
- Update to version 0.8.1
  * Keep references to buffers valid after dav1d_close().
    Fixes a regression caused by the picture buffer pool added
    in 0.8.0.
  * ARM32 optimizations for 10bit bitdepth for SGR
  * ARM32 optimizations for 16bit bitdepth for
    blend/w_masl/emu_edge
  * ARM64 optimizations for 10bit bitdepth for SGR
  * x86 optimizations for wiener in SSE2/SSSE3/AVX2
* Tue Nov 24 2020 Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.8.0
  * Improve the performance by using a picture buffer pool;
  * ARM32 optimizations for 8bit bitdepth for ipred paeth,
    smooth, cfl
  * ARM32 optimizations for 10/12/16bit bitdepth for
    mc_avg/mask/w_avg,
    put/prep 8tap/bilin, wiener and CDEF filters
  * ARM64 optimizations for cfl_ac 444 for all bitdepths
  * x86 optimizations for MC 8-tap, mc_scaled in AVX2
  * x86 optimizations for CDEF in SSE and
    {put/prep}_{8tap/bilin} in SSSE3
- Bump soversion to 5
- Drop dav1d-nasm-2.15.patch (merged upstream)
* Tue Sep 01 2020 Dominique Leuenberger <dimstar@opensuse.org>
- Add dav1d-nasm-2.15.patch: Fix compilation with nasm 2.15.
* Mon Jun 22 2020 aloisio@gmx.com
- Update to version 0.7.1
  * ARM32 NEON optimizations for itxfm, which can give up to 28%
    speedup, and MSAC
  * SSE2 optimizations for prep_bilin and prep_8tap
  * AVX2 optimizations for MC scaled
  * Fix a clamping issue in motion vector projection
  * Fix an issue on some specific Haswell CPU on ipred_z AVX2
    functions
  * Improvements on the dav1dplay utility player to support
    resizing
* Wed May 20 2020 Luigi Baldoni <aloisio@gmx.com>
- Update to verison 0.7.0
  * Faster refmv implementation gaining up to 12% speed while
  - 25% of RAM (Single Thread)
  * 10b/12b ARM64 optimizations are mostly complete:
    + ipred (paeth, smooth, dc, pal, filter, cfl)
    + itxfm (only 10b)
  * AVX2/SSSE3 for non-4:2:0 film grain and for mc.resize
  * AVX2 for cfl4:4:4
  * AVX-512 CDEF filter
  * ARM64 8b improvements for cfl_ac and itxfm
  * ARM64 implementation for emu_edge in 8b/10b/12b
  * ARM32 implementation for emu_edge in 8b
  * Improvements on the dav1dplay utility player to support 10
    bit, non-4:2:0 pixel formats and film grain on the GPU
* Fri Mar 06 2020 Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.6.0
  * New ARM64 optimizations for the 10/12bit depth:
    + mc_avg, mc_w_avg, mc_mask
    + mc_put/mc_prep 8tap/bilin
    + mc_warp_8x8
    + mc_w_mask
    + mc_blend
    + wiener
    + SGR
    + loopfilter
    + cdef
  * New AVX-512 optimizations for prep_bilin, prep_8tap,
    cdef_filter, mc_avg/w_avg/mask
  * New SSSE3 optimizations for film grain
  * New AVX2 optimizations for msac_adapt16
  * Fix rare mismatches against the reference decoder, notably
    because of clipping
  * Improvements on ARM64 on msac, cdef and looprestoration
    optimizations
  * Improvements on AVX2 optimizations for cdef_filter
  * Improvements in the C version for itxfm, cdef_filter
- Bump sover to 4
Version: 0.5.2-bp152.1.12
* Wed Dec 04 2019 Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.5.2
  * ARM32 optimizations for loopfilter, ipred_dc|h|v
  * Add section-5 raw OBU demuxer
  * Improve the speed by reducing the L2 cache collisions
  * Fix minor issues
* Sat Oct 26 2019 Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.5.1
  * SSE2 optimizations for CDEF, wiener and warp_affine
  * NEON optimizations for SGR on ARM32
  * Fix mismatch issue in x86 asm in inverse identity transforms
  * Fix build issue in ARM64 assembly if debug info was enabled
  * Add a workaround for Xcode 11 -fstack-check bug
- Dropped arm64_ipred_symbols_aligned.patch (merged upstream)
* Fri Oct 11 2019 Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.5.0
  Medium release fixing regressions and minor issues, and
  improving speed significantly:
  * Export ITU T.35 metadata
  * Speed improvements on blend_ on ARM
  * Speed improvements on decode_coef and MSAC
  * NEON optimizations for blend*, w_mask_, ipred functions for
    ARM64
  * NEON optimizations for CDEF and warp on ARM32
  * SSE2 optimizations for MSAC hi_tok decoding
  * SSSE3 optimizations for deblocking loopfilters and
    warp_affine
  * AVX-2 optimizations for film grain and ipred_z2
  * SSE4 optimizations for warp_affine
  * VSX optimizations for wiener
  * Fix inverse transform overflows in x86 and NEON asm
  * Fix integer overflows with large frames
  * Improve film grain generation to match reference code
  * Improve compatibility with older binutils for ARM
  * More advanced Player example in tools
- Bump soversion to 3
- Added arm64_ipred_symbols_aligned.patch to fix aarch64
  build
* Mon Aug 05 2019 Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.4.0
  * Fix playback with unknown OBUs
  * Add an option to limit the maximum frame size
  * SSE2 and ARM64 optimizations for MSAC
  * Improve speed on 32bits systems
  * Optimization in obmc blend
  * Reduce RAM usage significantly
  * The initial PPC SIMD code, cdef_filter
  * NEON optimizations for blend functions on ARM
  * NEON optimizations for w_mask functions on ARM
  * NEON optimizations for inverse transforms on ARM64
  * Improve handling of malloc failures
  * Simple Player example in tools
- Dropped dav1d.armv6.patch (merged upstream)
- Bumped SOVERSION to 2
* Mon May 13 2019 olaf@aepfle.de
- Added dav1d.armv6.patch (disables armv7 asm for armv6 builds)
* Sat May 11 2019 Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.3.1
  * Fix a buffer overflow in frame-threading mode on SSSE3 CPUs
  * Reduce binary size, notably on Windows
  * SSSE3 optimizations for ipred_filter
  * ARM optimizations for MSAC
* Mon Apr 29 2019 Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.3.0
  * Fixes an annoying crash on SSSE3 that happened in the itx
    functions
* Fri Apr 19 2019 Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.2.2
  * Large improvement on MSAC decoding with SSE, bringing 4-6%
    speed increase
    The impact is important on SSSE3, SSE4 and AVX-2 cpus
  * SSSE3 optimizations for all blocks size in itx
  * SSSE3 optimizations for ipred_paeth and ipref_cfl (420, 422
    and 444)
  * Speed improvements on CDEF for SSE4 CPUs
  * NEON optimizations for SGR and loop filter
  * Minor crashes, improvements and build changes
* Tue Apr 02 2019 Dominique Leuenberger <dimstar@opensuse.org>
- Add baselibs.conf: ffmpeg, which is the main consumer of Dav1d,
  produces -32bit packages that would be uninstallable otherwise.
* Tue Mar 12 2019 Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.2.1
  * SSSE3 optimization for cdef_dir
  * AVX-2 improvements of the existing CDEF optimizations
  * NEON improvements of the existing CDEF and wiener
    optimizations
  * Clarification about the numbering/versionning scheme
* Mon Mar 04 2019 Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.2.0
  * ARM64 and ARM optimizations using NEON instructions
  * SSSE3 optimizations for both 32 and 64bits
  * More AVX-2 assembly, reaching almost completion
  * Fix installation of includes
  * Rewrite inverse transforms to avoid overflows
  * Snap packaging for Linux
  * Updated API (ABI and API break)
  * Fixes for un-decodable samples
* Thu Dec 13 2018 Jan Engelhardt <jengelh@inai.de>
- Redo description and mention SIMD acceleration.
* Thu Dec 13 2018 Luigi Baldoni <aloisio@gmx.com>
- Moved license file to library package
* Tue Dec 11 2018 Luigi Baldoni <aloisio@gmx.com>
- Initial stable package (v0.1.0)