* Tue Sep 03 2024 jengelh@inai.de
- Update to release 2.30.7
* Added support for the Retro-bit Controller in PS3 mode
* Fixed the cursor becoming visible when using relative mode
under XWayland
* Fixed Direct Rendering Manager initialization failure on some
Linux systems
* Fixed a crash when the current mouse capture window is
destroyed
* Thu Aug 29 2024 alarrosa@suse.com
- Don't build with fcitx support. fcitx support was just added
because of a bug (boo#1025413) that could be fixed by building
with fcitx support but upstream SDL2 developers fixed it
in 2.0.5 when building without fcitx support too. Also fcitx
support has always been disabled in SLE/Leap and in Factory
it's built against fcitx 4.2.9.9, not the newer fcitx5 so
let's disable it in order to reduce dependencies.
* Fri Aug 16 2024 jengelh@inai.de
- Update to release 2.30.6
* Improved detection of Nintendo Switch Pro controller report mode
* Fixed a rare crash when a controller is disconnected
* Tue Jun 18 2024 jengelh@inai.de
- Update to release 2.30.4
* Added support for the Saitek Cyborg V.3 Rumble Pad in PS3 mode
* Added support for the Razer Kitsune in PS5 mode
* Added Linux bindings for the Qanba Drone 2 Arcade Joystick
* Leave Nintendo Online controllers in simple report mode so
they work with DirectInput games
* Enable using libusb for GameCube controllers when available
* Wed May 01 2024 jengelh@inai.de
- Update to release 2.30.3
* Fixed a pointer warping issue on XWayland
* Reduced startup time when scanning for game controllers on Linux
* Tue Apr 02 2024 jengelh@inai.de
- Update to release 2.30.2
* Fixed performance regression initialing controllers on Linux
* Added support for the 6-button SEGA Mega Drive Control Pad
for Nintendo Online
* Add support for MadCatz Saitek Side Panel Control Deck
* Added support for the Hori Fighting Stick EX2
* Added support for the Yawman Arrow flightstick
* Added a gamepad mapping for the Defender Joystick Cobra R4
* Fixed the gamepad mapping for the Sanwa Supply JY-P76USV
controller
* Allow using SDL_RWFromFile() with named pipes
* Wed Mar 06 2024 jengelh@inai.de
- Update to release 2.30.1
* Fixed a regression causing SDL_WaitEvent() to return spurious
failures
* Wayland windows automatically have OpenGL enabled again
* Fixed memory corruption when converting signed 16-bit audio
to float
* Fixed audio artifacts when converting signed 8-bit audio to
float
* Fixed the clip rectangle not being updated when the viewport
changes in the SDL renderer
* Fri Feb 02 2024 jengelh@inai.de
- Update to release 2.30
* Added support for 2 bits-per-pixel indexed surface formats.
* Added the function SDL_GameControllerGetSteamHandle() to get
the Steam API handle for a controller, if available.
* Added the event SDL_CONTROLLERSTEAMHANDLEUPDATED which is sent
when the Steam API handle for a controller changes. This could
also change the name, VID, and PID of the controller.
* Added the environment variable SDL_LOGGING to control default
log output.
* Thu Nov 02 2023 jengelh@inai.de
- Update to release 2.28.5
* Added support for the HP HyperX Clutch Gladiate controller
* Fixed a crash if a controller is disconnected while SDL is
opening it
* Fixed a crash on Linux if XInput2 isn't available at runtime
* Sat Oct 07 2023 jengelh@inai.de
- Enable direct PipeWire support
Version: 2.0.8-3.15.1
* Mon Aug 26 2019 mgorse@suse.com
- Add CVE-2019-13616.patch: fix heap buffer overflow when reading
a crafted bmp file (boo#1141844 CVE-2019-13616).
- Add CVE-2019-13626.patch: add safeguards to the wav parser to
prevent crashes (boo#1142031 CVE-2019-13626).
- Drop CVE-2019-7572.patch, CVE-2019-7574.patch,
CVE-2019-7575.patch, CVE-2019-7577.patch, and
CVE-2019-7578.patch: these are handled by the new code added in
CVE-2019-13626.patch.
* Thu May 23 2019 qzheng@suse.com
- Remove CVE-2019-7637.patch, the modification of function
SDL_CalculatePitch is only suit for SDL not SDL2.
* Wed Mar 20 2019 qzheng@suse.com
- Add CVE-2019-7636.patch to fix a heap-based buffer over-read
issue (CVE-2019-7636, boo#1124826, CVE-2019-7638, boo#1124824).
* Wed Mar 20 2019 qzheng@suse.com
- Add CVE-2019-7635.patch to fix a heap-based buffer over-read
issue (CVE-2019-7635, boo#1124827).
* Wed Mar 20 2019 qzheng@suse.com
- Add CVE-2019-7578.patch to fix a heap-based buffer over-read
issue (CVE-2019-7578, boo#1125099, CVE-2019-7576, boo#1124799
CVE-2019-7573, boo#1124805).
* Wed Mar 20 2019 qzheng@suse.com
- Add CVE-2019-7572.patch to fix a buffer over-read issue
(CVE-2019-7572, boo#1124806).
* Wed Mar 20 2019 qzheng@suse.com
- Add CVE-2019-7574.patch to fix a heap-based buffer over-read
issue (CVE-2019-7574, boo#1124803).
* Thu Feb 28 2019 qzheng@suse.com
- Add CVE-2019-7575.patch to fix a heap-based buffer overflow
issue (CVE-2019-7575, boo#1124802).
* Thu Feb 28 2019 qzheng@suse.com
- Add CVE-2019-7637.patch to fix a heap-base buffer overflow
issue (CVE-2019-7637, boo#1124825).
* Wed Feb 27 2019 qzheng@suse.com
- Add CVE-2019-7577.patch to fix a buffer over-read issue
(CVE-2019-7577, boo#1124800).
* Sat Mar 17 2018 ytz1995@hotmail.com
- Build with Wayland support
* Thu Mar 08 2018 jengelh@inai.de
- Update to new upstream release 2.0.8
* Added SDL_fmod() and SDL_log10().
* Each of the SDL math functions now has the corresponding
float version.
* Added SDL_SetYUVConversionMode() and
SDL_GetYUVConversionMode() to control the formula used when
converting to and from YUV colorspace. The options are JPEG,
BT.601, and BT.709.
* Added the hint SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR to
control whether the X server should skip the compositor for
the SDL application. This defaults to "1".
* Added the hint SDL_HINT_VIDEO_DOUBLE_BUFFER to control
whether the Raspberry Pi and KMSDRM video drivers should use
double or triple buffering (the default).
* Wed Jan 10 2018 jengelh@inai.de
- Add sdl2-symvers.patch.
* Sat Oct 28 2017 adam@mizerski.pl
- update to 2.0.7
* Added audio stream conversion functions.
* Added functions to query and set the SDL memory allocation
functions.
* Added locking functions for multi-threaded access to
the joystick and game controller APIs.
* Some functions are now thread-safe.
- removed patches, merged upstream
* dbus.diff
* SDL2-ppc64-declaration-after-statement.patch
* SDL-bnc1062784-check-overflow-xcf-props.patch
* Thu Oct 19 2017 sreeves@suse.com
- Add SDL-bnc1062784-check-overflow-xcf-props.patch. CVE-2017-2888
* Mon Oct 16 2017 wbauer@tmo.at
- Disable SSE3 (and also SSE2 on ix86) to prevent crashes on older
CPUs that don't support these instructions
* Mon Oct 02 2017 jengelh@inai.de
- Add dbus.diff
* Mon Oct 02 2017 guillaume@opensuse.org
- Enable KMS/DRM video driver
* Sat Sep 30 2017 spartanj@gmail.com
- Update to new upstream release 2.0.6
* Added Vulkan graphics support in SDL_vulkan.h.
* Added SDL_ComposeCustomBlendMode() to create custom blend
modes for 2D rendering.
* Added support for many game controllers, including the
Nintendo Switch Pro Controller.
* Added support for inverted axes and separate axis directions
in game controller mappings.
* Added functions to return information about joysticks and
open game controllers.
* Added SDL_GameControllerNumMappings() and
SDL_GameControllerMappingForIndex() to be able to enumerate
the built-in game controller mappings.
* Added SDL_LoadFile() and SDL_LoadFile_RW() to load a file
into memory.
* Added SDL_DuplicateSurface() to make a copy of a surface.
* Added an experimental JACK audio driver.
* Implemented non-power-of-two audio resampling.
* Added the hint SDL_HINT_AUDIO_RESAMPLING_MODE to control the
quality of resampling.
* Added the hint SDL_HINT_RENDER_LOGICAL_SIZE_MODE to control
the scaling policy for SDL_RenderSetLogicalSize().
* Added the hints SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and
SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE to scale the mouse speed
when being read from raw mouse input.
* Added the hint SDL_HINT_TOUCH_MOUSE_EVENTS to control whether
SDL will synthesize mouse events from touch events.
* Added an experimental KMS/DRM video driver for embedded
development.
- Remove dbus-ime.diff (no longer needed)
* Tue Aug 01 2017 fcrozat@suse.com
- Do not BuildRequires pkgconfig(fcitx) on SLE (not shipped anymore
since SLE12 SP2).