* Mon Aug 26 2019 mgorse@suse.com
- Add CVE-2019-13616.patch: fix heap buffer overflow when reading
a crafted bmp file (boo#1141844 CVE-2019-13616).
- Add CVE-2019-13626.patch: add safeguards to the wav parser to
prevent crashes (boo#1142031 CVE-2019-13626).
- Drop CVE-2019-7572.patch, CVE-2019-7574.patch,
CVE-2019-7575.patch, CVE-2019-7577.patch, and
CVE-2019-7578.patch: these are handled by the new code added in
CVE-2019-13626.patch.
* Thu May 23 2019 qzheng@suse.com
- Remove CVE-2019-7637.patch, the modification of function
SDL_CalculatePitch is only suit for SDL not SDL2.
* Wed Mar 20 2019 qzheng@suse.com
- Add CVE-2019-7636.patch to fix a heap-based buffer over-read
issue (CVE-2019-7636, boo#1124826, CVE-2019-7638, boo#1124824).
* Wed Mar 20 2019 qzheng@suse.com
- Add CVE-2019-7635.patch to fix a heap-based buffer over-read
issue (CVE-2019-7635, boo#1124827).
* Wed Mar 20 2019 qzheng@suse.com
- Add CVE-2019-7578.patch to fix a heap-based buffer over-read
issue (CVE-2019-7578, boo#1125099, CVE-2019-7576, boo#1124799
CVE-2019-7573, boo#1124805).
* Wed Mar 20 2019 qzheng@suse.com
- Add CVE-2019-7572.patch to fix a buffer over-read issue
(CVE-2019-7572, boo#1124806).
* Wed Mar 20 2019 qzheng@suse.com
- Add CVE-2019-7574.patch to fix a heap-based buffer over-read
issue (CVE-2019-7574, boo#1124803).
* Thu Feb 28 2019 qzheng@suse.com
- Add CVE-2019-7575.patch to fix a heap-based buffer overflow
issue (CVE-2019-7575, boo#1124802).
* Thu Feb 28 2019 qzheng@suse.com
- Add CVE-2019-7637.patch to fix a heap-base buffer overflow
issue (CVE-2019-7637, boo#1124825).
* Wed Feb 27 2019 qzheng@suse.com
- Add CVE-2019-7577.patch to fix a buffer over-read issue
(CVE-2019-7577, boo#1124800).
* Sat Mar 17 2018 ytz1995@hotmail.com
- Build with Wayland support
* Thu Mar 08 2018 jengelh@inai.de
- Update to new upstream release 2.0.8
* Added SDL_fmod() and SDL_log10().
* Each of the SDL math functions now has the corresponding
float version.
* Added SDL_SetYUVConversionMode() and
SDL_GetYUVConversionMode() to control the formula used when
converting to and from YUV colorspace. The options are JPEG,
BT.601, and BT.709.
* Added the hint SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR to
control whether the X server should skip the compositor for
the SDL application. This defaults to "1".
* Added the hint SDL_HINT_VIDEO_DOUBLE_BUFFER to control
whether the Raspberry Pi and KMSDRM video drivers should use
double or triple buffering (the default).
* Wed Jan 10 2018 jengelh@inai.de
- Add sdl2-symvers.patch.
* Sat Oct 28 2017 adam@mizerski.pl
- update to 2.0.7
* Added audio stream conversion functions.
* Added functions to query and set the SDL memory allocation
functions.
* Added locking functions for multi-threaded access to
the joystick and game controller APIs.
* Some functions are now thread-safe.
- removed patches, merged upstream
* dbus.diff
* SDL2-ppc64-declaration-after-statement.patch
* SDL-bnc1062784-check-overflow-xcf-props.patch
* Thu Oct 19 2017 sreeves@suse.com
- Add SDL-bnc1062784-check-overflow-xcf-props.patch. CVE-2017-2888
* Mon Oct 16 2017 wbauer@tmo.at
- Disable SSE3 (and also SSE2 on ix86) to prevent crashes on older
CPUs that don't support these instructions
* Mon Oct 02 2017 jengelh@inai.de
- Add dbus.diff
* Mon Oct 02 2017 guillaume@opensuse.org
- Enable KMS/DRM video driver
* Sat Sep 30 2017 spartanj@gmail.com
- Update to new upstream release 2.0.6
* Added Vulkan graphics support in SDL_vulkan.h.
* Added SDL_ComposeCustomBlendMode() to create custom blend
modes for 2D rendering.
* Added support for many game controllers, including the
Nintendo Switch Pro Controller.
* Added support for inverted axes and separate axis directions
in game controller mappings.
* Added functions to return information about joysticks and
open game controllers.
* Added SDL_GameControllerNumMappings() and
SDL_GameControllerMappingForIndex() to be able to enumerate
the built-in game controller mappings.
* Added SDL_LoadFile() and SDL_LoadFile_RW() to load a file
into memory.
* Added SDL_DuplicateSurface() to make a copy of a surface.
* Added an experimental JACK audio driver.
* Implemented non-power-of-two audio resampling.
* Added the hint SDL_HINT_AUDIO_RESAMPLING_MODE to control the
quality of resampling.
* Added the hint SDL_HINT_RENDER_LOGICAL_SIZE_MODE to control
the scaling policy for SDL_RenderSetLogicalSize().
* Added the hints SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and
SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE to scale the mouse speed
when being read from raw mouse input.
* Added the hint SDL_HINT_TOUCH_MOUSE_EVENTS to control whether
SDL will synthesize mouse events from touch events.
* Added an experimental KMS/DRM video driver for embedded
development.
- Remove dbus-ime.diff (no longer needed)
* Tue Aug 01 2017 fcrozat@suse.com
- Do not BuildRequires pkgconfig(fcitx) on SLE (not shipped anymore
since SLE12 SP2).