Package Release Info

SDL2-2.0.8-3.15.1

Update Info: SUSE-SLE-Module-Packagehub-Subpackages-15-SP1-2020-1866
Available in Package Hub : 15 SP1 Subpackages Updates

platforms

AArch64
ppc64le
s390x
x86-64

subpackages

libSDL2-2_0-0-32bit

Change Logs

* Mon Aug 26 2019 mgorse@suse.com
- Add CVE-2019-13616.patch: fix heap buffer overflow when reading
  a crafted bmp file (boo#1141844 CVE-2019-13616).
- Add CVE-2019-13626.patch: add safeguards to the wav parser to
  prevent crashes (boo#1142031 CVE-2019-13626).
- Drop CVE-2019-7572.patch, CVE-2019-7574.patch,
  CVE-2019-7575.patch, CVE-2019-7577.patch, and
  CVE-2019-7578.patch: these are handled by the new code added in
  CVE-2019-13626.patch.
* Thu May 23 2019 qzheng@suse.com
- Remove CVE-2019-7637.patch, the modification of function
  SDL_CalculatePitch is only suit for SDL not SDL2.
* Wed Mar 20 2019 qzheng@suse.com
- Add CVE-2019-7636.patch to fix a heap-based buffer over-read
  issue (CVE-2019-7636, boo#1124826, CVE-2019-7638, boo#1124824).
* Wed Mar 20 2019 qzheng@suse.com
- Add CVE-2019-7635.patch to fix a heap-based buffer over-read
  issue (CVE-2019-7635, boo#1124827).
* Wed Mar 20 2019 qzheng@suse.com
- Add CVE-2019-7578.patch to fix a heap-based buffer over-read
  issue (CVE-2019-7578, boo#1125099, CVE-2019-7576, boo#1124799
  CVE-2019-7573, boo#1124805).
* Wed Mar 20 2019 qzheng@suse.com
- Add CVE-2019-7572.patch to fix a buffer over-read issue
  (CVE-2019-7572, boo#1124806).
* Wed Mar 20 2019 qzheng@suse.com
- Add CVE-2019-7574.patch to fix a heap-based buffer over-read
  issue (CVE-2019-7574, boo#1124803).
* Thu Feb 28 2019 qzheng@suse.com
- Add CVE-2019-7575.patch to fix a heap-based buffer overflow
  issue (CVE-2019-7575, boo#1124802).
* Thu Feb 28 2019 qzheng@suse.com
- Add CVE-2019-7637.patch to fix a heap-base buffer overflow
  issue (CVE-2019-7637, boo#1124825).
* Wed Feb 27 2019 qzheng@suse.com
- Add CVE-2019-7577.patch to fix a buffer over-read issue
  (CVE-2019-7577, boo#1124800).
* Sat Mar 17 2018 ytz1995@hotmail.com
- Build with Wayland support
* Thu Mar 08 2018 jengelh@inai.de
- Update to new upstream release 2.0.8
  * Added SDL_fmod() and SDL_log10().
  * Each of the SDL math functions now has the corresponding
    float version.
  * Added SDL_SetYUVConversionMode() and
    SDL_GetYUVConversionMode() to control the formula used when
    converting to and from YUV colorspace. The options are JPEG,
    BT.601, and BT.709.
  * Added the hint SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR to
    control whether the X server should skip the compositor for
    the SDL application. This defaults to "1".
  * Added the hint SDL_HINT_VIDEO_DOUBLE_BUFFER to control
    whether the Raspberry Pi and KMSDRM video drivers should use
    double or triple buffering (the default).
* Wed Jan 10 2018 jengelh@inai.de
- Add sdl2-symvers.patch.
* Sat Oct 28 2017 adam@mizerski.pl
- update to 2.0.7
  * Added audio stream conversion functions.
  * Added functions to query and set the SDL memory allocation
    functions.
  * Added locking functions for multi-threaded access to
    the joystick and game controller APIs.
  * Some functions are now thread-safe.
- removed patches, merged upstream
  * dbus.diff
  * SDL2-ppc64-declaration-after-statement.patch
  * SDL-bnc1062784-check-overflow-xcf-props.patch
* Thu Oct 19 2017 sreeves@suse.com
- Add SDL-bnc1062784-check-overflow-xcf-props.patch. CVE-2017-2888
* Mon Oct 16 2017 wbauer@tmo.at
- Disable SSE3 (and also SSE2 on ix86) to prevent crashes on older
  CPUs that don't support these instructions
* Mon Oct 02 2017 jengelh@inai.de
- Add dbus.diff
* Mon Oct 02 2017 guillaume@opensuse.org
- Enable KMS/DRM video driver
* Sat Sep 30 2017 spartanj@gmail.com
- Update to new upstream release 2.0.6
  * Added Vulkan graphics support in SDL_vulkan.h.
  * Added SDL_ComposeCustomBlendMode() to create custom blend
    modes for 2D rendering.
  * Added support for many game controllers, including the
    Nintendo Switch Pro Controller.
  * Added support for inverted axes and separate axis directions
    in game controller mappings.
  * Added functions to return information about joysticks and
    open game controllers.
  * Added SDL_GameControllerNumMappings() and
    SDL_GameControllerMappingForIndex() to be able to enumerate
    the built-in game controller mappings.
  * Added SDL_LoadFile() and SDL_LoadFile_RW() to load a file
    into memory.
  * Added SDL_DuplicateSurface() to make a copy of a surface.
  * Added an experimental JACK audio driver.
  * Implemented non-power-of-two audio resampling.
  * Added the hint SDL_HINT_AUDIO_RESAMPLING_MODE to control the
    quality of resampling.
  * Added the hint SDL_HINT_RENDER_LOGICAL_SIZE_MODE to control
    the scaling policy for SDL_RenderSetLogicalSize().
  * Added the hints SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and
    SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE to scale the mouse speed
    when being read from raw mouse input.
  * Added the hint SDL_HINT_TOUCH_MOUSE_EVENTS to control whether
    SDL will synthesize mouse events from touch events.
  * Added an experimental KMS/DRM video driver for embedded
    development.
- Remove dbus-ime.diff (no longer needed)
* Tue Aug 01 2017 fcrozat@suse.com
- Do not BuildRequires pkgconfig(fcitx) on SLE (not shipped anymore
  since SLE12 SP2).
Version: 2.0.8-150200.11.9.1
* Tue Jan 03 2023 mgorse@suse.com
- Add CVE-2022-4743.patch: fix potential memory leak in
  GLES_CreateTexture (boo#1206727 CVE-2022-4743).
Version: 2.0.8-150200.11.6.1
* Tue Apr 05 2022 mgorse@suse.com
- Add CVE-2021-33657.patch: always create a full 256-entry color
  map in case color values are out of range (boo#1198001
  CVE-2021-33657).
* Mon Oct 02 2017 jengelh@inai.de
- Add dbus.diff
Version: 2.0.8-11.3.1
* Tue Jan 11 2022 mgorse@suse.com
- Add sdl2-surface-pitch-overflow.patch: fix overflow in surface
  pitch calculation (boo#1181201 boo#1181202 CVE-2020-14410
  CVE-2020-14409).
* Sun Jan 05 2020 sndirsch@suse.com
-  sdl2-khronos.patch
  * fixes build on i586 (boo#1158176)