Version: 1.3.0-bp150.2.4
            
  * Mon Oct 23 2017 davejplater@gmail.com 
  - Added upstream patch audaspace-plugin-build-options.patch as
  final fix for boo#1057965 and audaspace issue#10.
- Build example executables as position independent executables.
 
  * Wed Oct 18 2017 davejplater@gmail.com 
  - Delete plugin symlinks and remove version suffixes to further fix
  boo#1057965 and audaspace issue#10
 
  * Fri Sep 22 2017 davejplater@gmail.com 
  - Moved lib*.so plugin symlinks from the devel package to the
  pluginsn package as a temporary work around for boo#1057965
  reported upstream https://github.com/audaspace/audaspace/issues/10
 
  * Tue Mar 28 2017 davejplater@gmail.com 
  - Fix gcc7 build by requiring graphviz-gnome and creating
  audaspace-gcc7.patch to add missing #include <functional>
 
  * Sat Feb 11 2017 jengelh@inai.de 
  - Rename %soname to %sover to better reflect its use.
  Update descriptions.
 
  * Fri Feb 10 2017 davejplater@gmail.com 
  - Update to release 1.3.0
- Removed patch audaspace-findffmpeg.patch Fixed upstream
- Upstream changes:
  * Audaspace 1.3.0 is a bug fixing release without changes to the
    API, but two small new features:
    linear interpolation for volume changes in the software mixer
    dynamic Loading for JACK
  * Bug fixes:
    renamed Jack to JACK
    C API was not working
    filter python API parameter check
    finding ffmpeg with pkgconfig
 
  * Sun Jul 03 2016 mpluskal@suse.com 
  - Fix building with recent cmake (macros), which default to -fPIE
 
  * Mon Jun 27 2016 davejplater@gmail.com 
  - Fixed build with upstream patch audaspace-findffmpeg.patch
 
  * Tue Apr 19 2016 davejplater@gmail.com 
  - Update to release 1.2
- Upstream changes :
  New features:
    sound list
    random sounds
    dynamic music playing
    playback manager
    convolution/reverbation
    multi-threading
    binaural audio
    API changes:
    changing default sample rate from 44.1 to 48 kHz
    Bug fixes:
    several standard library fixes.
    Bindings API:
    mixdown C API refactored
    CMake/Building:
    assuring numpy is installed
 
  * Tue Feb 16 2016 davejplater@gmail.com 
  - Added ffmpeg to build for newer that 13.2
 
  * Thu Oct 22 2015 normand@linux.vnet.ibm.com 
  - for ppc64le architecture disable __ALTIVEC__ to avoid build error
  to avoid contention between SDL vector and gcc defines
 
  * Sat Oct 17 2015 davejplater@gmail.com 
  - Update to version 1.1
- Remove audaspace-datetime.patch and audaspace-pkgcnflib.patch
  issues fixed upstream.
- Upstream changes:
  * Bug fixes:
    pkgconfig uses cmake configured library directory
    FFMPEG file writing crashed, also corrected pts for encoding
    silenced Doxygen warnings about undefined defines
  * C++ API:
    ResampleReader uses specs instead of sample rate
  * Bindings API:
    writing sounds to files
    reading sound data, specs and length
    resampling sounds
  * CMake/Building:
    first steps towards building for Mac
    windows builds copy dlls automatically
  * Python module:
    using distutils instead of setuptools
    added numpy as dependency
  * Documentation:
    added windows building and plugin documentation
    disabled html timestamps in doxygen
    updated sphinx template
    build binding documentation without installing the python module
 
  * Fri Aug 07 2015 davejplater@gmail.com 
  - Created package audaspace which was previously a part of blender
  but is an external standalone library as from blender 2.80.
- Created audaspace-datetime.patch to remove time stamps from the
  documentation.
- Created audaspace-pkgcnflib.patch to give the correct _libdir for
  x86_64 builds, it was hardcoded to /lib.
- Features:
  * input/output devices
  input from microphones, line in, etc.
  output devices including 3D audio support
  * file reading/writing
  * filters like low-/highpass and effects like delay, reverse
  or fading
  * generators for simple waveforms like silence, sine and triangle
  * respecification - is used for changing stream parameters which are
  channel count - channel remapping
  sample format - the library internally uses 32 bit floats
  sample rate - resampling
  * simple (superposition, joining and ping-pong aka forward-reverse)
  and more complex (non-linear audio editing) sequencing of sounds