Package Release Info

cglm-0.8.8-bp155.1.6

Update Info: Base Release
Available in Package Hub : 15 SP5

platforms

AArch64
ppc64le
s390x
x86-64

subpackages

cglm-devel
cglm-devel-doc
libcglm0

Change Logs

* Fri Dec 23 2022 Dirk Müller <dmueller@suse.com>
- update to v0.8.8:
  New features:
  * new abs functions for vec2, ivec2, ivec3, ivec4
  Bugfixes and Improvements:
  * fix assertion in test_clamp on x86
  * fix missing abs declaration on Emscripten
  * switch CMAKE_BINARY_DIR to CMAKE_CURRENT_BINARY_DIR for cmake.pc
  * see previous releases for more
* Sun Nov 20 2022 Mia Herkt <mia@0x0.st>
- Update to version 0.8.7
  * fix build: add missing struct affine functions and headers
- Changes in 0.8.6:
  New features:
  * new affine transform and project functions
    gh#recp/cglm#260
  * add basic ivec functions
    gh#recp/cglm#251
  Bugfixes and improvements:
  * added missing include in io.h which adds GLM_MAX macro
    gh#recp/cglm#257
  * update README to show that integer types are supported
    gh#recp/cglm#254
  * fix grammatical errors in docs index
    gh#recp/cglm#247
  * some improvements including build files
- Changes in 0.8.5:
  * update GLM_FLT_EPSILON to use 1e-5 instead of 1e-
  * implement a few complex routines
  * header containing sse3 intrinsics is pmmintrin.h
  * add missing ivec types
  * extend unions for struct api
  * fix glm_pickmatrix()'s param type
  * fix a bug in glm_lookat_lh
  * fix bug in view_lh.h
  * some improvements including build files
* Tue May 17 2022 Ferdinand Thiessen <rpm@fthiessen.de>
- Update to version 0.8.5
  * update GLM_FLT_EPSILON to use 1e-5 instead of 1e-
  * implement a few complex routines
  * set PACKAGE_VERSION so it gets substituted in cglm.pc.in by cmake
  * header containing sse3 intrinsics is pmmintrin.h
  * add missing ivec types
  * fix a bug in glm_lookat_lh and view_lh.h
- Update to version 0.8.4
  * Now there are _no and _zo vesions of project / unproject functions.
  * If CGLM_CLIPSPACE_INCLUDE_ALL is defined then all clipspace
    headers are icluded in project.h or related main headers
  * add ZERO_TO_ONE support to glm_unprojecti
  * add ZERO_TO_ONE support to glm_project
  * new function: glm_pickmatrix() aka gluPickMatrix()
  * fix vec3_ortho
  * fix cross product when an operand is also dest
  * compute quaternion rotating a vector into another
* Fri Jun 04 2021 Ferdinand Thiessen <rpm@fthiessen.de>
- Update to version 0.8.3
  * cglm now supports different clipspace configurations.
  * new: nlerp for quaternions
  * simd, and sse optimizations
  * arm, and neon: improvements
  * style: rename nearVal, farVal to nearZ and farZ
  * many other improvements
- Drop cglm-set-soversion.patch, upstream fixed
* Tue May 11 2021 Ferdinand Thiessen <rpm@fthiessen.de>
- Exclude ix86, as it will fail
* Tue May 04 2021 Jan Engelhardt <jengelh@inai.de>
- Trim boasting from description.
- Run fdupes.
* Tue May 04 2021 Ferdinand Thiessen <rpm@fthiessen.de>
- Update to version 0.8.2
  * rename glmm_shuff1x() to glmm_splat()
  * mark glmm_shuff1x() as DEPRECATED
  * optimize translate functions with FMA and NEON
  * use unified glmm api for vec4
- Update to version 0.8.1
  * Implement FMA: SIMD operations are optimized with FMA
    instructions to reduce operations and increasee accuracy.
    The gennerated CPU instructions are reduced.
  * optimize mat4 SSE operations with FMA
  * optimize mat3 SSE operations with FMA
  * optimize mat2 SSE operations with FMA
  * optimize affine mat SSE operations with FMA
  * optimize vec4 muladd and muladds operations with FMA
  * New glmm functions (SSE + NEON + AVX)
* Mon Apr 19 2021 Mia Herkt <mia@0x0.st>
- Disable -Werror
* Sun Apr 18 2021 Mia Herkt <mia@0x0.st>
- init, 0.8.0